🔧 Tutorial Update
⚙️ New Tutorial
[h3]version deployed 0.6.5[/h3][p]⭐️ = community feedback[/p][p][/p][p]You guys complained a lot that our tutorial didn't teach you anything. We thought it would be easy to teach you all the mechanics just by playing the game, but we realize that's a lot to expect while driving at full speed through a gigantic rift! We have overhauled the current tutorial and added text boxes and flashy images to explain everything. We hope this does the job — if not, join our Discord server and let us know why. We love the feedback you're giving us, and we love implementing your ideas.[/p][p][/p][p]Oh, and we've also updated some other things in the game.[/p][p][/p][h2]New Features[/h2]- [p]⭐️ major tutorial improvements[/p]
- [p]added progress menu to garage and tutorial menu[/p]
- [p]⭐️ added keyboard navigation for ui tab navigation[/p]
- [p]added more new chunks to biome 1[/p]
- [p]added new ad banner colors[/p]
- [p]increased juice gain slightly[/p]
- [p]removed scrap drops from ad sails[/p]
- [p]reduced scrap cost increase in the pitstop during a run[/p]
- [p]reduced cost of some parts in the pitstop during a run[/p]
- [p]adjusted some parts of the map to be more fair[/p]
- [p]fixed slower obstacle mod not working properly[/p]
- [p]inventory now shows both cards (of equipped and selected part)[/p]
- [p]equipped parts in inventory are properly highlighted on selection[/p]
- [p]⭐️ looting an empty part-box will now also show a card pop-up[/p]
- [p]improved pitstop UI layout[/p]
- [p]⭐️ changed the color of default part icons in inventories to make them more distinguishable from other parts[/p]