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Zoochosis News

PATCH NOTE #13

Dear Zookeepers,

We're excited to bring you patch #13 for the weekend! Enjoy your gaming, and rest assured, we're continuing improving the game.

Achievements:
- Fixed achievements not dropping correctly before the final stage.

Monsters & Mutations:
- Fixed a conflict between the monster transformation effect and the wallaby monster's vanish-reappear effect.
- Fixed an issue where healing darts wouldn't register if shot just before transformation.
- Fixed a rare bug where monsters would fall through the ground while trying to eat an animal.
- Fixed a bug where the mutated kangaroo would shift position during an attack, causing the mutant to teleport and finish off the animal.

Blood Collection:
- Fixed several bugs related to blood collection.
- Fixed blood indicators at the vet station.
- Fixed blood indicators at the enclosure terminal.
- Fixed blood indicators for the animals.

Environment:
- The gas cloud near the hippo now appears only when you're close to it and disappears when you walk away.
- The effect no longer triggers when you're far from the cloud.

Interactions & Objects:
- Fixed a bug with the quiet phone ring in the penguin enclosure and storage room.
- Fixed a bug where vegetable and herb briquettes couldn’t be picked up after finishing the tutorial.
- Fixed the vial delivery from Doc.

UI & Gadgets:
- Fixed a bug where the PDA screen would flicker.
- Fixed a bug where during a call with Lily via PDA, Paul’s gadget wouldn't be removed from his hands in the call montage.

Have a great time with the new patch, and we hope you enjoy the improvements! Thank you for your feedback!




With love,
Clapperheads team

PATCH NOTE #12

Dear Zookeepers,

We're back again today with a new patch! If you have any suggestions for improvements, please let us know.

Game Mechanics:
- Fixed a bug related to incorrect loading of current tasks during the tutorial.
- Added sequences for turning monsters fed with meat back into animals.
- Fixed bugs in some animal AI reactions during monster battles.
- Fixed hippo navigation around dug-out holes.
- Fixed flow issues when returning to the giraffes after the tutorial.

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Cutscenes:
- The "New Animals Unlocked" cutscene now only plays after finishing the first game.
- Fixed sound issues in the cutscenes for endings 6, 7, 8, and 9.
- Fixed sound issues in the cutscenes for endings 10, 11, 13, and 14.

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Interactions & Items:
- Fixed randomizer: Ampoule Boxes were empty in certain situations.
- Fixed interactions with fridges after the tutorial.
- Fixed a bug with the biometric lock on the large gate in the hub—you can no longer get stuck when interacting with it.

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UI & Visuals:
- Fixed the PDA inventory interface limit—no longer limited to 15 slots.
- Fixed minor visual bugs.
- Fixed kangaroo scream issues! 🦘




Thank you for all your comments and messages.

With love,
The Clapperheads Team

Patch Note #11

Dear Zookeepers,

We’re back with the 11th patch, and we’re always listening to your feedback 24/7. So, if you run into any other issues, remember—we’re here around the clock! We’re constantly working to improve your experience. Here’s what’s new in this patch:

- Fixed the bug with the biowaste filter—now it can only be interacted with in the hub, and you should no longer get stuck on platforms.
- Fixed some bugs with the meat grinder.
- The syringe no longer duplicates when drawing blood.
- The PDA inventory interface is no longer limited to 15 slots.
- Pressing and holding ESC now only opens the in-game menu once.
- You can no longer get stuck between Sara and the open locker doors in the hub.



With love,
Your Clapperheads team

Patch Note #10

Dear Zookeepers,

We’ve heard all your requests to fix achievements, and now all of them are fixed:

- Employee of the Month
- Husband of the Year
- Family Guy
- Love is...
- Horror Fan
- Detox
- Rescue the Animals

And as a token of our appreciation for your support and feedback, we’ve added a brand new achievement for you to unlock! 🎉

Thank you for all your feedback!

With love,
Your Clapperheads team

PATCH NOTE #9

Hey, Zookeepers!
We've got a fresh patch for you all! Here's what's changed and improved in this update:

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Bug Fixes:
- Mailbox: Fixed an issue causing the mailbox to not function properly.
- Meat Grinder: Resolved a bug with the meat grinder’s interaction.

UI & UX Improvements:

PDA Updates:
- Added indicators for new items in the PDA, so you never miss what’s new! 🆕
- Enhanced overall PDA UX to streamline the interface and navigation.
- Enclosure Terminal Widget: Improved sample status indicators (Blood, Feces) for better visibility when collected but not yet submitted. 🔬
- Vet Station Widget: Updated collected sample status indicators (Blood, Feces) when they are pending submission. 💉

Inventory Display:
- Fixed a bug where the player’s inventory in the PDA would display incorrectly if more than 15 items were present.



Thank you for all your feedback and support! Keep letting us know what can be improved, and stay tuned for more updates!

Your Clapperheads Team