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Week 13 Mutation--Latest intelligence!Suicide Attack!

From Animal Evening News:

"Recently, some strange Cluckmech has appeared in the animal market, with their unique structures that quickly caught the attention of animal investigation teams…
At the same time, the animal expeditionary force in the volcanic area, whose attacks were hindered, also discovered some strange footprints while searching for a breakthrough. Both sides converged the clues, and the route was surprisingly similar!

With a thorough investigation, the animals discovered that the root of everything seemed to point somewhere…"



[h3]Thank you for your support and love![/h3]
The autumn of 2024 is coming to an end! I believe everyone is curious about the new content that will follow~We have super ideas we want to share with you! Come join the group and discuss!


[h3]Next Tuesday evening, we will be conducting a forward-looking live broadcast! Welcome everyone——[/h3]
Discord:https://discord.gg/94MqUbFrJM

Youtube:https://youtu.be/uC8VIj7E7kM



————————————————————————————————————————————————

[h2]Week 13 Mutation--Suicide Attack[/h2](Update on 2024/09/20(UTC+8))

The animals are horrified to discover that the mutant plants are now full of unstable compounds, don't let them near the position!



Stop them!
  • Enemies have 25% chance of self-explode and leave a hard heal crater when dealth.(self-explode damage increases as the adventure progresses), Have 5% chance Generate Oasis Pioneer
Faced with this situation, Sealioneer expedited the adjustment of the Cluckmech!
  • All Cluckmech gain knockback
  • Guardian generates a random explosion when destroyed
  • Lairs -1 hatch cap(the minimum is 2), but after the first hatch: -4s hatch time


This week's Mutant Mode is very challenging, can you defend the mobile base and save the world from the huge changes in the plants! Animal warriors, it's up to you!






https://store.steampowered.com/app/2453360/_Cluckmech_Oasis/

-最后,感谢大家体验我们的游戏!-

Week 12 mutation——Star cluckmechⅡ(This vote, it's definitely shady!)

https://store.steampowered.com/app/2453360/_Cluckmech_Oasis/



[h2]Week 12 mutation——Star cluckmechⅡ[/h2](Update at 2024/09/12(UTS+8))

The popular show “Who is the STAR Cluckmech” among the animals, is now in its second!Because of the enthusiasm of the last edition, more vendors got involved!

Unlike the first edition, this time the “star cluckmech” and “star plant” will be voted by everyone!
Voting address:[Xiaoheihe]
https://xiaoheihe.cn/community/578984/list/133066119?heybox_id=60736977

Thank you all for your support and participation! Let's take a look at the players who made the cut -




Referendum! A star is born!
  • All cluckmechs deployed: Gain the type of [Star Cluckmech] effect
  • Star Cluckmechs of this period:
    [Turret] Hive Missile Launcher(Fires 10 consecutive bullets per attack [treated as 1 attack], on deploy: -600% Attack Speed)
    [Guardian] Gold Scarecluck(Randomly generates 3-5 gold on destruction)
    [Trap] Mantis Razor(After attacking 20 times, the razor starts spinning among enemies and Shuts down in 45s)
    [Lair] Prototype Queen Ant(Hatch -2s)
    [Warrior] Macaque Guard(For each [Warrior], Mobile base -4% of damage taken)
Plants have star Ace! Scary guy!
  • Star Plant of this period:
    Curling Acorn(All mob enemies and have a 15% chance of attacking only Mobile base and get bigger&slower)
    Corn Snail(All mob enemies have a probability of summoning Popcorn Punk upon death, which gradually increases as the adventure progresses)


Snipeagle: "Curling Acor????!!WHO VOTE!!"

Each cluckmech undergoes a different change with the addition of a star cluckmech! Who will shine the brightest in this mutation?
How will the powerful plant stars change the battlefield?
Give it a try!!!(Ten shots is really GOOOOD!!)





[h2][Other][/h2]
Adjustment & Optimization:
  • New Mutation [Star cluckmech]




Thank you for your support and love! Optimization, joystick support, and new content are already in development!
We have super ideas we want to share with you! Come join the group and discuss!

Bilibili: https://space.bilibili.com/1900443024?spm_id_from=333.337.search-card.all.click
Discord:https://discord.gg/94MqUbFrJM
Youtube:https://youtu.be/uC8VIj7E7kM



-Finally, thank you for experiencing our game!-

star cluckmech Ⅱ!

Unlike the first edition, this time the “star cluckmech” and “star plant” will be voted by everyone!
Voting address:[Xiaoheihe]
https://xiaoheihe.cn/community/578984/list/133066119?heybox_id=60736977

Week 11 mutation——[Unstable Evolution](Challenge incoming! )

https://store.steampowered.com/app/2453360/_Cluckmech_Oasis/



[h2]Week 11 mutation——Unstable Evolution[/h2](Update at 2024/09/06(UTS+8))
Research has revealed a new mutation in mutant plants, one that is threatening but highly unstable...



Plant mutations intensify!!!
  • Mob enemies birth: Have 50% chance of Die, 50% chance of random evolution
  • Known evolutionary directions:
    1. Behemoth: Doubles Health and Attack
    2. Fangs: 10% of your health back when attacking
    3. One Arm: Attack replaced with Shockwave
    4. Wealthy: Accumulate 1 Gold every 3 times taking damage and drop it on destruction,up to 10
Emergency! Military supply coming!
  • Get extra 150 Gold initially


Sealineer: ‘My private money!!!!! ’
A brand new challenge is here! What lineup configuration will perform best in this week's mutation? How can you take advantage of enemy evolutions?
Will you be able to guard the base car and save the world from the double whammy of plants! Animal Warriors, it's up to you!

Thank you all for your support! If you also have amazing brainstorms about mutations, feel free to add to the group and discuss them with us!





[h2][Other][/h2]
Adjustment & Optimization:
  • New Mutant Mode [Unstable Evolution]
  • Fixed a problem with the English description of [Rough Modification]
  • Optimised the display of heath bars with a small probability of boss appearing
  • Optimise Global Boosts tips




Thank you all for your support and love, it gives us strength!
We're currently bursting at the seams with a big new release! ~Optimization, joystick support, and new content are already in development!
We have super ideas we want to share with you! Come join the group and discuss!

Bilibili: https://space.bilibili.com/1900443024?spm_id_from=333.337.search-card.all.click
Discord:https://discord.gg/94MqUbFrJM
Youtube:https://youtu.be/uC8VIj7E7kM

Great, everybody! This is Spy Rat!
I'm back!What's this?I searched for some intel on a *future* version of the update! *********?Just to be safe, I'll be mixing it up and sending it to you all along with the update announcements, so please continue to help hide my existence! I'll be bringing *more* intel to you all
Hush ----



-Finally, thank you for experiencing our game!-

Week 10 mutation——[Wear High Hat](Jenga!!)

https://store.steampowered.com/app/2453360/_Cluckmech_Oasis/



[h2]Week 10 mutation——Wear High Hat[/h2](Update at 2024/08/30(UTS+8))

It's time for the annual High Hat Fest for the animals, let's see who has the taller hat!
But the little animals, wearing what seems to be not a hat? But ...... Cluckmech!



This year's High Hat Festival is sponsored by a famous artisan of the animal kingdom: the Jaeger Big Dog!
  • On High Hat Day, Warcluck and pals can raise their cluckmechs!
  • Mouse wheel up to lift cluckmech at the character's feet, mouse wheel down to put down cluckmech (cannot pu down no position around)
  • Drop all cluckmechs when character die
The plant stars are at it again!
  • -Star Plant of this period:
    Big Mouth(All ground enemies +15% Mov)


Turret! Lair! Traps! Even Warriors can lift! Animal heroes are really powerful!
Lift a full-screen taunting Guardian and you can even go into Survivor mode!
Let's give it a try! Wear a tall hat! Defeat the plant enemies!

Thanks to the mod bigwigs:tutamy
In the comment section of the recent video, we felt the great enthusiasm for [pick up cluckmech mod] into the mutation, and after communicating with the author, we decided to officially add the pick up gameplay to the weekly mutation!
Thank you all for your support! If you also have amazing brainstorms about mutations, welcome to add a group to discuss with us!





[h2][Other][/h2]
Adjustment & Optimization:
  • New Mutant Mode [Wear High Hat]
  • Fixed bug where [King of the Hill] could not deal damage to rear-placed cluckmech
  • Harmonisation of textual descriptions of ‘range’ and ‘Attack range’
  • Fixed Mech Wolf, Tank Wolf health bar issue




Thank you for your support and love! Optimization, joystick support, and new content are already in development!
We have super ideas we want to share with you! Come join the group and discuss!

Bilibili: https://space.bilibili.com/1900443024?spm_id_from=333.337.search-card.all.click
Discord:https://discord.gg/94MqUbFrJM
Youtube:https://youtu.be/uC8VIj7E7kM



-Finally, thank you for experiencing our game!-