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MENACE News

MENACE Demo Update #4 (v0.5.8)

[p]Patch 4 for the MENACE demo is now live.[/p][p]Make sure to leave a review for the demo and join our Discord server or forums to connect with fellow players, leave feedback, and share the most powerful tactics.[/p][p][/p][h3]Bugfixes[/h3]
  • [p]Applied Unity engine fix to close security vulnerability[/p]
  • [p]FIXED Darby using Rewa's voicelines to respond to Greifinger[/p]
  • [p]FIXED Units teleporting to a random tile caused by moving them directly from inside a vehicle to a tower or vice-versa[/p]
  • [p]FIXED Units automatically ending their turn when a player vehicle was on fire[/p]
  • [p]FIXED Skill 'Plow Through' freezing the game when the destination tile was covered in fog of war[/p]
  • [p]FIXED Damage reducing accessories (e.g. ERA) causing the game to freeze[/p]
  • [p]FIXED various typos and descriptions[/p]
[h3]Balancing[/h3]
  • [p]Changed units with 'Wavering' morale no longer have to act last in a round[/p]
  • [p]Reduced Autocannon ammo to 8[/p]
[h3]Improvements[/h3]
  • [p]Reduced Arc AR icon size[/p]
  • [p]Better 'Encumbered' icon[/p]
  • [p]Slightly lowered Auto Laser volume[/p]
  • [p]Towers can now be entered and exited via all directions[/p]
  • [p]Vehicle damage effects are now shown in the armory and mission prep UI[/p]
  • [p]Renamed vehicle damage effects 'Weapons Damaged/Destroyed' to 'Weapon System Damaged/Destroyed'[/p]
  • [p]Fire defects on vehicles are now removed at the end of mission[/p]
  • [p]Perk 'Scavenger' will now spawn the ammo box on an adjacent tile if the original tile is blocked[/p]
[h3]Known Issues[/h3]
  • [p]Perk 'Run and Gun' doesn't update AP cost after shooting once[/p]
  • [p]The UI for the offmap ability 'Unguided missile strike' is not visible when using the offmap ability 'Strafing Run' first[/p]
  • [p]Combat Drugs don't refund all of the AP when used by a Suppressed unit[/p]
[p][/p][h2]Engage, Explore, and Stay Informed[/h2][hr][/hr][p]Be sure to check out our tips and tricks thread for more tactics to help you out in-game.

There's also the The Beginner’s Guide explains how to manage squads, prepare missions, and handle combat. For more details, you can also visit the community wiki, and follow our how-to-play video.

You can find us on Discord, BlueSky, Twitter, YouTube, Facebook, and Reddit for discussions, updates, and feedback. You can also subscribe to our monthly MENACE newsletter on our website — just scroll to the bottom of the page to sign up. [/p][p][dynamiclink][/dynamiclink][/p]

MENACE Demo Update #3 (v0.5.7)

[p]Patch 3 for the MENACE demo is now live.[/p][p]Make sure to leave a review for the demo and join our Discord server or forums to connect with fellow players, leave feedback, and share the most powerful tactics.[/p][p][/p][h3]Bugfixes[/h3]
  • [p]FIXED Game freezing when a unit gets stuck after destroying a transport vehicle[/p]
  • [p]FIXED Game freezing when drone couldn't reach its destination[/p]
  • [p]FIXED Game freezing after destroying half cover[/p]
  • [p]FIXED Bloom Quality Setting was displayed twice[/p]
  • [p]FIXED Some SMG skills have the AoE tag and thus interacting with the perk 'Fragmentation'[/p]
  • [p]FIXED Various Typos[/p]
  • [p]The game now displays a notification if antivirus software prevents writing save files or player settings[/p]
[h3]Improvements[/h3]
  • [p]Changed ARC Assault Rifle icon to better match tier 1 power level[/p]
  • [p]Tweaked line of sight settings for some bigger buildings[/p]
  • [p]Some smaller UI adjustments[/p]
[h3]Known Issues[/h3]
  • [p]Perk 'Run and Gun' doesn't update AP cost after shooting once
    [/p]
[h2]Engage, Explore, and Stay Informed[/h2][hr][/hr][p]Be sure to check out our tips and tricks thread for more tactics to help you out in-game.

There's also the The Beginner’s Guide explains how to manage squads, prepare missions, and handle combat. For more details, you can also visit the community wiki, and follow our how-to-play video.

You can find us on Discord, BlueSky, Twitter, YouTube, Facebook, and Reddit for discussions, updates, and feedback. You can also subscribe to our monthly MENACE newsletter on our website — just scroll to the bottom of the page to sign up. [/p][p][dynamiclink][/dynamiclink][/p]

MENACE Demo Update #2 (v0.5.6)

[p]Patch 2 for the MENACE demo is now live.[/p][p]Make sure to leave a review for the demo and join our discord server or forums to connect with fellow players, leave feedback and share the most powerful tactics.[/p][p][/p][h3]Bugfixes[/h3]
  • [p]FIXED Destroyed player vehicles caused the game to be stuck on mission failure.[/p]
  • [p]FIXED All squad leaders now have a chance to comment on the mission success.[/p]
  • [p]FIXED Perk 'Vanguard' now increases the deployment zone by a minimum of 3 tiles.[/p]
  • [p]FIXED Ground Radar now shows the VFX for marked enemies in fog of war.[/p]
  • [p]Disabled 'Crawl' skill while being in a watchtower, as it currently leads to many issues.[/p]
  • [p]FIXED Mission duration wasn't displayed correctly in the mission result screen if the duration was more than one hour.[/p]
  • [p]FIXED Weapon slots were not displayed properly in the mission result screen.[/p]
  • [p]FIXED Vehicle skill 'Plow Through' is no longer affected by malfunction.[/p]
  • [p]FIXED Night vision googles don't turn the whole screen black anymore.[/p]
  • [p]FIXED Various types of typos.[/p]
[h3]Balancing[/h3]
  • [p]Perk 'Scavenger' now allows all player units to pick up ammo refills.[/p]
  • [p]Drones and pinned down units are now excluded from capturing objectives.[/p]
  • [p]Player vehicles are now included in capturing objectives.[/p]
  • [p]Enemies now need more time to capture zones.[/p]
[h3]Improvements[/h3]
  • [p]Watchtowers and bunkers are now outlined in blue on the mission preparation map.[/p]
  • [p]Added animations for heavy weapons when crawling.[/p]
  • [p]Added new destroyed IED model.[/p]
[h3]Known Issues[/h3]
  • [p]Moving the skybot through fences or other environment models freezes the game.[/p]
[p][/p][h2]Engage, Explore, and Stay Informed[/h2][hr][/hr][p]Be sure to check out our tips and tricks thread for more tactics to help you out in-game.

There's also the The Beginner’s Guide explains how to manage squads, prepare missions, and handle combat. For more details, you can also visit the community wiki, and follow our how-to-play video.

[/p][p]You can find us on Discord, BlueSky, Twitter, YouTube, Facebook, and Reddit for discussions, updates, and feedback. You can also subscribe to our monthly MENACE newsletter on our website — just scroll to the bottom of the page to sign up.
[/p][p][dynamiclink][/dynamiclink][/p]

MENACE Demo Update #1 (v0.5.5)

[p]First of all, thank you all so much for trying out the MENACE demo! We already collected lots and lots of feedback and started working through it. We need your help to make the game the best it can be![/p][p]Make sure to leave a review for the demo and join our Discord server or forums to connect with fellow players, leave feedback, and share the most powerful tactics.[/p][p][/p][h3]Bugfixes:[/h3]
  • [p]"Crawl" and "Smoke Grenades" should no longer cause the game to get stuck.[/p]
  • [p]Fixed various Jetpack issues.[/p]
  • [p]"Weapon Destroyed" effect should now work as expected.[/p]
  • [p]Local allied forces don't attack empty pirate trucks anymore.[/p]
  • [p]Fixed various missing icons and visual glitches.[/p]
  • [p]Ranks and their insignias now match up accordingly.[/p]
  • [p]Volume settings now work as expected.[/p]
[h3]Balancing:[/h3]
  • [p]Increased all frag grenade elements' hit percentage from 40% up to 70%. This means each individual squaddie has a 70% chance to be hit, making fragmentation particularly effective vs. large squads.[/p]
  • [p]Reduced pirate flame tank hitpoints down to 200 and armor durability down to 300.[/p]
  • [p]Reduced pirate large transport truck hitpoints down to 140 and armor durability down to 200.[/p]
  • [p]Increased watchtower hitpoints to 300, armor durability to 400.[/p]
[h3]Improvements:[/h3]
  • [p]The camera focuses on enemies attacking from the fog of war now. [/p]

[h2]Engage, Explore, and Stay Informed[/h2][hr][/hr]Be sure to check out our tips and tricks thread for more tactics to help you out in-game.

There's also the The Beginner’s Guide explains how to manage squads, prepare missions, and handle combat. For more details, you can also visit the community wiki, and follow our how-to-play video.

[p]You can find us on Discord, BlueSky, Twitter, YouTube, Facebook, and Reddit for discussions, updates, and feedback. You can also subscribe to our monthly MENACE newsletter on our website — just scroll to the bottom of the page to sign up.
[/p][p][dynamiclink][/dynamiclink][/p]

Anticipated 'space XCOM' tactical RPG Menace delayed again, but a demo's out now

Good turn-based strategy games are hard to come by in this day and age. However, last year's Battle Brothers was a bona fide hit. From its unique art direction to the great tactical gameplay, it made a splash with fans of the genre, landing an impressive 88% 'very positive' rating on Steam. Developer Overhype Studios is doubling down on its turn-based masterclass with tactical RPG Menace, which now finally has a solid release date. Unfortunately for fans expecting it to launch this year, you'll have to wait a little longer to get your hands on the game.


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