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Forza Community Hubs Update #2 – Your Ideas Make Forza Better

Hello everyone and welcome to the second Feedback Update for the Forza Community Hubs. If you missed the first edition, this series of blogs is where we update our players with the latest and most popular topics posted by you on the Suggestions Hub and Troubleshooting Hub. Between celebrating new game features and car releases to sharing insights on popular topics and the latest progress on prominently reported game issues.

It’s been a busy couple of months for the Forza team as we prepare for the release of Forza Motorsport on October 10 and release monthly series updates for Forza Horizon 5.


Since our previous blog, we’ve seen a total of 239,000 votes cast – an increase of 35% over the past three months! Thank you for these contributions. Your feedback is invaluable and is used to make Forza better for the entire community as highlighted below.

[h2]Car Voting[/h2]

Let’s start with cars, the most popular forum in the Suggestions Hub! We continue to introduce highly upvoted cars into Forza Horizon 5 – here’s a look at some of the most notable vehicles we’ve added or announced, all of which are #NewToForza:
Truck fans got their hands on the classic 1986 Ford F-150 and 1972 Chevrolet K-10 along with the new GMC HUMMER EV in Forza Horizon 5’s Explore the Horizon series. We also revealed the 2024 Chevrolet Corvette E-Ray and 2023 No. 01 Cadillac Racing V-Series.R as cover cars for Forza Motorsport. Check out the Initial Car List for Forza Motorsport and stay tuned for more car list reveals leading up to Forza Motorsport's launch in October. Head to the Car Voting section of the Suggestion Hub to vote on your most desired car models for Forza Horizon 5 and Forza Motorsport.


Community input is just one of the elements we consider when adding new cars or features to Forza – sometimes we'll add surprises like the Donut Media Hi-Low 370Z cars and the Barbie 1956 Chevrolet Corvette EV. If you have ideas for brand partnership content, let us know in the Suggestion Hub’s Partnerships & Merchandise section.

[h2]Forza Horizon 5[/h2]

The Explore the Horizon content update upgraded Photo Mode with time of day and weather settings as well as placement of the driver character outside the car – all highly requested suggestions in the Creative section of the Suggestions Hub. A selection of trucks received overlanding parts in aero upgrades, and as part of the Upgrade Heroes update, we added 27 new rims available to equip on all cars. Body kits and rims are popular community requests – head to the Branded Car Parts section of the Suggestions Hub to let us know which third party parts you'd like to use on your cars.


Car Features suggestions around customization continue to receive the most votes among Forza Horizon 5 topics with New Forza Aero leading at 733 votes. Increasing the file limit for shared tuning and paint designs is currently ranked #2 with 381 votes. Other top voted Forza Horizon 5 ideas include Collisions Off multiplayer racing and increasing the garage count limit over 1000 cars.

In addition to the Suggestions Hub we've also been collecting feedback about the cars and content added in each series through Polls on the Forums. As a result of the community's feedback around the day/night cycle, we're extending the night-time permanently as part of the Summer Party update. Be sure to let us know how we did with the Upgrade Heroes series at the conclusion of the Spring season.

[h2]Forza Motorsport[/h2]

In June we published an Initial Track List, confirming some of the 20 tracks that will be in Forza Motorsport at launch. You can still let us know which tracks you'd like to see in the game in the Suggestions Hub’s Track Voting section, where Interlagos is currently the most requested with 697 votes.


We also provided the first look at Forza Motorsport's single-player career mode, Builders Cup, featuring Open Practice, advanced AI opponents, a new approach to race rewards with Challenge the Grid, and car building progression. This sparked a surge in interest around upgrading cars in multiplayer which we'll cover in a future reveal. Currently the most upvoted topic other than tracks is Pit Stop animation with 90 votes. Other top voted ideas include cockpit steering animation and race flags.

[h2]Troubleshooting Hub[/h2]

The Troubleshooting Hub is our centralized place for bug tracking, currently focused on Forza Horizon 5. User reports have helped draw attention to emerging issues and improved investigation turnaround time, as shown by a hotfix in May which addressed a driving issue impacting players using the manual shifting setting.


The current top voted FH5 Report New Issues item – Hitbox/Clipping Issues with 36 votes – will be addressed in the July content update. As you continue to post and upvote new issues, we also encourage players to upvote Known Issues so that the team can continue to monitor how widespread these issues are. Current top issues:

- Saves - "Too Many Saves" error message (23 votes)
- Performance - Game Freezes at End of Some Races (19 votes)
- Wheels - Wheels and FFB not functioning (17 votes)
- The Trial - Player is kicked back to Free Roam (16 votes)
- EventLab props failing to load (16 votes)
- Eliminator - Players can't see challenge notification (14 votes)
- Collectibles - No collision on Bonus Boards (13 votes)

While we use the Forums for bug reporting, all crashing issues, lost saves, and enforcement questions should be directed to Forza Support via ticket.


You can find the list of issues we Will Not Fix, the latest update’s Release Notes and the Fixed Issues list in the FH5 Closed Issues section.

Thanks for reading this second Feedback Update for the Forza Community Hubs! Stay tuned for our next update after the release of Forza Motorsport later this year. Until the next one, we will continue to track all your Suggestions Hub ideas and Troubleshooting Hub reports, so keep them coming and don’t forget to upvote the topics that matter to you!

[h3]SUGGESTIONS HUB – GAME IDEAS AND CAR VOTING[/h3] [h3]TROUBLESHOOTING HUB – BUG REPORTS AND GAME ISSUES[/h3]

Catch up on July's Forza Monthly Livestream


If you missed July’s Forza Monthly livestream, hit the link to catch up with the show! Forza Motorsport Creative Director Chris Esaki takes an in-depth look at the new AI driving mechanics and tire physics technologies making Forza Motorsport our most competitive, immersive, and technically advanced racing game ever. You’ll also hear from Playground Games on the Summer Party series update for Forza Horizon 5, community streamer ItsKodyB Gaming, and more!

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[h2]News from the Forza Franchise[/h2]

[h3]Add Forza Motorsport to your Steam Wishlist[/h3]

With Forza Motorsport launching October 10, be sure to visit our new Forza Motorsport Steam page and hit Wishlist to be notified of its release.

https://store.steampowered.com/app/2440510/Forza_Motorsport/

[h3]Check out the Forza Horizon 5 Horizon Racing Car Pack[/h3]

Discover your next favorite car in the Forza Horizon 5 Horizon Racing Car Pack, featuring 4 incredible new-to-Forza cars for you to collect and drive! These high-performing cars are perfect for all the unique driving experiences the Horizon Festival offers:

https://store.steampowered.com/app/2440490/Horizon_Racing_Car_Pack/?curator_clanid=40722422

Master the Curbs in Forza Motorsport with Improved Tire Physics

We’ve already told you that the physics leap in Forza Motorsport is bigger than Forza Motorsport 5, 6 and 7 combined. This 48x improvement in tire fidelity results in a more fun and rewarding driving experience with how the car accelerates, corners, and brakes.


Previous Forza Motorsport games had only a single point of tire contact on the surface that moved at 60 cycles per second. This was problematic for curbs and rumble strips which could cause inconsistencies and unrealistic changes in suspension forces. This could also lead to tires briefly losing contact with the ground as they rolled over bumps resulting in unrealistic loss of traction.

Our new tire physics has 8 points of contact with the track surface running at 360 cycles per second. This allows tires to find grip on any type of uneven surface. The result is better drivability everywhere and realistic behavior on uneven surfaces like curbs.

[h2]Choose Your Tire Compound[/h2]

Forza Motorsport features a variety of tire compounds to support great racing and different types of competition across several decades of production cars and race cars.


Production cars will have the option to use Street, Performance, Race, or Drag tires along with the Wet tire. The Race tire is further broken into three separate compounds – Soft, Medium, and Hard. Each compound has different grip and wear characteristics. The Soft compound has the most grip, but wear out the fastest making it ideal for a Qualifying tire. The Hard compound has the least grip, but lasts the longest making it ideal for longer stints without having to pit for new tires.

There is also a Vintage tire that is used for classic cars, but it is not a selectable tire for other cars.


We’ve also dialed in the tire heat model. The biggest change is in the grip fall off at extreme tire temperatures. There is a much smoother fall off as tires reach higher temperatures, which allows for better drivability and predictability even when you are overdriving your tires.

[h2]See You at the Starting Line[/h2]

Forza Motorsport is coming October 10 to Xbox Series X|S consoles, Windows 10 and 11 PCs via the Microsoft Store and Steam, and Xbox Game Pass for console, PC and Cloud Gaming (Beta). Pre-order the Forza Motorsport Premium Edition and play the full game 5 days early. Here is where you can discover the included add-on packs and the other versions of the game available for pre-order.


Steam players, add Forza Motorsport to your wish list today] to be notified of when pre-orders are available for you.

https://store.steampowered.com/app/2440510/Forza_Motorsport/

There is so much more to share on our journey to launch. Future topics include Featured Multiplayer, wheel support and features, Free Play, PC features, Forza Race Regulations, additional car and track reveals, and more!

Forza Motorsport’s New AI and Physics Make Every Race Competitive


Forza Motorsport delivers clean, fun and competitive racing in both single-player and multiplayer. We’ve prioritized our development efforts on circuit racing with modern race cars and modern production cars. This focus impacts the entire game, from the cars and tracks we’ve included to, the new rendering features, physics, AI and gameplay experiences that we have built.

With that in mind, we want to let you know we will not have drag or drift game modes available at release. We will, however, have drag tires, as well as drift suspension, available as car upgrades and you can enjoy them in experiences like private Meetup lobbies.


Today on Forza Monthly, we took a deep dive into our all-new advanced AI opponents and tire physics, comparing the technologies in Forza Motorsport 7 to those players will experience this October 10 in Forza Motorsport. We also demonstrated these improvements through a series of in-development video clips.

[h2]How AI Drives Forza Motorsport[/h2]

How do AI controlled cars get around a track in Forza Motorsport? There are two components at play; the AI controller and the driving line. The AI controller is how the game uses throttle, brake and steering inputs to move a car around the track. The driving line is the path that the AI controller follows.


To create AI opponents as fast as the fastest human drivers, we had to do it without any cheats, hacks, and rubber banding. These often cause racing incidents for players and unrealistic competition. We also needed to reduce aggressive driving behavior to ensure cleaner, more competitive racing. Therefore, in Forza Motorsport we have evolved the Drivatar system to use machine learning. It no longer replicates the driving behavior of your friends; however, it still pulls in their cars, drivers and customizations.

Our new AI controller has mastered every possible car and track combination with car upgrades and weather conditions factored in. New optimal driving lines define the desired path an AI car takes through the corner, ideal braking points, and target entry and exit speeds. The computer drives each track 26,000 times to achieve the fastest line through every layout! Just like actual players, the AI also uses a lot more of the track – pushing out to the track limits and even onto the curbs.


The new AI can make mistakes; however, these scenarios are not scripted. Instead, they will make natural mistakes like real humans do, such as braking too late and going wide or even off track. Players can scale the AI difficulty from 1-8 with 8 considered “unbeatable.” Everyone can learn from the skills and driving professionalism of the AI to find the best driving lines and braking points.

These AI opponents lead to clean, tight and thrilling racing in Forza Motorsport. We will continue to fine-tune and improve the AI behavior overtime based on our data and player feedback.

[h2]See You at the Starting Line[/h2]

Forza Motorsport is coming October 10 to Xbox Series X|S consoles, Windows 10 and 11 PCs via the Microsoft Store and Steam, and Xbox Game Pass for console, PC and Cloud Gaming (Beta). Pre-order the Forza Motorsport Premium Edition and play the full game 5 days early. Here is where you can discover the included add-on packs and the other versions of the game available for pre-order.


Steam players, add Forza Motorsport to your wish list today] to be notified of when pre-orders are available for you.

https://store.steampowered.com/app/2440510/Forza_Motorsport/

There is so much more to share on our journey to launch. Future topics include Featured Multiplayer, wheel support and features, Free Play, PC features, Forza Race Regulations, additional car and track reveals, and more!

The Next Forza Monthly Livestream is Coming Up!


Tune in for July's edition of Forza Monthly with news from around the Forza franchise. We'll have a preview of the advanced Drivatar AI and tire physics in Forza Motorsport, as well as lots of great content from Forza Horizon 5 including the new Summer Party update.

[h2]News from the Forza Franchise[/h2]

[h3]Add Forza Motorsport to your Steam Wishlist[/h3]

With Forza Motorsport launching October 10, be sure to visit our new Forza Motorsport Steam page and hit Wishlist to be notified of its release.

https://store.steampowered.com/app/2440510/Forza_Motorsport/

[h3]Check out the Forza Horizon 5 Horizon Racing Car Pack[/h3]

Discover your next favorite car in the Forza Horizon 5 Horizon Racing Car Pack, featuring 4 incredible new-to-Forza cars for you to collect and drive! These high-performing cars are perfect for all the unique driving experiences the Horizon Festival offers:

https://store.steampowered.com/app/2440490/Horizon_Racing_Car_Pack/?curator_clanid=40722422