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Towerful Defense: A Rogue TD News

Game Devs of Color sale!!

Hi, I am FVS, the solo dev behind Towerful Defense: A Rogue TD.

Today, I'm very proud to announce that the game is part of Game Devs of Color, an annual celebration that features new voices and games that connect an uplifting community of creators from around the world.

It's a challenge for a solo dev from a developing country like me to make and deliver a game to thousands of players globally. But thanks to your support, I've made it and will continue to do it again.

So, let's enjoy the game discount:

https://store.steampowered.com/app/2453610/Towerful_Defense_A_Rogue_TD


And also be sure to check out games from other creators in the event:
https://store.steampowered.com/sale/gdocexpo


Thank you!

v1.1.17 update notes

Hello, towerful defenders!

Thank you for your support, I’m still working hard to improve the game according to your feedback and add new content, features that I think you’ll love.

There’s more coming, and here are update notes for the latest version, v1.1.17.

- NEW: when your skills cost the tower's HP, the skills' cards now display exactly how much HP they cost
- NEW: tower Invt, it has a twist on tower bullet damage
- NEW: artifact ELYM
- NEW: Auto skill interval is now more precise with 0.2 second step
- NEW: custom Endless mode, now you can choose which cursed items you'll get in the Endless mode, you can choose to get none of them.
- REBALANCED: Mother Ship spawns less meteors in first Hostilities
- REBALANCED: limit effective % Money at 500%
- REBALANCED: limit effective Luck at 100
- REBALANCED: HISF now also -1 Max HP
- REBALANCED: NDLS now also -1 Armor
- REBALANCED: remove Blind Bless, BEEM, MASS (in that order) after wave 39, 49, 59
- REBALANCED: add Endless Curse I after wave 69
- REBALANCED: max chance a Glitchy appears is now 35%
- REBALANCED: skill enhancements will appear less after wave 19
- REBALANCED: enemies' HPs will grow significantly faster after wave 35
- IMPROVED: Dormant Power's English description (thanks, Hank Hill on Discord)

If you love the game, please leave me a review on Steam, it is huge motivation that helps me to continue working on the game and deliver more content.

Beta branch

Hello, towerful defenders!

As said in the previous announcement, I'm working on new features, contents, and improvements for the game.

It takes time to deliver an update that is fully localized and tested, but I know many of you are eager to hand-on those updates as soon as possible.

So, if you want access to the latest builds and possibly help me test them, let's follow this guide to opt-in the beta branch.

See you next time!

v1.0.26 [Hotfix] Update Notes

- Fixed bug related to Talent Points

v1.0.25 Update Notes

- Blndr tower now reveals stats at the end of the run
- Quantum Eraser skill won't cooldown anymore (because it can only be used one time per fight)
- Quantum Erase will cost much less HP to activate (in case your skills cost HP)