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Shape of Dreams News

In a week dominated by Silksong and Borderlands, co-op roguelike Shape of Dreams still managed to launch on Steam as an instant top-seller




Indie roguelike Shape of Dreams sold over 100,000 copies within its first 24 hours on sale on Steam this weekend, marking an exciting start for the new co-op roguelike, despite having its release squeezed between heavy hitters Hollow Knight: Silksong and Borderlands 4. It peaked at over 30,000 concurrent players on Steam and even popped into the top 10 on the top sellers chart...
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2025/09/12 - Hotfix Note

[p]Hello, Travelers![/p][p]Thank you to everyone who has played Shape of Dreams and sent us various feedback.[/p][p][/p][p]Since launch, we have been analyzing the play data together with your voices, and we are quickly refining the parts that need improvement.
This hotfix was prepared with a focus on easing growth stress, increasing rewards, and adjusting difficulty, which many of you have commented on.[/p][p][/p][p]We will continue to closely examine the data and, together with the community’s feedback, further solidify the unique fun of Shape of Dreams.[/p][p][/p][h3]\[Hotfix Notes][/h3]
  • [p]Added a feature to reset purchased stars[/p]
  • [p]Now, when you press the purchase or enhance button in the constellation screen, the star is immediately purchased/enhanced.[/p]
  • [p]Traveler Mastery experience improvements[/p]
    • [p]The number of points gained by beginners is increased.[/p]
    • [p]The number of points gained by players who explore the world for a long time is increased.[/p]
    • [p]The amount of points gained by speedrunners who progress quickly through the game is increased.[/p]
    • [p]The amount of points required to level up when Traveler Mastery is level 20 or higher is reduced.[/p]
  • [p]Reduced enemy HP and damage growth values in Easy and Normal difficulties[/p]
  • [p]Increased base Stardust drop amount from defeating Hero Bosses (12 ⇒ 16)[/p]
  • [p]Increased Stardust reward obtained when completing achievements (40 ⇒ 50)[/p]
  • [p]Increased Stardust reward obtained when appraising relics (10 ⇒ 20)[/p]
  • [p]Reduced the animation time of Balanced Beam by 60% when it ends[/p]
  • [p]The knockback strength of the basic attacks of Infernas, the boss of Phyrana’s Earth, now decreases as the difficulty becomes easier.[/p]
  • [p]Reduced the burn damage duration applied to Travelers by 30%[/p]
  • [p]Relaxed the completion conditions for 11 achievements that required excessive time to complete[/p]
    • [p]"Pure Immagination", "Horns, Feathers, and Gold", "Praise the Sun!", "Elemental Lord", "Empty Canvas", "Full Moon", "Hunters? What Hunters?", "Midas Incarnate", "Mine and Craft", "I've Got This!", "Reap What You Sow"[/p]
[p]With this hotfix, if the completion conditions for an achievement are now met due to the adjusted requirements, the achievement will automatically unlock when you start the game.[/p]
  • [p]Reduced the stun effect duration of the red magic circle of the Seeker boss in the Cave of Oblivion by 50%[/p]
[h3]\[Bug Fixes][/h3]
  • [p]Fixed a bug where the safe zone sometimes generated too far away during White Night’s special attack in Lotus Plateau[/p]
  • [p]Fixed a bug where cooldown reduction was not displayed in the tooltip when enhancing Memories[/p]
  • [p]Fixed a bug where the achievement was not completed even when a soul was infused into the wooden puppet in certain situations[/p]
  • [p]Fixed a bug where reconnection or mid-session joining was not possible in certain situations[/p]
  • [p]Fixed a bug where the sunglasses worn by the Hollow Traveler were displayed in the wrong position[/p]
[p]We ask for your continued interest and feedback, and we will do our best to make your adventure even more enjoyable.[/p][p][/p][p]Thank you for your unwavering support.[/p][p]– Lizard Smoothie💫[/p]

2025/09/11 - Hotfix Note

[p]Hello, Travelers![/p][p]Thank you for the tremendous support you have shown since launch, and we also deeply empathize with the frustration and disappointment some of you have felt.[/p][p][/p][p]The Traveler Mastery system was designed to bring players a sense of growth and progression, but in many ways, we now see that we did not consider enough of its impact.[/p][p][/p][p]As a result, this system failed to fully capture the core fun of Shape of Dreams and did not sufficiently respect the experience of players who enjoyed the demo and prologue.[/p][p][/p][p]Based on your feedback, we have prepared this hotfix, and we will continue to monitor gameplay closely and make ongoing improvements in the future.[/p][p][/p][p]\[Hotfix Notes][/p]
  • [p]Grant Traveler Mastery rewards proportional to play time to existing demo/prologue players[/p]
    • [p]If you played the demo or prologue for more than 10 minutes, when you run the game, a reward claim window will appear.[/p]
  • [p]Increase Stardust reward amounts for Daydream quests by 25 ~ 100%[/p]
  • [p]Remove the time between completing a Daydream quest and assigning the next quest[/p]
  • [p]Lower Nakia Traveler's challenge requirement from 30 defeats ⇒ 20 defeats[/p]
  • [p]Reduce the number of points required to raise Traveler Mastery levels across the board[/p]
  • [p]Required mastery level to unlock all Flexible Stars decreased by 5 levels[/p]
  • [p]When upgrading Memories, the cooldown will no longer converge at 50% and will continue to decrease.[/p]
    • [p]Reflecting feedback from many demo players about enjoyment and difficulty, we have rolled back that change, which was a balance patch for the full version.[/p]
  • [p]Fixed a bug where constellation tree refunds did not work properly in some situations[/p]
[p]⚠️ Please make sure to update the game before playing multiplayer.[/p][p][/p][p]Rules for Returning Proficiency Points:[/p]
  1. [p]Proficiency points will be granted proportionally based on your demo playtime. The longer you played, the more points you would receive.[/p]
    • [p]Playtime under 10 minutes: No points will be granted.[/p]
    • [p]Playtime between 10–60 minutes: Points will be granted as if you played for 60 minutes.[/p]
    • [p]Playtime over 60 minutes: Points will be granted proportionally based on your actual playtime.[/p]
    • [p]There is a maximum limit to the points you can receive, equal to the total points required to raise all five characters from level 0 to level 25.[/p]
  2. [p]Granted points can be freely distributed among the five unlockable demo characters: Lacerte, Mist, Yubar, Vesper, and Aurena.[/p]
[p]Your valuable feedback is what makes Shape of Dreams truly special.
We will keep listening to your voices and deliver a smoother, more satisfying adventure.[/p][p][/p][p]Let’s shape the dream together — we look forward to your continued support and participation. ✨[/p][p][/p][p]Thank you for always cheering us on.
– Lizard Smoothie[/p]

Shape of Dreams – Upcoming Improvements

[p]Hello, Travelers![/p][p][/p][p]Thanks to your incredible support and valuable feedback, the official launch of Shape of Dreams has become an even more meaningful milestone.
We sincerely appreciate your passion, and we are prioritizing improvements to address the most pressing issues first.[/p][p][/p][p]We’ve spent a lot of time finding the right balance so that both demo players and new players can enjoy a satisfying gameplay experience.[/p][p][/p][p]While we would love to address every piece of feedback at once, we will first focus on resolving the areas that have caused the most discomfort.
We humbly acknowledge where we fell short and are committed to making Shape of Dreams even more enjoyable.[/p][p][/p][h3]\[Upcoming Patch Notes][/h3][p]Stardust Acquisition Improvement
→ The Daydream system will be adjusted to increase currency gain and resolve resource shortages needed for growth.[/p][p][/p][p]Growth Speed Adjustment
→ We are easing the excessive growth stress related to Stardust and Traveler Mastery.[/p][p][/p][p]Traveler Mastery Point Compensation
→ Existing players will receive Traveler Mastery Point rewards.[/p][p][/p][p]We will continue carefully monitoring your play data and actively reflect your feedback to make further balance adjustments and content improvements.[/p][p][/p][p]Our team is committed to continuously updating and evolving Shape of Dreams to deliver an even deeper and more satisfying experience.[/p][p][/p][p]Thank you, always, for your support.
— Lizard Smoothie 💫[/p]