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Lost Castle 2 News

v0.4.2.10 version update patch

Adjustments
1. Adjusted the calculation method and values for the "Void Armory Interference" investment in the camp to improve enchantment probability. Fixed display errors for these values.
2. In the third level, Crystal Mountain, it is now possible to carry throwable objects like barrels across the scene.
3. The strong charged attack for the two-handed sword module now only benefits from the Whirlwind Slash buff (for the axe and hammer module, the strong charged attack only benefits from the Charged Vertical Slash buff).
4. The damage increase effect of the Cursed Rune Shield on shock damage has been reduced to a base of 15%, with an additional 4% per activated rune.

Fixes
1. Fixed an issue where adding new weapon enchantments could fail due to an anomaly.
2. Fixed a configuration error that prevented the "Four-Leaf Clover" treasure from functioning correctly and adjusted the global treasure drop rarity probability.
3. Fixed a bug that caused the game to freeze when clicking the adventure record interface with the mouse.
4. Fixed an issue where the game would automatically switch to Simplified Chinese upon startup.
5. Fixed an animation issue when throwing the crystal at the Boss "Angry Thunder Spirit."
6. Fixed a potential issue where the game could get stuck at 25% during the loading process.
7. Fixed potential loading issues when starting the game.
8. Fixed an issue where resuming the game could result in being stuck at 74% loading progress.
9. Fixed an animation anomaly that could occur after overloading the Turbo Lance.
10. Fixed a bug where quickly charging with the two-handed katana's normal attack would trigger the wrong charge attack action.
11. Fixed an issue where characters could become stuck in incorrect animations during online play.
12. Fixed a desynchronization issue when throwing teammates during online play.
13. Fixed an issue where monster turning animations might not synchronize during online play.
14. Fixed occasional monster position synchronization errors during online play.
15. Fixed an issue where the game might get stuck at 100% loading progress during escape in online play.

Lost Castle 2 Surpasses 200,000 Copies Sold!



Dear Treasure Hunters!

We are thrilled to announce that Lost Castle 2 has officially surpassed 200,000 copies sold! 🎉🎉

This is a significant milestone, and we know that it wouldn't have been possible without the support and passion of each and every one of you. Since the game's release, your feedback, suggestions, and encouragement have been our driving force. We are truly grateful to have you alongside us on this adventurous journey.

Thank you once again for your support! Let's keep exploring this world full of challenges and surprises together!
May your adventures be filled with loot and victory! ⚔️

To keep up-to-date, follow Lost Castle 2 on Twitter/X and YouTube

——Lost Castle 2 Development Team

v0.4.2.9 version update patch

Adjustments
1. Reduced the maximum attack range of the monster "Demonic Flesh."
2. Adjusted the AI behavior of the monster "Shattered Claw."
3. Adjusted the AI behavior of the monster "Parasitic Armor."
4. Modified the staff enchantment effect from "When mana is fully charged, using a skill consumes 1 energy point and generates a following satellite" to "When mana is fully charged, consuming 50 mana points cumulatively will consume 1 energy point and generate a following satellite."
5. Increased the trigger rate of the staff enchantment effect "Magic Missiles have a chance to trigger Elemental Swipe upon hitting."
6. Slightly increased the damage of the staff enchantment effect "Satellite's attack method changes to ray attack."
7. Changed the trigger condition for the treasures "Lightning Bracers" and "Rune Dagger" from "After using a skill" to "When consuming mana."
8. Adjusted the values of the treasure "Storm in a Bottle," increasing its base damage, duration, and max stack count while reducing the mana cost per stack.
9. Increased the attack power's damage bonus for all "Lightning Strike" related treasures.

Fixes
1. Fixed an issue where the "Void Ticket" could not be discarded from the backpack.
2. Fixed an issue where treasures could not be dismantled in the backpack during multiplayer games.
3. Fixed an issue where the treasure "Snow Beast Fang" could instantly heal health injuries.
4. Fixed incorrect values for the treasure "Nairu Rune Amulet."
5. Fixed an issue where the Boss "Cerberus Boppy" occasionally failed to enter a berserk state after "Eugene's" death.
6. Fixed an issue where dismantling upgraded equipment returned incorrect Molybdenum Ingots.
7. Fixed an error in the combo count display interface.
8. Fixed an issue where reloading the game in a shop resulted in different items being sold.
9. Fixed an issue where the same chaotic item could be given in the same room.
10. Fixed an issue where the shop would refresh already purchased items.
11. Fixed an issue where chaotic treasures could refresh duplicate items.
12. Fixed an error in the UI display for rune activation/deactivation prompts.
13. Fixed an issue where items picked up by teammates were not visible in multiplayer games.
14. Fixed an issue where two-handed weapons would incorrectly reset charge levels when taking damage.

Attempted Fixes
1. Attempted to fix an issue where the Boss's health UI remained visible after returning to camp.

v0.4.2.8 version update patch

Additions and Adjustments
1. Modified the skill effect of the bow "Abyss Gaze."
2. Reduced the skill damage values of the Vortex Gun "Meteor Iron Furnace Gun."
3. Increased the damage values of the Vortex Gun's special attack move "Pressure Relief Cannon."
4. Slightly improved the performance of the one-handed sword and hammer modules.
5. Adjusted the timing for triggering the skill effect of certain abilities.
6. Changed the default item-sharing button on the controller to the left stick press.
7. Added the ability to directly share chaotic objects with teammates from the selection screen.
8. Added the ability to directly share treasures with teammates from the character's backpack interface.
9. Added support for an additional Asian server.
10. Added support for the DualSense Edge controller.

Fixes
1. Fixed an issue where repeatedly using the hunter item "Boomerang" couldn't deal damage to the same target.
2. Fixed the treasure "Pulsating Tree Knot" not triggering correctly.
3. Fixed the treasure "Corroded Bracer" not triggering the effect of the treasure "Wraith Spores."
4. Fixed an issue where the treasure "Rebirth Amulet" did not change to a broken state after triggering in multiplayer games.
5. Fixed an issue where discarding rune stones caused the talent "Void Rune Research" to become ineffective.
6. Fixed an issue where the treasure "Lightning Buckle" incorrectly increased bow charge value when triggering a lightning chain effect.
7. Fixed an issue where the treasure "Snow Beast Fang" caused the equipment "Ceremonial Leather Jacket" and the potion "Mighty Elixir" to become ineffective.
8. Fixed an issue where incorrect items appeared after multiple store refreshes.
9. Fixed an issue where some monsters did not drop fragments after being killed.
10. Fixed abnormal AI behavior of summoned characters.
11. Fixed an issue where the monster "Young Dragon" created abnormal ground fire after breathing fire.
12. Fixed abnormal AI behavior of the monster "Mutant Giant."
13. Fixed abnormal AI behavior of the monster "Goblin Bomber."
14. Fixed abnormal AI behavior of the Boss "Angry Thunder Sprite."
15. Fixed an issue where one-handed weapons still received subsequent attacks after a perfect parry.
16. Fixed an issue where the two-handed weapon "Demon Slayer" could still use skills even when out of mana.
17. Fixed an issue where the Vortex Gun could still use the thrust move while in cooldown.
18. Fixed abnormal skill behavior of the dual blades "Ancient Halberd Gigant Blade Shard."
19. Fixed an issue where the dual blades "Dance of Ice and Fire" caused abnormal stuttering after hitting an enemy.
20. Fixed an incorrect display of adventure record completion results.
21. Fixed an issue where the weapon upgrade interface occasionally couldn't close properly.
22. Fixed an issue where key prompts did not update correctly after remapping menu buttons.
23. Fixed an issue where items occasionally displayed multiple indicator arrows.
24. Fixed an issue in multiplayer games where character stats were abnormal, leading to excessively high damage.
25. Fixed an issue in multiplayer games where newly enchanted weapons were not synced to other players.
26. Fixed an issue in multiplayer games where teammates displayed incorrect animations.
27. Fixed an issue where room rules were not updated for other teammates after the host modified them.

Attempted Fixes
1. Attempted to fix an issue where monsters might fly out of the scene.
2. Attempted to fix loading freezes when returning to camp in certain situations.

Lost Castle 2 Roadmap Announcement

Dear Hunters,

Please check out the roadmap for upcoming updates to Lost Castle 2! We’re dedicated to improve the experience and bring you more exciting contents!

The future update will be divided into 5 phases. Please check the picture below to get the preview of each phase.


And here’s what we have planned for coming months:


We will release a Throwing Theme update in September, including a batch of throwing weapons and throwing-enhanced treasures, as well as more new weapons and treasures. The update will be released in October includes a new weapon type Musket, local co-op, new cursed area and new camp merchandise that could use gold to purchase. Besides, we will release content expansion and bug fix from time to time. Please check the picture below to get more details.


Thank you for your continued support and enthusiasm!

To keep up-to-date, follow Lost Castle 2 on Twitter/X and YouTube

——Lost Castle 2 Development Team