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Lost Castle 2 News

v0.5.2.2 version update patch

[h3]Adjustments[/h3]
1. Adjusted the running attack for bows to function as a normal shot.

[h3]Fixes[/h3]
1. Fixed the AI abnormality for the Boss "Woodland Knight" when it gets frozen during phase transitions.
2. Fixed the AI abnormality for the Boss "Mad Gardener" when it gets frozen.
3. Fixed the AI abnormality for the Boss "Alchemist Eugene" when it gets frozen.
4. Fixed the AI abnormality for the Boss "Crystal Devourer" when it gets frozen.
5. Fixed the AI abnormality for the Boss "Wandering Knight" when it gets frozen.
6. Fixed the issue where the treasure "Frozen Staff" did not grant maximum shield value when freezing a Boss.
7. Fixed the disorder in base statistics for some weapons.
8. Fixed the issue where the katana module for two-handed weapons could not be trained with strong charging in the training room.
9. Fixed the issue where players could not continue the game after being kicked by the host in multiplayer mode.
10. Fixed the issue where players might get stuck at 32% when matchmaking in multiplayer lobbies.

⚡ Freeze, Fight, and Loot! Mid-Size Update is Here! ❄️

[h2]✨ Major Update for Lost Castle 2 is Here! 🏰[/h2]

Adventurers, prepare yourselves! The latest update for Lost Castle 2 is packed with exciting new content, important gameplay adjustments, and key fixes. Whether you're here for the loot, the battles, or the strategy, there’s something for everyone in this patch!


[h3]🆕 New Additions[/h3]


  • Added 10 new Ethereal treasures and 2 new Cursed treasures.

  • Introduced 7 new weapons for you to master! ⚔️

  • Added 2 new pieces of armor to boost your defenses. 🛡️
  • A new Hunter gear: Ice Bomb (reskinned as Snowball during Christmas). ❄️🎄
  • 5 new purchasable appearances, available at the goblin merchant. 🛒🎭



[h3]⚙️ Important Adjustments[/h3]


  • Adjusted the ice attribute effect: Removed attack and movement speed reduction and added freeze mechanics when the effect is triggered.
  • Improved bow mechanics: Adjusted base actions, enchantments, and weapon skills for bows. 🎯



[h3]🔧 Other Adjustments
[/h3]
  • Removed the treasure "Rune Dagger."
  • Increased the additional damage of the Rune Bullet by 20 points.
  • Increased the base damage of the Flame Aura by 20 points. 🔥
  • Boosted the skill damage bonus of Nairu Rune from 10% to 20%.
  • Increased character Z-axis movement speed by 10%.
  • Adjusted effects of several treasures, including:
    - "Frozen Crystal"
    - "Freezing Mushroom"
    - "Glacier Badge" (upgraded to Epic quality).
    - "Crystal Heart Protector"
  • Updated "Ancient Sword Hilt" and "Soul-Absorbing Wedge" to receive bonuses at 35% HP.
  • Increased damage multiplier for "Fallen Dragon's Heart" from 150% to 200%.
  • Boosted skill damage bonus of "Time Hourglass" from 15% to 35%.
  • Adjusted skill damage bonuses for various treasures:
    - "Mercenary Mage Handbook" increased from 3% to 6%.
    - "Mage's Trinket" increased from 12% to 20%.
    - "Nairu Rune Amulet" increased from 20% to 30%.
    - "Wand Pendant" increased from 1% to 1.5%.
  • Improved weapon-specific skills:
    - "Golden Battler": Flame Burst multiplier increased from 440% to 630%.
    - "Imperial Bow": Full charge multiplier increased from 420% to 510%.
    - "Lightning Arc": Damage multiplier increased from 165% to 198%, with added special attack and jump abilities in the air.
    - "Spore Wooden Longbow": Significantly increased arrow attack range and allowed repeated hits on targets.
    - "Horns of the Mad Bull": Skill multiplier increased from 360% to 415%, with added special attack and jump abilities in the air.
    - "Hard Brass Bow": Now allows special attacks and jumps while in the air.
    - "Golden Destroyer": Reduced bullets per shot and increased damage multiplier from 47% to 60%.


[h3]🐛 Fixes[/h3]
  • Fixed the treasure "Cursed Magic Crystal" to properly affect MP bonuses from cloth armor.
  • Addressed an issue with the one-handed weapon "Star Steel Sword" skill after area switching.
  • Corrected the one-handed weapon enchantment issue: "Every X seconds, any Shield Attack hits can trigger perfect block once."
  • Resolved an issue where continuing the game caused the "Ethereal Refresh Discount" camp facility to stop working.
  • Fixed multiplayer issues where lifted players would float after breaking free.
  • Resolved abnormal skill interactions in several areas to improve gameplay consistency.

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⚔️ Ready to jump back in? Update your game now and join the adventure with all the new additions and improvements!

v0.5.1.8 version update patch

Fixes
1. Fixed the issue where the treasure "Cursed Demon Blade" did not trigger health loss.
2. Fixed the issue where the treasure "Earthscale Belt" did not deduct the increased defense after health exceeded 35%.
3. Fixed the abnormal accumulation of defense from the treasure "Rune Gauntlets".
4. Fixed the issue where after using a skill with the one-handed sword "Meteoric Steel Dagger", the mana of skills for other weapons would show as 0.
5. Fixed the issue where the treasure "Rat's Tail" would not trigger upon the death of the monster "Stone Golem".
6. Fixed the abnormal number of times the rune shock was triggered in multiplayer games.

v0.5.1.7 version update patch

Fixes
1. Fixed an issue where the staff "Lunar Staff" would cause the character to enter an invincible state after using its skill.
2. Fixed an issue where certain monsters could be attacked during their spawn animation.
3. Fixed an issue where the cursed treasure "Broken Demon Blade" could reduce health below 35%.
4. Fixed an issue where wearing the "Vampire Tuxedo" could cause the player to blink outside the map.
5. Fixed an issue where the map boundaries were not visible when using windowed mode on ultra-wide resolution screens.
6. Fixed an issue in multiplayer games where the host leaving during the settlement screen would prevent a return to the camp.
7. Fixed an issue in multiplayer games where player exits caused abnormal settlement stats.
8. Fixed an issue in multiplayer games where treasures from Chaos Treasure chests could be identical.
9. Fixed an issue where opening and then exiting the local multiplayer team setup interface would cause alchemy materials to become ineffective.
10. Fixed an issue in local multiplayer where Player 1 leaving the team would cause errors.

🏰 Treasure Hunters Assemble! 🏰

Adventurers, we’ve got some news!

Your overwhelming support for Lost Castle 2 has left us spellbound—our game has been nominated for the "Better With Friends" Award on Steam! 👭👬



Whether you’re exploring cursed castles, battling towering bosses, or laughing over chaotic co-op moments, your friendships make every adventure unforgettable. THANK YOU! 🙌

And to celebrate, we're inviting even more adventurers to join the fun! 🚨 Lost Castle 2 is 10% off during the Autumn Sale! 🚨

💰 SALE DETAILS:

🕰️ When? From now until the end of the Autumn Sale!

💎 What? 10% OFF—grab your gear and claim your treasure!

What better time to storm dungeons, uncover secrets, and yell at your friends for not dodging that one trap? 🤦‍♂️

So rally your party, sharpen your weapons, and nominate us for the "Better With Friends" Award if you haven’t already!

Let’s storm the castle, collect loot, and prove that adventuring together really is better with friends! 🎉

Happy dungeon-delving,
The Lost Castle 2 Team 🏰✨