1. Shape of Dreams
  2. News
  3. Patch 1.0.9 Note

Patch 1.0.9 Note

[p]Hello, Travelers![/p][p][/p][p]This update focuses on enhancing overall performance and stability while addressing several key bugs.[/p][p][/p][p]Your continued feedback has been invaluable in helping us refine Shape of Dreams. Please keep sharing your thoughts with us — every comment helps us make the game better.[/p][p][/p][h3]Optimization[/h3]
  • [p]Added “Off” option for Fog Quality settings.
    → Greatly improves FPS, especially on lower-end PCs.[/p]
  • [p]Added Texture Quality settings.[/p]
  • [p]Overall game performance optimization.[/p]
  • [p]Fixed severe frame drops and high GPU usage in the title screen and certain maps.[/p]
[h3]Adjustments[/h3]
  • [p]The cast time of Sneeze now scales with Attack Speed.[/p]
  • [p]Reduced the visual intensity of elemental effects on large bosses.[/p]
  • [p]When both Travelers and Heroic Bosses die simultaneously, Travelers will now revive instead of triggering game over.[/p]
  • [p]Ultimate Malice star now consistently applies to Annihilation Stance.[/p]
  • [p]Improved Unity engine security features.[/p]
[h3]Bug Fixes[/h3][p]General[/p]
  • [p]Fixed mouse button input malfunction on Linux and Mac systems.[/p]
  • [p]Fixed a bug where the game could freeze when selecting Play Tutorial or identifying Artifacts in certain languages.[/p]
  • [p]Fixed the inaccurate completion rate display for Déjà vu.[/p]
  • [p]Fixed occasional slowdown in Sneeze cast time.[/p]
  • [p]Fixed abnormal Attack Damage and Attack Speed when Shell Traveler used Essence of Quicksilver.[/p]
  • [p]Fixed Shell Traveler sometimes moves more slowly without reason.[/p]
  • [p]Fixed Apple of Discord disabling certain star effects, such as Controlled Madness.[/p]
  • [p]Fixed Embrace Mortality damage boost being applied multiple times under specific conditions.[/p]
  • [p]Fixed multiple bugs that occurred when leaving and returning to a Chaos area without claiming rewards.[/p]
  • [p]Fixed Mirage Skin monsters continuously refreshing the Delusional effect through burn damage.[/p]
  • [p]Fixed the inability to change Traveler Memories in the Constellation screen when playing at 4:3 resolution.[/p]
  • [p]Fixed White Night safe zone failing to activate when using certain Memories.[/p]
  • [p]Updated several translation texts.[/p]
[p]Co-op[/p]
  • [p]Fixed Lucid Dream selection resetting when a new Traveler joined a Co-op lobby.[/p]
  • [p]Fixed clients being unable to skip the final boss cutscene in certain cases.
    → Travelers no longer take damage during cutscene playback.[/p]
[p]We truly appreciate your passion and support for Shape of Dreams.[/p][p]Our team will continue to refine and expand the game based on your feedback — and we can’t wait to share what’s coming next.[/p][p][/p][p]Thank you![/p][p]– Lizard Smoothie💫[/p]