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SFXEngine News

Argus updated to v1.44

Hello All,

A little update to our animation software Argus today. Three little changes:

-A new light on Event List next to track name indicates custom name status. If lit, the track has a custom (manually entered) name and will not be auto-renamed. Can be clicked to re-enable auto-rename (or enter a blank name as before).
-A few new key alternatives for the Windows editor added: Keypad Enter for Kill event, Keypad Divide for Set Modulator, Keypad Multiply for Move with current parameters.
-A warning is now shown if trying to start 3D mode when no camera is active.
-Starting Argus with a film file (.agf) argument will now load the film, permitting a Window double-click of a film.

Argus is free to use in it's basic version, limited to 450 frames and 8 tracks. DLC can be purchased to expand frames and tracks to maximum. Find Argus here:
https://store.steampowered.com/app/3017550/Argus/

Happy animating!

Flatspace IIk Music Pack 4 Released

Hello Starpilots!

The Flatspace IIk Music Pack 4 has been released! This is the 4th full-blown Music Pack for Flatspace IIk and contains a range of music from alternative ‘Flatspace’ versions of commercial recordings to new music written for this pack.

Get it here:
https://store.steampowered.com/app/3325080/Flatspace_IIk_Music_Pack_4/

Want all of the music packs? Music Pack 4 is also part of the Flatspace IIk Complete Music Pack Set, and as with all bundles, you only pay for what you don't own.

The Music Pack 4 includes:

Flatspace Nocturne
Cat Covid (Flatspace Mix)
Widespace
Excessive Consumption Has Laxative Effects (Flatspace Version)
Cycles III Piano Version
Riding Pi (Flatspace Version)
I, Robot (Extended Version)
Lost My Telephone
Flatspace Cavatina
Burning Meat Outdoors (Flatspace Version)

Happy flying,

Mark

SFXEngine Now On Sale

SFXEngine has been updated to v1.35 and is now on sale. SFXEngine now has 25% off for a few days, with 50% off selected Bolt-on DLC: Distortion Engines (the Band Distortion engine is a hugely useful engine), Filter Engines, and Reverb Engines.

The new update is now live and includes a few useful features. Some of these changes pave the way for a bigger update to come.

Find SFXEngine (and follow the DLC links!) here:
https://store.steampowered.com/app/2438590/SFXEngine/

Enjoy creating,

Mark

Welcome to SFXEngine v1.35

A few small changes in this update, pre-empting a bigger update to come.
-Sample rate is now a variable rather than a constant, to permit future changes to the core sample rate.
-Sample size display now includes depolated sample length and [full sample length] in samples. The former is most useful for loop points. The latter indicates memory size in floats (4 bytes).
-Missing engines upon loading a program or project now report in one message after loading rather than one message per engine.
-Float renders no longer clipped at -1/+1, though clipping is recorded in stats.
-Float waves with values beyond -1/+1 are clipped when loaded as samples and modulators.
-Fix to Export Sound List which showed a faulty message box. Upgraded to use CONFIGFILE class.
-New gexport global to optimise memory usage in set conversion matrix, and csv export.
-Total quantity of sounds and environments now shown in the title bars of each window.

Enjoy!

Septoberfest Sale Now On

Radioactive, Yinyang, and a scatter of SFXEngine DLC are on on sale this week for a special Septoberfest Sale. Radioactive and Yinyang have 25% off, with discounts on SFXEngine Delay, Amplitude, Sample, AND the Modulator Pack DLC.

Find Radioactive and Yinyang here:
https://store.steampowered.com/app/1019370/Radioactive/
https://store.steampowered.com/app/1043450/Yinyang/

And SFXEngine (and follow the DLC links!) here:
https://store.steampowered.com/app/2438590/SFXEngine/

Enjoy playing,

Mark