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Vivid World News

💎 Demo Version 0.9.2.13 Update 💎

Hello everyone!

In this update, we've mainly made improvements to the UI to enhance playability.

[h2]UI Improvements[/h2]
  • Improved the difficulty in distinguishing between red and orange symbols.
  • Addressed issues with accidental clicks in the jeweler's selection menu.
  • Resolved problems with some fonts being too small and hard to read.


[h2]Bug Fixes[/h2]
  • Fixed an issue in the 2-player cooperative mode where exchanging units could cause the game to become unplayable.


Vivid World continues to improve by listening to your voices. We look forward to hearing more of your opinions!
(This is a machine translation.)

💎 Demo Version 0.9.2.12 Update 💎

Hello everyone, again!

I apologize for the frequent updates on the first day of the demo.

This time, we've made improvements to make it easier to check your party units. Please try out the party build to your heart's content!

[h2]UI Improvements[/h2]
  • Adjusted the menu button to not only view reserve units but also party units.
  • Modified so that clicking on a unit in the menu button displays detailed status.
  • Added a button to make it easier to check owned units in the three-choice screen.


[h2]Balance Adjustments[/h2]
  • Slightly reduced the HP of enemies appearing on the 7th floor of the "Transient Dream" dungeon.


Vivid World will improve by listening to your voices. We look forward to various opinions! (this is a machine translation)

💎 Demo Version 0.9.2.11 Update 💎

Hello everyone!

Based on your feedback from our SNS community, we have updated the demo to make it more enjoyable to play.

This update includes some balance adjustments, minor bug fixes, and UI improvements.

[h2]Gem Balance Adjustments:[/h2]
  • Reduced the cooldown of Gem Dragon Arrow from 6 to 4.
  • Reduced the cooldown of Iron Shield from 7 to 6.
  • Reduced the cooldown of Holy Shield from 7 to 6.
  • Reduced the cooldown of Heal from 7 to 6.
  • Reduced the cooldown of Rainbow Sword from 7 to 6.
  • Reduced the cooldown of Executioner's Ax from 7 to 5.
  • Reduced the cooldown of Ancient Amulet from 8 to 7.
  • Reduced the cooldown of Large Bronzite Shield from 7 to 6.
  • Reduced the cooldown of Sainly Robe from 7 to 6.


[h2]UI Improvements:[/h2]
  • Increased the font size of unit skill descriptions.
  • Increased the font size of monster skill descriptions.
  • Increased the font size of gem descriptions.
  • Increased the font size of accessory skill descriptions.
  • Increased the font size of orb skill descriptions.


[h2]Bug Fixes:[/h2]
  • Fixed an issue where the skill effect of the monster "Meow Boss" did not occur correctly.
  • Corrected a cooldown error for Dryad Sapphire.
  • Fixed a problem in multiplayer where some tutorials did not progress correctly.
  • Fixed an issue where unit voices might not play correctly upon victory.



Vivid World continues to improve by listening to your voices. We look forward to hearing more of your opinions! (This is a machine translation.)

DEMO version is out! Drop everything and play now!

Hello everyone!!

[h3]The long-awaited DEMO of a Party-Building Roguelike Vivid World is now out!!!🎉[/h3]

[h3]Please download from below:[/h3]

https://store.steampowered.com/app/3160290/Vivid_World/


The following are some features in this Demo:

  • 2-player co-op mode
  • Scenario from the early stages of the game
  • 22 Characters
  • 21 Gems
  • 41 Orbs
  • 9 Accessories
  • 6 Dungeon Events


Comments and bug reports are welcome at Asobism official Discord server!
We're really looking forward to hearing your feedback so that we can make the game even better!
We'd be over the moon if you could open a thread to discuss the game in the Discussion board too😁




Almost a year has passed since we made it open about the development of Vivid World.
We are so grateful to be able to share the joy with all of you who have been anticipating this moment,
and we will continue brushing up the game to its finest with the help of your valuable feedback!

Well... enough with the talking, it is time for you to delve into the world where Remulia and the Netherlanders await!
We hope you enjoy💎✨

[previewyoutube][/previewyoutube]

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【About the Demo】
Supported OS: Windows *macOS supported at the full release
Languages: Japanese, English, French, German, Spanish, Brazilian Portuguese, Russian, Simplified Chinese, Traditional Chinese, Korean
No. of Players: 1-2 Players
Controller: Not supported

TGS2024|Play the trial version from the venue!

Hello everyone!

Finally, the last day of the event has arrived!
We will be live streaming the trial version of the game from the Asobism booth at Makuhari Messe today 🎥
Please check it out before the release of the demo version😊

[hr][/hr]
[h3]🎥Live Broadcast Information🎥[/h3]
-------------------------------------
■Date & Time
Sunday, September 29, 11:00 -

Location:
Makuhari Messe Asobism Booth (Exhibition Hall 9~11, Indie Game Corner Booth No. 09-C17)

Live streaming destination:
Asobism official YouTube channel

Vivid World store page

*This sentence is a machine translation