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Airborne Empire News

Lunar New Year Theme Pack

Hi Everyone
To celebrate Lunar New Year we are releasing our first Theme Pack!

This Theme Pack will allow you to add Lunar New Year themed decorations to your buildings. This is just the first of many free Theme Packs we plan on adding throughout the year to give players more customization options.

Hope you enjoy!

The Wandering Band



This update also comes with a bunch more bug fixes:


  • Fixed city spinning around for nothing sometimes
  • Added option to disable time of day visual transitions for under spec integrated intel graphics card machines
  • Fixed Health UI injured and sickness values not updating correctly when building and upgrading clinics
  • Fixed wings not showing fuel consumption in description.
  • Fixed relics not affecting wing fuel coonsumption
  • Increased max coin storage
  • Fixed slight hitch when getting dyes or going out of range of a mine sometimes
  • Fixed a few missing German and Chinese translations
  • Fixed player Freeze Cannon projectile spawn offset
  • Fixed Freeze Cannon briefly popping out of its base when aiming at targets sometimes
  • Fixed Skydock UI staying in photo mode
  • Fixed many range radius circles overlap making it hard to see paths underneath
  • Fixed radius circles not updating right away when upgrading weapons and defense towers
  • Revamped various world models
  • Fixed warehouse not facing the right way
  • Fixed plane flare being outlined with the plane
  • Fixed In World UI being outlined with the building
  • Fixed duplicate pirate word in pirate destroyed update feed text
  • Updated some quest dialogues
  • Fixed some typos
  • Added check when loading games to fix issues with invisible buildings blocking new building placement
  • Compressed music files to help with memory usage and some potential slow downs
  • Revised several Sound Effects based on player feedback

Thank you for a great launch!

Hi Everyone,
10 days have passed since the Early Access release of Airborne Empire on Steam.
We want to thank you all for your amazing support. The game has sold over 15’000 copies so far and reached a 92% positive rating.

We wanted to give you a quick heads up that our launch discount is ending on Monday, 5PM CET time.

If you already played the game, please consider to write a Steam review for it.
https://store.steampowered.com/app/2438680/Airborne_Empire/

Owning Airborne Empire, you can get a discount on various other games via our bundles on Steam: https://store.steampowered.com/sale/strayfawnpublishersale2025

One we're especially proud of is our bundle with Aloft:
https://store.steampowered.com/bundle/49478/Aloft__Airborne_Empire/

We've been hard at work releasing lots of patches and improvements for the game already.
And we have lots of plans for what's to come next:

Features:

Creative Mode
Survival Mode
Weather System
Difficulty Levels
New Game +
Additional Language Support
Steam Trading Cards

Content:

New Biome(s)
New Pirate Faction/Boss Fight
New Enemy Types
New Buildings
New Building Themes
New Starting Town Centers
New Weapons
New Relics
New Sidequests

Many thanks again, and we hope you will enjoy the upcoming updates 😀
In the meantime, we would love to see you on our Discord! https://discord.gg/rNK7mduUJK

v0.2.12

  • Fixed for Freeze Cannon getting stuck sometimes
  • Fixed Blackspine Boss getting stuck somtimes
  • Fixed more pirate waves spawning after hangar gets destroyed or going back to main menu

Patch v0.2.11

Fixed a bug with building upgrades not being worked on by workers

Patch v0.2.09

  • Removed stacking effect on Windmill
  • Removed effect of Windmill on Water Condensers
  • Removed doubled dye house ruin
  • Fixed bug with Freeze Cannon if its target is destroyed before freeze cannon gets lined up to shoot
  • Tentative fix for missing bottom right UI sometimes
  • Tentative fix and logging for workers getting incorrectly unassigned when city gets hit sometimes