1. Lost Castle 2
  2. News

Lost Castle 2 News

v0.5.1.5 version update patch

Adjustments
1. Adjusted the base stats of the firearm "Bone of the Evil Dragon": increased attack power scaling, removed skill damage scaling.
2. Menu keys “Up, Down, Left, Right” now support key remapping.

Fixes
1. Fixed an issue where unpurified cursed treasures could be swapped when the backpack load was full.
2. Fixed an issue with the cursed treasure "Cursed Crown" where the curse lightning strike position was inaccurate.
3. Fixed an issue where a controller would not be operational if connected after launching the game.
4. Fixed an issue where the staff “Ironwood Lizard” would not drop.
5. Fixed an issue where the one-handed weapon “Enchanted Blade” would not drop.
6. Fixed an issue where the “Dark Iron Crimson Armor” enchantment effect would grant a shield when max HP was altered.
7. Fixed an issue where the “Evil Scarecrow” gear did not gain a defense boost after upgrading.
8. Fixed an inconsistency between damage statistics in the summary and adventure record.

Attempted Fixes
1. Attempted to fix an issue where certain monsters would not actively attack.

v0.5.1.4 version update patch

Adjustments
1.Increased throwing distance.

Fixes
1.Fixed an issue where alchemy materials dropped by certain bosses were incorrectly set to Lv2.
2.Fixed an issue with fullscreen windowed mode anomalies and added a window maximization option.
3.Fixed a camera issue in local multiplayer that could occur when the "Goblin Warrior" boss attacks.
4.Fixed a bug where the attack power stacked by taking hits with the "Black Knight Armor" was reset after upgrading.
5.Fixed an issue where monsters would not attack the character after using the skill on the "Moon Staff" weapon.

Attempted Fixes
1.Attempted to fix an issue where the "Gargoyle" monster occasionally would not attack.

Lost Castle 2 Roadmap Phase 2 Preview Announcement

Dear Treasure Hunters!

The preview of the Phase 2 update plan is out! Come and have a quick look!

In the next two months, according to plan of the Phase 2 in the EA version, we will introduce a new branch level - Saltpeter Desert, and additionally, we will add the new difficulty mode!




Here is the specific information about the upcoming update plan:




We will continue to update the regular content updates in December, adding more new weapons and treasures, as well as related optimization and adjustments to ice attribute content.

In January next year, we will add a new branch level Saltpeter Desert, which includes 2 new Bosses and related unlockable weapons and treasures.

At the same time, we will also add a new difficulty system and related game content. In addition to the above content, we will release content expansion and bug fix from time to time.

Thank you for your continued support and enthusiasm!

To keep up-to-date, follow Lost Castle 2 on Twitter/X and YouTube


——Lost Castle 2 Development Team

v0.5.1.3 version update patch

Adjustments
1. Modified the rapid-fire gun module for muskets: when holding the attack button for backward shooting, using the backstep will no longer change the firing direction.

Fixes
1. Fixed an issue where the Soul Crystal collection device could not retrieve Soul Crystals when continuing a solo game after returning from multiplayer.
2. Fixed an abnormal end screen when continuing a solo game after returning from multiplayer.
3. Fixed an issue where temporarily leaving during multiplayer story completion caused an abnormal end screen.
4. Fixed an issue with purchasing weapons in the shop during multiplayer.
5. Fixed an issue where the musket could not pick up or lift items during rolling.
6. Fixed an issue where the musket's heat was reduced upon taking damage.
7. Fixed missing weapon descriptions on the weapon pedestal in the camp.

v0.5.1.2 version update patch

New Additions and Adjustments
1. Added a new firearm weapon, "Arcane Coil."
2. Increased the heat recovery of the firearm "Bone of the Evil Dragon" by 5 points.

Fixes
1. Fixed an issue where firearm attacks were not affected by attack speed changes.
2. Fixed firearms not reloading a bullet after jumping or rolling.
3. Fixed an issue with "Golden Destroyer" where holding down attack or special attack would still perform the special shooting action after mana was depleted.
4. Fixed display issue with the skill icon for the one-handed weapon "Big Fisher."
5. Fixed an issue where treasure description text displayed in Traditional Chinese instead of Simplified Chinese.
6. Fixed missing Traditional Chinese and English text for the effects of Mana Elixirs, Greater Mana Elixirs, Mana Drain Elixirs, and Greater Mana Drain Elixirs.
7. Fixed an issue where leaving the tutorial immediately prevented players from opening doors.
8. Fixed an issue where switching weapons in the camp could cause errors in multiplayer games.

Attempted Fixes
1. Attempted another fix for the treasure effect of "Fang of the Snow Beast" not triggering.
2. Attempted to fix the issue where the blacksmith NPC, Selena, occasionally disappears from camp.