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Backpack Battles News

Backpack Battles Patch 0.9.15

[h3]Hi everyone,[/h3]

Time for more adjustments! This week, the biggest outlier was Cold Pyromancer, so there will be some nerfs. We will of course monitor the strength of the class and make sure to correct if the adjustments went too far (or not far enough).

If all goes according to plan, the beta branch will come up again next Friday with new content, stay tuned for more info!




[h2]Changelog for 0.9.15[/h2]
[h3]Balancing[/h3]
Neutral
  • Corrupted Armor: Cooldown 3s -> 2.8s
  • Moon Armor: Cooldown 3s -> 2.8s
  • Holy Armor: Cooldown 3s -> 2.8s
  • Potion Belt: Cleanse 6 -> 7
  • Burning Coal (Armor): Cold stacks resisted 3 -> 4
  • Holy Spear: Mana Cost 22 -> 18
  • Box of Prosperity: Godlies/Uniques required 3 -> 2
  • Prismatic Sword: Cooldown 1.6s -> 1.5s
  • Amulet of Alchemy: Potion activate chance 50% -> 60%
  • Amulet of the Wild: Spikes damage limit 35% -> 40%
  • Amulet of Steel: Block 20 -> 25
  • Strong Health Potion: Heal 20 -> 24
  • Vampiric Potion: Lifesteal 17 -> 19
  • Ruby Egg/Ruby Whelp: Reflects 2 -> 3
  • Blood Harvester: Cost 9g -> 8g
  • Villain Sword: Cost 10g -> 9g
Pyromancer
  • Molten Dagger: Damage -1
  • Molten Spear: Damage -1
  • Frozen Flame: Block bonus 15 -> 12
  • Book of Ice: Cooldown 3s -> 3.2s
  • Frostbite: Cold chance 60% -> 50%
  • Chili Goobert: Heal 10 -> 12
Berserker
  • Spiked Staff: Damage +2
Ranger
  • Yggdrasil Leaf: Heal 5 -> 7
Reaper
  • Toad: Heal 10 -> 12, cooldown 4.0s -> 3.8s
  • Staff of Unhealing: Mana cost 6 -> 5
  • Death Scythe: Stamina Cost 1.5 -> 1.2
  • Demonic Flask: Damage per debuff 0.4 -> 0.45
  • Strong Demonic Flask: Lifesteal per debuff 0.5 -> 0.6

[h3]Fixes:[/h3]
  • Fixed item shadow lagging a frame behind when rotating the item

Backpack Battles Patch 0.9.14

[h3]Hi everyone,[/h3]

Another week rolled around and it’s time for some more adjustments to the new items and all the things they impacted! We will of course keep monitoring and see if more adjustments are necessary in the future.

Apart from that, we are working away at several exciting things that are not quite yet ready to be announced, we hope we can give more info soon! :)

[h2]Changelog for 0.9.14[/h2]
[h3]Balancing[/h3]
Neutral
  • Oil Lamp: Cooldown 3s -> 3.2s
  • Prismatic Orb: Heal increase 5% -> 4%
  • Prismatic Sword: Dark item bonus chance 10% -> 12%
  • Holy Spear: Mana Cost 25 -> 22
  • King Goobert: Heal 25 -> 30
  • Thornbloom: Maximum health gained 7 -> 8
  • Amulet of the Wild: Spikes 3 -> 4
  • Amulet of Alchemy: Potion trigger chance 40% -> 50%
  • Burning Torch: Chance to gain damage 35% -> 30%
  • Magic Torch: Cooldown 1.4s -> 1.5s
  • Frostbite now has the Vampiric type
  • Shiny Shell now has the Nature type
  • Flute and Fanfare now have the Magic type
Pyromancer
  • Burning Blade can now also be crafted using a Hero Longsword and 2 Flames
  • Molten Dagger: Damage -1
Berserker
  • Brass Knuckles: Cooldown 2.6s -> 2.5s
  • Anvil: Stamina reduction 4% -> 5%
  • Spiked Staff: Damage +2
Ranger
  • Belladonna’s Whisper: Damage per Poison 6 -> 5
  • Tusk Piercer: Spikes 3 -> 4
  • Yggdrasil Leaf: Added one
  • tile
Reaper
  • Nocturnal Lock Lifter: Lifesteal per Vampiric item 10% -> 8%
  • Snake: Maximum health per pet 55 -> 60
  • Cursed Dagger: Cooldown 2.2s -> 2.1s

Only 2 Days Left To Get a Rainbow Goob Plushie! 💙

[h3]Hi everyone,[/h3]

The Rainbow Goobert plush campaign will end in two days - so quickly pre-order yours now! 😊

The Rainbow covers the whole blob and unlike in Backpack Battles, you can even see what a Goobert's butt looks like! 😆




Thank you for your support!
- Doro and Mario

Backpack Battles Patch 0.9.13

[h2]Hi everyone,[/h2]

Hope you all had fun with the new items so far! Today it’s time for the first round of adjustments. Since the content is so fresh, we will be careful for now, but you can expect more adjustments soon when there was more time to experiment!

Good news - the Rainbow Goobert plushie is fully funded and available for one more week! Thank you everyone for the support ♥


[h2]Full Changelog for 0.9.13[/h2]
[h3]Balancing[/h3]
Neutral
  • Burning Torch: Damage -1
  • Stone Golem: Damage per Bag of Stones: 7 -> 8
  • Amulet of the Wild: Increased maximum Spike damage 30% -> 35%
  • Amulet of Alchemy: Potion repeat chance 35% -> 40%
  • Thornbloom: Empower chance 50% -> 60%, damage +1
  • King Goobert: Invulnerability 1.3s -> 1.5s
  • Holy Spear: Accuracy 100% -> 150%
  • Potion Belt: Cleansed debuffs 5 -> 6
Pyromancer
  • Dark Lantern: Debuffs per Dark item 8 -> 7, Invulnerability time 2s -> 1.8s
  • Burning Banner: Cooldown 3.6s -> 3.8s
Berserker
  • Spiked Staff: Mana Cost 4 -> 3
Reaper
  • Snake: Health per pet 40 -> 55
  • Demonic Flask: Damage per debuff 0.35 -> 0.4
  • Strong Demonic Flask: Damage per debuff 0.45 -> 0.5

[h3]Fixes[/h3]
  • Fixed visual glitch of the Heart Container/Heart of Darkness
  • Fixed invulnerability animation staying in shop
  • More visual effects now react to time speed changes in combat

Only one week left to get your Rainbow Goobert Plushie! 🌈

[h3]Hi everyone,[/h3]

The Rainbow Goobert plush campaign will end in a week, so pre-order one now! ♥



Here's the link: https://www.makeship.com/products/rainbow-goobert-plush 🌈



Thank you for your support!
- Doro and Mario