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鸡械绿洲 News

v1.0.10 Patch Update note 05/26

[h2]Hellooo~
[/h2]
Thank [Animal Crusaders] for the positive feedback and suggestions! In this round of updates, we fixed many of the problems that you feedback ~ other small partners feedback bugs we are actively collecting and processing, you can also come to our live feedback problems & suggestions, Thank you!

[h3]We will also continue to update the map content after subsequent regular updates. In addition, we have already started working on a lot of interesting new content! It will be introduced in a future big update!

[h2]Here's what's new in v1.0.10 -[/h2]

  • Fixed the bug that Mouscle [Healing Power] deducts global healing even when selling non-trap cluckcmech
  • Fix for some maps where you can place Cluckmech outside the field
  • Fixed Oasis settlement issue
  • Reduced difficulty of some new maps
  • Optimized the crow following logic, now crows gather closer together
  • Fixed the bug that some event buttons can't be pressed when gold
  • Fixed bug where elemental damage bonus would increase the burn slowdown effect
  • Fixed the bug that Combat Chicken T800 can't take Capybara Stand bonus




Thanks for playing our game! If you have any problems, welcome to join the Discord to give us feedback~
Discord: https://discord.gg/gJYQbQhdrx


Follow us to get more information:

Youtube: https://www.youtube.com/channel/UCDGj2ZIusSx2zqL6d9P-mSQ
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v1.0.9 update announcement: first wave of new maps!

[h2]Hello~
[/h2]
Thank [Animal Crusaders] for the positive feedback and suggestions! Starting this week, we're officially re-pacing our updates and starting to work on new versions of content thatWe have many new ideas and play styles we want to realize to share with you!Will gradually show you a more interesting animal world in subsequent updates! AndIn addition to the update announcementMore gameplay content!

New Cluckmech! New Enhance! New Map! New event! Even new modelWait a minute, we'll be right back.

In addition, other partners feedback bugs we are also actively collecting and processing, you can also come to our live feedback problems & suggestions, you have what you want to Cluckmech, you can also come to the live chat of the wishing session and we exchange ~!Thanks


[h2]Here's what's new in v1.0.9 -[/h2]

  • New maps added (beach, desert, swamp ......)
  • Optimized the lagging problem of [Spikes of Tycoon] (gold coins exceeding 50 will go directly to the bag)
  • [Nuke Shock] now inflicts kills that are inherited to the main Cluckmech
  • Fixed the issue where the unique enhancement [Homeward Temptation] was not unique
  • Optimized some text issues
  • Fixed the bug where the [Sharpened Elite] Health deduction was disabled
  • Fixed the issue where [Nano-Trepang] did not have Enhance Focus
  • Fixed [Mantis Razor] not counting as a trap kill after enhance [Bearing Overclock]
  • Adjustment of desert & beach occurrence logic
  • Fixed an issue where the [Capybara Stand] bonuses to the Event Cluckmech were not effective
  • Fixed the missing text of the talent [Elusive Grace]
  • Fixed the bug that selecting a Cluckmech with a shortcut key on the level upgrade triple option screen would cause time to pass while on the upgrade screen


Cluckmech Adjustment:
  • Fly Factory: Remove [Soldier Enhance] [Nano Core] [Super Upgrade]
  • Stonelion Tower: Remove [Big Hairpin]
  • Turtle Armor: Able to place a Cluckmech above, Make it +25% Attack Damage CD 5 → 10 Helth 3750 → 3500
  • Luminous Salted Egg: Now slowly throws light eggs Attack range 1.5 → 2.5


Map update(some):
“Birdy”



“Skull ”



“A”



“Sister”



“ignition point”


There are many more ............ Waiting for everyone to explore! More new maps & new content in the making!



Thanks for playing our game! If you have any problems, welcome to join the Discord to give us feedback~
Discord: https://discord.gg/gJYQbQhdrx


Follow us to get more information:

Youtube: https://www.youtube.com/channel/UCDGj2ZIusSx2zqL6d9P-mSQ
Bilibili: https://space.bilibili.com/1900443024?spm_id_from=333.337.search-card.all.click

v1.0.8 Patch Update note 05/20

[h2]HEELLLLOOO!
[/h2]
Thank [Animal Crusaders] for the positive feedback and suggestions! In this round of updates, we fixed many of the issues that people have been giving us feedback~And enhanced a wave of towers that were too weak for the version~
In addition, other partners feedback bugs we are actively collecting and processing, you can also come to our live feedback problems & suggestions, thank you!

[h3]After this round of updates, we will adjust the pace of updates and start working on new version content, we have super new brainstorms and gameplay we want to realize and share with you! Please stay tuned![/h3]

[h2]Here's what's new in v1.0.8 -[/h2]

  • Fixed the bug that [Oil Mine Trap] had a probability of not generating power
  • Fixed the bug that [Prototype Scarecluck] cannot receive a bonus from [Capybara Stand]
  • Fixed the issue where guardian Cluckmech with more than six lives would only show the first five lives
  • Optimized statistics and fixed statistical problems
  • With the increased strike area of the Oasis Flower, the Snipeagle is less likely to hit empty
  • Fixed an issue where quick use of the right click on Snipeagle [Guerrilla Tactics] caused the camera to be fixed and zoomed in.
  • Fixed the issue of [Mantis Razor] Enhanced [Bearing Overclock] Attack Speed abnormality resulting in too little damage
  • Fixed [Self-Exploding Gopher] preparation time abnormality issue
  • Warrior-type Cluckmech are more likely to attract enemy
  • Fixed the bug that [Stonelion Crossbow Turret] could not initially add attack power


Cluckmech Adjustment:
  • Self-Exploding Gopher: Power 1 → 2 Attack 30 → 65 intend 15 → 10
  • Mantis Razor: Power 15 → 14 remove [Eagle Chip Implant]
  • Earthworm Pipes: Significant increase in enemy range
  • Cowboy Cat: will attack from a safer location
  • Motorized Newt: Move speed 1 → 2



Enhancement Adjustments:
  • Sharp Razor:+4 Bleed damage, +25 Durability → +4 Bleed damage, +100 Durability




Thanks for playing our game! If you have any problems, welcome to join the Discord to give us feedback~
Discord: https://discord.gg/gJYQbQhdrx


Follow us to get more information:

Youtube: https://www.youtube.com/channel/UCDGj2ZIusSx2zqL6d9P-mSQ
Bilibili: https://space.bilibili.com/1900443024?spm_id_from=333.337.search-card.all.click

v1.0.7 Patch Update note 05/19

[h2]Hello!Hello!Hello!
[/h2]
hank [Animal Crusaders] for the positive feedback and suggestions! In this round of update, we have added the "In-game Viewing of Reinforcement Library" feature that many players have been complaining about! We have also fixed some of the issues that we received from you, and AlphaPup has received a brand new talent in this update!

In addition, other partners feedback bugs we are actively collecting and processing, you can also come to our live feedback problems & suggestions, thank you!
After discussing the guardian and trap cluckmech with you guys, we've been working non-stop to make adjustments, and this is currently the first round of trap optimization! We will continue to optimize them in subsequent patches! Stay tuned!

[h2]Here's what's new in v1.0.7 -[/h2]

  • Enhance interface adds [View Enhance Library] Function
  • Fixed the bug that [Gold Scarecluck] can't receive a bonus from [Capybara Stand]
  • Optimized Desert 1/3 to have map Infected Units off-site
  • Optimize text descriptions of some talents, Cluckmech, and characters
  • Optimized the problem of empty Snipeagle bullets
  • Fixed the bug that [Corn Snail King] locks 0 blood berserk after being killed in seconds at birth
  • Fixed the wrong bonus for strengthening [For the Greater Good]


Talent Adjustment:
  • Hedgehog Mech: AlphaGou gains 100% Damage Reflect +5% Damage Reflect effect for every 1 enemy defeated → AlphaGou and AlphaPups gains 100% Damage Reflect;


Cluckmech Adjustment:
  • Dogtooth Spikes: Attack Speed 2.86s → 2.22s
  • Poop Trap: Durability 50 → 75




Thanks for playing our game! If you have any problems, welcome to join the Discord to give us feedback~
Discord: https://discord.gg/gJYQbQhdrx


Follow us to get more information:

Youtube: https://www.youtube.com/channel/UCDGj2ZIusSx2zqL6d9P-mSQ
Bilibili: https://space.bilibili.com/1900443024?spm_id_from=333.337.search-card.all.click

v1.0.6 Patch Update note 05/17

[h2]Hello!
[/h2]
Thank [Animal Crusaders] for the positive feedback and suggestions!In this round of updates, following the optimization of [Attack] Attack, we have enhanced some of the too-weak enhancements in the [Attack Speed] [Crit Rate] keywords, in addition, we will continue to optimize them continuously in the coming rounds of updates! We also welcome feedback from the group!
In addition, other partners feedback bugs we are actively collecting and processing, you can also come to our live feedback problems & suggestions, thank you!
After discussing the turret class, we've been working hard to optimize the crossbow tower's enhancement library so that it can play better in the "early-mid game boss killer" role!

[h2]Here's what's new in v1.0.6 -[/h2]

  • Optimized the UI display of the battle preparation screen under the Hairtail screen
  • Fixed the bug where the talent [Chemical Expert] didn't take effect if the enemy had more than one element at the same time
  • Fixed the issue that [Blue Whale Turret] and [Polar Bear Turret] could not display 4-digit attack power in the lower left corner
  • Fixed the issue where Enhancement [Eagle Chip Implant] could not be added correctly
  • Fixed the bug that when the base has both Enhanced [Scorching Barrel] & [Tank Modification], the explosion can't be attached with Burn
  • Fixed some counter injuries that didn't record damage count
  • Fixed the issue where strengthening [Rampaging Beast] was the unique that didn't take effect
  • Fixed some text description issues
  • Further adjustments to the range of detection for warrior-type Cluckmech



Enhanced alignment:
  • Flash Bomb: Now it's the Unique enhance
  • Lubricant: +8% Attack Speed, +2% Crit Rate → +10% Attack Speed, +5% Crit Rate
  • Minitype Device: +5% Attack Speed, +15% Attack Speed if Barrack deployed→+5% Attack Speed, +20% Attack Speed if Barrack deployed
  • Bounty: Panther: +2% Attack Speed for every 5 enemies defeated → +5% Attack Speed for every 5 enemies defeated
  • Fist to Flesh: +5% Attack Speed, +50% Crit damage → +10% Attack Speed, +50% Crit damage
  • Lightweight Armament: +5% Attack Speed, +250 Health → +15% Attack Speed, +250 Health
  • Lightweight Material: +30% Attack Speed, -10 Attack → +35% Attack Speed, -10 Attack
  • Clover of Luck: +6% Crit Rate → +7% Crit Rat
  • Lucky Fire: Fire an additional special bullet on Crit hits, dealing 30 Damage → +4% Crit Rate, Fire an additional special bullet on Crit hits, dealing 30 Damage


Cluckmech alignment:
  • Beak Crossbow Turret: Added keyword [Attack Speed], removed keyword [Ammo Type]
  • Mirage Turret:Added enhance [Learning Ability], [Accumulative Strength], [Water Spider], and [Pangolin Armor]
  • Circus Chameleon:Add new keyword [Extra Ammo], remove keyword [Spawn Enhance]




Thanks for playing our game! If you have any problems, welcome to join the Discord to give us feedback~
Discord: https://discord.gg/gJYQbQhdrx


Follow us to get more information:

Youtube: https://www.youtube.com/channel/UCDGj2ZIusSx2zqL6d9P-mSQ
Bilibili: https://space.bilibili.com/1900443024?spm_id_from=333.337.search-card.all.click