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The Night Shift Update 0.2.60

Hey All,

A medium sized update today, so lets get to the hard stuff first. There was a pretty big issue that was blocking progress in a couple of areas - mainly quests and not being able to continue through Night 2 and sometimes even Night 1. After a few days of investigating, the issue was pretty deep and took some time to get to the bottom of it.
I believe its fixed now, and I have play tested it a bunch myself. If you do run into issues that stop progress, please reach out via Steam Discussion board, Discord, or *drum roll* the new website!

The website went live earlier this week, and you can check it out now. On top of the website, there is more exciting news which I hope to unveil in the coming days/week.



Read the patch notes down below.

[h3]Changes[/h3]
- Updated shoeboxes on Night 2 now stack and are the same type of box.
- Updated size of batteries so they fit the world more.
- Updated placement of batteries so they are slightly more obvious.
- Added more detail throughout the store.
- Added various item/objective item randomization.
- Added a slight glow for when the flashlight is off in dark areas.
- Decreased delay of the fade out at the end of a night.
- Decreased various timers that effect certain triggers.
- Removed light switch from garage.

[h3]Bug Fixes[/h3]
- Fixed the incorrect night displaying if you were to quit the first night and restart the game.
- Fixed the correct night number sometimes incorrectly showing on Night 2.
- Fixed the phone being interactable on Night 2 after already picking it up.
- Fixed the light outside the office flickering at an insane speed after you fix all breakers.
- Fixed quests not correctly updating.
- Fixed inventory showing again after placing a shoebox.
- Fixed interacting with the clock on machine more than once and getting stuck.
- Fixed a floating mannequin on a Night 3 shift.
- Fixed the opening level briefly showing before the intro sequence.
- Fixed being able to open a keycard door without a keycard.

Report any bugs or issues on the Discord, the Steam Discussion board, or website.
Follow The Night Shift on X/Twitter and TikTok.

Chat soon!
Marty

The Night Shift Update 0.2.51

Hey everyone!

Just a short and sweet one today. It was brought to my attention that there was an issue during the tutorial, which was blocking progress. I was able to fix it, and whilst doing so, fix a handful of other issues.

Read the full patch notes below.

[h3]Bug Fixes[/h3]
Fixed unable to open the first door if you close it.
Fixed three lockers being able to be opened.
Fixed not being able to pick up the phone after finding the flashlight and batteries.
Fixed being able to pick the phone up again and the first conversation occurs for a second time.
Fixed the phone ringing again when it shouldn't.
Fixed being able to see a garbage bag at the back of the garbage chute when opening it.
Minor performance and optimization improvements.

Report any bugs or issues on the Discord or the Steam Discussion board.
Follow The Night Shift on X/Twitter and TikTok.

Chat soon!
Marty

The Night Shift Update 0.2.50

Hey all!

Just a quick life update. These past couple of weeks have been a little crazy for me. My partner and I got a little ragdoll kitten, named Bug, he is 10 weeks old and in the past week has had two trips to the emergency vets. He is a trooper and is now living his best life.

Now for the update. There have been some updates to a few things that I hope will bring more atmosphere to the game as well as a few quality-of-life improvements and bug fixes.

  • I felt there was something missing with the storm. So, I spent some time trying to make a more realistic storm that can be seen from inside the storm. Keeping the original storm ambiance, I have added a closer thunder and lightning that I feel gives a better sense of the storm. The lightning illuminates the store at random times, so I hope this can assist in visibility or even just create more tense moments.
  • Whilst I added the option to retry shift when you died in the last update, none of your inventory would carry across and you would start without a flashlight. I have now updated this, some of the inventory you die with will carry across to your new life.
  • I have changed the layout of the changeroom in the women's section, the new layout should minimize getting cornered.

Read the full patch notes below.

[h3]Changes[/h3]
Updated changeroom layout.
Updated external lighting and fog.
Updated severity of storm.
Increased various texture resolutions.

[h3]Bug Fixes[/h3]
Fixed damage and death SFX being louder than they should be.
Fixed correct inventory showing when retrying a shift.
Fixed breaker switch emissions being so bright.
Fixed textures not showing up on various objects.

Report any bugs or issues on the Discord or the Steam Discussion board.
Follow The Night Shift on X/Twitter and TikTok.

Chat soon!
Marty

The Night Shift Update 0.2.48

Hey everyone!

I come bearing a handful of bug fixes and a support for Steam Recording!

[h3]Steam Recording Support[/h3]

If you haven't seen the announcement, Valve have released a new Steam Recording feature that is currently in beta. Once you have opted in to the Steam beta client, you will have access to a new feature that records gameplay. With this, the support I have implemented, puts markers at specific spots of gameplay.



On top of the markers, I have added a location description for each area of the store so you can easily know where you were when an event happens!



Now here are the full patch notes for the latest update.

[h3]Changes[/h3]
Added Steam Recording Support.

[h3]Bug Fixes[/h3]
Fixed alignment of some task names when showing.
Fixed sometimes garbage bags not registering for tasks.
Fixed restarting a shift not carrying inventory over.

Report any bugs or issues on the Discord or the Steam Discussion board.
Follow The Night Shift on X/Twitter and TikTok.

Chat soon!
Marty

The Night Shift Update 0.2.44

Hey all!

Happy Summer Sale! To celebrate The Night Shift is 20% off until July 12th! and... AND?! That's right, AND! I have put together an update to release alongside it. This update has a few couple small things, that I believe have a major impact on the game.

A quick rundown of the biggest changes:

  • Probably the biggest game changer, and just a basic feature that was missing (until now). The ability to retry the shift when you die. No longer will you have to repeat from the start again (but now that I think about it, let me know if a single life playthrough is something you would be interested in)
  • After reviewing some players feedback, it was noted that it is taking to long to get into gameplay. I have now updated the dialogue on night 1 and 2. Making it quicker to get into the action whilst delivering what is needed. This will continue to evolve over time, but for now, short and sweet looks best.
  • This is a fix, but I found some of the navigation for certain mannequins were just not there. I have made a pass over every shift and made sure mannequins can get everywhere you can🙂

Now here are the full patch notes for the latest update.

[h3]Changes[/h3]
Added more spooks.
Added a retry shift button when you die.
Added a note that pushes players to the area of the blue keycard.
Updated where the notes that start Beer Baron and No Smoking are.
Updated the story on night 1 and 2, removing a lot of unnecessary dialogue.
Updated appearance of some areas.
Updated the health icon to beat faster and turn red when on lower health.
Task list on night 2 is no longer added to inventory.
Decreased time task notification stays on screen from 6s to 4s.
Decreased the size of the task notification slightly.
Removed main menu background events... for the time being.

[h3]Bug Fixes[/h3]
Fixed navigation for mannequins in all shifts.
Fixed phone interaction on night 1 and 2.
Fixed ambient audio properly playing in all shifts.
Fixed garbage chute not opening.
Fixed some spelling errors in descriptions.
Fixed inspecting various items now correctly inspect them.
Fixed audio sometimes not playing on the main menu.
Fixed task list on night 2 starting clock off task instead of clock on.

The Night Shift is 20% off until July 12th!

https://store.steampowered.com/app/2468610/The_Night_Shift/

Report any bugs or issues on the Discord or the Steam Discussion board.
Follow The Night Shift on X/Twitter and TikTok.

Chat soon!
Marty