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WarSphere News

Patch 14.2348

- improved accelerator physics
- made enemy type prisoner available in map editor
- added default floor darkness as ambient setting of editor
- missing preview image warning in editor now actually prevents saving

Patch 14.2346 (online/offline mode)

When starting a community map, players can now choose between:
- Online play: use the map creators robot and compete on the map leaderboard
- Offline play: use your own robot/archive entry and play offline / without leaderboard

Patch 14.2340

- Implemented option to update existing steam workshop maps through map editor publish dialog
- When creating a new map in map editor, the global default enemy hp setting is now 80%. It can be changed easily though through map editor => goals/rules. 80% is the new default value, since most community maps are more fun if enemies go down more easily.
- some gui / hud improvements

Update V14.2337

Improved community maps support + leaderboards




  • Steam workshop integration improved
  • Community maps now also show recent workshop items, not only subscribed ones
  • Main menu now displays a box with options to start endgame modes + shows 3 newest community maps
  • Implemented leaderboards for community maps
  • Selected archive of map creator is published together with map, so everyone can play with the original archive entry of the creator, making leadboards and best times more meaningful
  • Improved overall GUI of community maps, now also displaying the map name set in steam workshop
  • integrated steam workshop voting system




Other
  • Fixed bug where published community maps where hidden in the workshop by default
  • Warning in map editor when trying to save map without preview image
  • Fixed bug in editor where info text would overdraw other text
  • map editor now automatically assigns kill-all goal when adding first enemy and removes the goal once all enemies deleted.
  • Daily random time trial for now offline.
  • minor improvements

WarSphere Update V13.2322

[h2]Exploration [BETA] mode is final and becomes RPG Mode[/h2]



  • Exploration mode is now called RPG mode
  • RPG mode is now integrated in the main game loop. Added 2 new difficulties to select in order to play RPG mode.
  • Removed "exploration" main menu button and replaced it with "Continue RPG mode", where you can select your saved characters to continue a run
  • RPG mode now also covers the main story of the game, including act 5 in case you have the DLC
  • Progression in RPG mode now also increases profile stats (not all, but some)
  • One time migration will be performed to get characters from old exploration mode to the new mode
  • Implemented unlimited character slots
  • Added button to support character deletion
  • 2 new achievements for beating the game on RPG mode: Projected Anger and Projected Hatred
  • In RPG mode inventory items are now only lost after death. Manual exit and loading keeps inventory items. Equipped loadout will stay after death.
  • Crafting is now only possible after finishing at least one act in the current session. When loading existing characters, initially crafting will be unavailable
  • Crafting items will no longer be predetermined per char, but are randomized after each act, even if the same act is finished multiple times


[h2]Other stuff[/h2]
  • new setting for mouse speed override / mouse sensitivity
  • Improved GUI text and tool tips in several places
  • Warning is now shown when trying to launch WarSphere without steam client running instead of just exiting silently
  • Steam inventory service is now finally working. Unique names can now be provided to contest winners as steam inventory items
  • Fixed rare random generation bug in act 4 where a normal dungeon entrance could have blocked the boss dungeon entrance
  • Achievements in profile stats: Now displays achievement count (unlocked/total) instead of achievements points, which was a more obscure figure
  • Fixed favorite word combination bug where new run setup showed different combinations than AI Core item
  • Fixed bug where crafting item stats window would still be displayed after craft operation was completed