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Lost Castle 2 News

v0.4.1.10 version update patch

Fixes
1. Fixed an issue where the screen refresh rate caused rolling to fail or have abnormal intervals.
2. Fixed an issue where the dual daggers "Double Wolf Fangs" did not consume magic points when used.
3. Fixed abnormal critical damage for summoned creatures.
4. Fixed the "Wandering Spirit" head effect reversing vertically when turning.
5. Fixed incorrect encyclopedia entries for the "Mutated Preacher" and the "Corrupted Forest Boar."
6. Fixed an issue where the obtained alchemical potion level would downgrade.

Attempted Fixes
1. Attempted to fix the wave gate not opening in the fifth stage.
2. Attempted to fix the "Life Stopwatch" not spawning shields.
3. Attempted to fix a potential issue where the "Wandering Knight" could cause a player character to freeze upon death while executing a throw move.

New Additions and Adjustments
1. Reduced the health of the Demon Crusher and the Demon Fist.
2. Increased the base amount of Soul Crystals obtained, the probability of rare and epic treasures in the shop, and the appearance rate of rare and epic treasures in Chaos Treasures.
3. Reduced the attack power and health of monsters in Hard difficulty.
4. Reduced the attack delay of the Demon Crusher in Hard difficulty.
5. Camp construction effects can be seen even if not unlocked.
6. Enabled the option to reset camp construction.

Dear Treasure Hunters,

We want to express our most sincere thanks and apologies to you. Since the release, the enthusiasm from players has far exceeded our expectations, causing our servers to be overloaded. As the number of concurrent online players continues to rise, many of you have been unable to use the game's online features normally. We deeply apologize for the inconvenience this has caused.

After our urgent repairs, the servers are now fixed. Moving forward, we will further improve server quality and make every effort to provide you with the best gaming experience.

Online game has been fixed

Dear Treasure Hunters,

We would like to express our most sincere thanks and apologies to you. Since the release of "Lost Castle 2," the enthusiasm from players has far exceeded our expectations, causing our servers to be overloaded. As the number of concurrent online players continues to rise, many of you have been unable to use the game's online features normally. We deeply apologize for the inconvenience this has caused.

After our urgent repairs, the servers are now fixed. Moving forward, we will further improve the server quality and make every effort to provide you with the best gaming experience.

Thank you for your understanding and support.

The sequel to an underappreciated roguelike, Lost Castle 2 hits Steam

The original Lost Castle remains one of those often overlooked but very well-liked co-op roguelike games, boasting an 87% Steam rating since its launch in 2016. Now, after several rounds of public testing, developer Hunter Studio launches Lost Castle 2 in early access. A mix of Dead Cells-style combat and gearing with a town setup reminiscent of Rogue Legacy, it feels a bit like a roguelike spin on beloved classic Castle Crashers, and you can play it right now, with a Steam launch discount if you're quick.


Read the rest of the story...


RELATED LINKS:

Chaotic new co-op roguelike kicks off public Steam playtest

Rogue Legacy meets Dead Cells as new roguelike launches Steam playtest

About online matching failure

The server is currently abnormal, resulting in the inability to match games. We are working hard to repair it, please wait a moment, we will complete the repair as soon as possible and notify you in time!

v0.4.1.9 version update patch

Fixes
1. Fixed abnormal shield values for the boss "Angry Thunder Sprite" in multiplayer mode.
2. Fixed the skill of the bow "Brass Hard Bow" not consuming magic points when used.

Attempted Fixes
1. Attempted to fix occasional issues with rolling.
2. Attempted to fix game freezes caused by chatting in multiplayer mode.
3. Attempted to fix several instances causing startup crashes.

New Additions and Adjustments
1. Added an option to skip the opening cutscene for new save files.
2. Reduced monster attack power in single-player mode across all difficulty levels.
3. Lowered the difficulty scaling for monster health in the last two stages and monster attack power in the first two stages on normal difficulty.
4. Reduced the difficulty scaling for monster health on easy difficulty.
5. Increased the attack delay for Demon Crusher, reduced the dash speed of Demon's Fist, and decreased the health of the Shattered Soldier.
6. Reduced the health of the boss "Woodland Guardian."
7. Reduced the shield of the fifth stage boss, "The Butler of the Sealed Demon."

*Dear Treasure Hunters,

Thank you all for your attention! Today is the first day of the release of Lost Castle 2, and we have received a lot of encouragement, constructive criticism, and feedback from our treasure hunters.

We sincerely apologize for the high overall difficulty of the game, which has resulted in a less enjoyable experience.

The development team has already made appropriate adjustments to the game's difficulty curve based on your feedback. Regarding other issues affecting gameplay, the development team is working hard to identify and fix them as soon as possible. Thank you for your understanding and support.

We will continue to make appropriate adjustments to the game's balance based on your feedback, striving to provide a smoother and more comfortable treasure-hunting experience while maintaining a sense of challenge.

We welcome everyone to join our official QQ group to share your game experiences with us and communicate with other players.*