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鸡械绿洲 News

October 21th HotFix note

  • [Survivor mode], Characters initial additional +500 Health
  • [Survivor mode], Each placement of a Guardian consumes 1 power,Character +10 Health, +1 Self-Heal

Week 17 Mutiny Preview - [Cluckmech Survivor]

https://store.steampowered.com/app/2453360/_Cluckmech_Oasis/



[h2]Week 17 Mutant Mode - Cluckmech Survivor![/h2](Update at 2024/10/17(UTS+8))

[h3]"Mow down thousands of mutated plants and survive until dawn!"[/h3]

What? - I'm playing Survivor at Chicken Oasis.I'm playing Survivor at Cluckmech Oasis.
  • On deployed: Cluckmechs will surround you in order and invincible
  • Characters initial additional +500 Health and have a full-map taunt, enemies prioritize attacking you, If you Die,Game over!
  • Note that the game still over when mobile base is destroyed!Curling acorns, poppy bombs, raging bosses will only attack mobile base!
  • Each placement of a Guardian consumes 1 power,Character +10 Health, +1 Self-Heal.
The plant vanguard is coming!Run!
  • Mob enemies have a 50% chance of becoming smaller in size, increasing move speed significantly


[h3]Sealineer, how you went and defected to Mouscle![/h3]

The new Survivor Mode is here, and unlike usual, this time you need to protect your character!Even though the characters are free to move around, enemy damage increases as you adventure, so be careful, everyone in the Animal Expeditionary Force!

  • It's dexterous positioning and output pulling full stop, but glass cannons?
  • Or do you stack Survival and harden up against the enemy?
  • Or lowering an enemy's attack, crippling their movement, etc.

Choose any play style! Different characters have completely different experiences! Come and try it out -






[h2][Other][/h2]
Adjustment & Optimization:
  • New mutant mode [Cluckmech survivor]
  • The Institute event [Trade-in] will now retain the original enhancement!
  • Fixed Spiked Puffer, Poop Trap enhancement Bank display issue
  • Optimize the descriptions of a series of cluckmech cards
  • Optimize English localization description & display issues




[h2][Futrue Plan][/h2]
The adventure of the abandoned institute has begun, but the story of the animal world is not at all over!
The new content and new characters that everyone's been watching are coming in the winter-

Weekly mutation adjustments
With 3 months of updates, the number of mutation patterns has now accumulated enough that the weekly mutations are officially in rotation
  • Weekly mutations will rotate in the mutation pool, so those who missed it don't have to worry about not being able to play!
  • 1 issue of a brand new mutation will be updated each month and added to the mutation pool!
  • Continuously collect feedback and adjust to optimize old mutations


Bilibili: https://space.bilibili.com/1900443024?spm_id_from=333.337.search-card.all.click
Discord:https://discord.gg/94MqUbFrJM
Youtube:https://youtu.be/uC8VIj7E7kM


-Finally, thank you for experiencing our game!-

Week 16 mutation——Traditional tower defense vs abandoned lab!

https://store.steampowered.com/app/2453360/_Cluckmech_Oasis/



[h2]Week 16 Mutant mode——Traditional TD Attack[/h2](Update at 2024/10/10(UTS+8))

[h3]How will traditional tower defense collide with the Institute?This month's brand new mutation will be added to the mutation pool in the Week 17 update![/h3]

'After mutant plants many failed attacks, they decided to change strategy that ignore poisiton and Attack mobile base directly! But the problem is: they are too rigid in their execution...'



Very different experience!
  • In [Traditional TD Attack], Feel free to plan the enemy's route of travel
  • Utilize the mutation mechanic, either by carefully laying out "nine turns" to make the enemy's path long, or by weaving in and out of obstacles to trick the boss, or by using the blocking mechanic to focus the enemy! More ways to do this?


More challenging difficulty
  • Mutations in plants can't be controlled!
  • At level 15, the Health of mob enemies gradually increase as the adventure progresses
  • The mutation was so violent that some plants turn stupid: Flying enemies slowdown 50%.





[h2][Other][/h2]
Adjustment & Optimization:
  • “Momentum”Cluckmechs will now build up Momentum even if they take friendly damage.
  • Fixed a series of artisan enhancement issues caused by the sorting feature
  • Optimized some text issues
  • Fixed the problem of wrong music appearance of pirate ship in some levels of the beach
  • Fixed the achievement [Pirate King!] [Fish Bucket Style] [Four Horsemen] unlocked incorrectly
  • Fixed the bug that Lab Bosses would switch music in the collection screen
  • [Iron Steed] enhancements [War Bronco] no longer unique
  • Fixed the bug that the weekly mutation [Mystic Invasion] attack speed was not randomized
  • Fixed the bug that cards would remain after left-click on the icon in the settlement screen
  • Fixed the issue that event cluckmechs, such as [Qin's Mech Gorilla], would not change in the event [Trade-in].
  • Fixed the issue that [Controlled Orange] exclusive enhancement [Secret Recipe] was not effective
  • Fixed the problem that cluckmechs could be placed outside of some Lab scenarios.
  • Fixed the problem of wrong air wall in some Lab maps
  • Lab bosses will summon additional parasitized turrets
  • Fixed the issue in the mutation 'Crook' where the initial Cluckmech could not be strengthened twice



[h2][Futrue Plan][/h2]
The adventure of the abandoned institute has begun, but the story of the animal world is not at all over!
The new content and new characters that everyone's been watching are coming in the winter-

Weekly mutation adjustments
With 3 months of updates, the number of mutation patterns has now accumulated enough that the weekly mutations are officially in rotation
  • Weekly mutations will rotate in the mutation pool, so those who missed it don't have to worry about not being able to play!
  • 1 issue of a brand new mutation will be updated each month and added to the mutation pool!
  • Continuously collect feedback and adjust to optimize old mutations


Bilibili: https://space.bilibili.com/1900443024?spm_id_from=333.337.search-card.all.click
Discord:https://discord.gg/94MqUbFrJM
Youtube:https://youtu.be/uC8VIj7E7kM


-Finally, thank you for experiencing our game!-

October 3th HotFix note

  • Fixed the issue in the mutation 'Crook' where the initial Cluckmech could not be strengthened twice

Week15 Mutation——[Crook](Boss! You, with your thick beard, aren't you...?")

https://store.steampowered.com/app/2453360/_Cluckmech_Oasis/



[h2]Week6 Mutation——Crook[/h2](Update at 2024/10/04(UTS+8))

Recently, the plants have started using guns and turrets to attack the animals' stronghold. You've been ordered to investigate the source of these weapons at a shop. The owner, surprisingly, offers you a discount on the weapons with a flattering attitude. "Boss! You, with your thick beard, aren't you...?"



Discount! Discounted! And more enhancements!
  • 25% discount at shops, 25% discount at wordshops
  • All cluckmech have an additional +2 enhancements.
There are animal traitors!
  • Enemies maybe dropping a temporary Enemy Cluckmech when they die(Immune to Elemental,Drop power and Lots of gold when die)
  • As the adventure progresses, more and stronger enemy cluckmech appear!


Will the presence of the cluckmech betrayers make the adventure more difficult, or more enjoyable?
What changes will the additional 2 enhancement counts bring to the cluckmech?
Give it a try! Boss, what are you running!





[h2][Futrue Plan][/h2]
The adventure of the abandoned institute has begun, but the story of the animal world is not at all over!
The new content and new characters that everyone's been watching are coming in the winter-

Weekly mutation adjustments
With 3 months of updates, the number of mutation patterns has now accumulated enough that the weekly mutations are officially in rotation
  • Weekly mutations will rotate in the mutation pool, so those who missed it don't have to worry about not being able to play!
  • 1 issue of a brand new mutation will be updated each month and added to the mutation pool!
  • Continuously collect feedback and adjust to optimize old mutations


Bilibili: https://space.bilibili.com/1900443024?spm_id_from=333.337.search-card.all.click
Discord:https://discord.gg/94MqUbFrJM
Youtube:https://youtu.be/uC8VIj7E7kM


-Finally, thank you for experiencing our game!-