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Lost Castle 2 News

🎃Happy Halloween everyone! Trick or treat, get ready for new challenges!🎃

Dear Treasure Hunters! Happy Halloween everyone! 👻



The local multiplayer, the firearms, new mechanics and cursed treasures, as well as new camp

additions and purchasable content that everyone has been looking forward to... will also be available

to everyone on November 6th!




Today, we are bringing you more information about the camp's purchasable content:

In the update on November 6th, hunter friends will be able to experience a revamped camp and also

find a new NPC—the Goblin Merchant. Here, you can spend gold coins to purchase and unlock a variety

of skin parts, giving you a richer selection to customize your one-of-a-kind treasure hunter outfit.




Don't forget to follow our official social media accounts, we will regularly share some game previews with you!

👻Are you ready for new challenges?




In order to ensure that we can provide you with a better local online experience after the update

goes online, we are currently stepping up the final development and testing work.

Thank you for your patience and support!


To keep up-to-date, follow Lost Castle 2 on Twitter/X and YouTube
👻Trick or treat!




——Lost Castle 2 Development Team

Update Announcement for Lost Castle 2

Dear Treasure Hunters,

First and foremost, the development team would like to extend our sincerest apologies.

Due to some slight delays in development progress, we regret to inform you that the content update

originally scheduled for October will now be postponed to November 6th. 🙇‍♂️🙏




But don’t worry, we’re here to share what’s coming in this update!

Highlights of the Upcoming Update:


[h3]The highly anticipated feature – Local Multiplayer Mode![/h3]

After this update, Lost Castle 2 will introduce a local co-op mode, allowing up to four players to

team up on the same screen for an exciting treasure hunting adventure!




[h3]Returning fan-favorite from Lost Castle1 – The Firearms[/h3]

We’ve heard your requests, and we’ve prepared around 30 new firearms (the dev team is working

hard to possibly add even more) for you to choose from. Get ready for some thrilling new weaponry,

including a wide variety of guns like:





[h3]New Mechanics and Cursed Treasures in the Cursed Area[/h3]

The cursed areas will now offer players the chance to exchange curses for special rewards.

Additionally, new Cursed Treasures will be added to the game.

【Cursed Treasures】 These treasures come with powerful effects, but they also carry certain curse

penalties that players must consider.



[h3]New Camp Additions and Purchasable Content[/h3]

We’ve done some redecorating around the camp! Now, players will be able to purchase special items

from the Goblin Merchant using in-game currency, providing new ways to enhance your starting

adventure.

We deeply apologize for the delay and truly appreciate your patience. The development team is hard at

work putting the final touches on the update and testing everything to ensure the best possible local

co-op experience.

v0.4.3.3 version update patch

Adjustments
1. Slightly reduced the overall damage multiplier for several black hole skills.
2. Optimized the follow-up performance for some single-handed weapon actions; slightly increased the damage multiplier for counter-attack shield strikes, slightly reduced the damage multiplier for shield thrust attacks derived from counters, and reduced the damage multiplier for shield thrust attacks derived from single-handed weapons.

Fixes
1. Fixed an issue where the "Storm Axe" dual blade skill did not trigger throw-related effects.
2. Fixed an abnormal hit reaction when the refresh rate is set below 60 FPS.
3. Fixed an issue where the treasure "Recycling Gloves" caused damage to the player when generating throwable items.
4. Fixed an issue where throwable items occasionally could not be lifted in online games.
5. Fixed an issue where the special attack module for the "Hero's Spear" and "Rock Thunder Spear" might not smoothly connect between actions.

Attempted Fixes
1. Attempted to fix an issue where camp buildings occasionally failed to take effect in online games.

v0.4.3.2 version update patch

Adjustments
1. Slightly increased the range of the single-handed weapon skill "Corrupted Parasite Shotgun."
2. Adjusted the bow "Demonic Longbow" skill: after fully charging, there will be a 3-second cooldown. Reduced the range and mana consumption of arrows fired without full charge.
3. Adjusted the charge attack animation for the single-handed weapon spear module.

Fixes
1. Fixed an issue where the dual-bladed weapon "Storm Battle Axe" consumed abnormal mana when using skills.
2. Fixed the treasure "Recycling Gloves," where the generated throwable objects would harm the character.
3. Fixed the Boss "Wandering Knight," where its throw skill didn't properly cause knockback.
4. Fixed occasional flickering of objects like barrels in multiplayer games.

Attempted Fixes
1. Attempted to fix an issue where the two-handed weapon "Heroic Epic" occasionally couldn't use skills.

v0.4.3.1 Throwing theme version update patch

Dear Treasure Hunters,
Thank you for your patience! In the September Throwing-themed update, we’ve added 21 new weapons, 2 new sets of equipment, 15 brand-new treasures, and 2 hunter tools. We invite you to experience them together with your friends!

We will continue to optimize and enhance the game’s quality, striving to provide the best possible gaming experience for everyone!
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New Additions
1. Added 21 new weapons.
2. Added 2 new pieces of equipment.
3. Added 15 new treasures.
4. Added 2 new hunter tools.
5. Added several new throwable objects.

Adjustments
1. Adjusted the combo actions of one-handed weapons.
2. Reduced the damage from one-handed weapon shield counters and added a follow-up attack after a successful counter.
3. Reduced the shield value consumption ratio of the one-handed weapon enchantment “Absorb part of the damage with shield value when the shield is full.”
4. Reduced the range of the dual blades “Ironwood Blades” skill and slightly increased its damage.
5. Reduced the range of the dual blades “Meat Grinder” skill.
6. Increased the damage of the bow “Holywood Bow” skill.
7. Increased the focus points gained when hitting with the bow “Golden Warbow” skill.
8. Reduced the duration of the summoned acid spitter from the passive effect of the equipment “Gardener's Work Clothes.”
9. Increased the number of runes required to activate the additional effect of the treasure “Four-leaf Clover.”
10. Increased the number of runes required to activate the additional effect of the treasure “Endless Soul Crystal Pouch.”
11. Support for replacing hunter tools in stores and safe zones.

Fixes
1. Fixed an issue where summoned creatures would occasionally walk out of the scene.
2. Fixed an issue where the camp's small dinosaur would occasionally walk in place.
3. Fixed an abnormal effect when using the potion “Eugene's Dangerous Reagent” multiple times.
4. Fixed an issue where some throwable objects in the scene would occasionally float into the air.
5. Fixed an issue where the two-handed sword tutorial could not be completed in the training room.
6. Fixed the dual blades enchantment “Continuously gain combo charge while moving, but reset combo charge when hit” from triggering abnormally after switching scenes.
7. Fixed the one-handed weapon enchantments “Increased shield bash damage when the shield is full” and “Absorb damage with shield and trigger perfect defense when the shield is full” not working after the shield was fully recharged through other means.
8. Fixed an incorrect display of weapon enchantment quality.
9. Fixed an issue where continuing a game could refresh the items in chaotic tools.
10. Fixed an issue where monster position synchronization was incorrect in multiplayer games.
11. Fixed an issue where clients occasionally could not see the boss “Demonic Overlord of Destruction” in multiplayer games.
12. Fixed an issue where lowercase letters in the room code could not be used to join a room.
13. Fixed an issue where treasures could still trigger during cutscenes.
14. Fixed dialogue errors with “Cautious Void Scavenger.”

Attempted Fixes
1. Attempted to fix the issue where the effect of the treasure "Snow Beast's Fang" was not triggering correctly.