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The Night Shift Update 0.3.3

Hey everyone!

I have been working hard on new shifts, and very excited for you to get your hands on what's coming soon. For now, I have put together this update full of fixes and a couple of new things to discover.

[h3]Changes[/h3]
- Added physics items throughout the game.
- Added 2 new achievements.
- Updated visuals of interactable valves.
- Updated the visuals of outside.
- Updated how to place fire extinguisher's on to the empty cases.
- Updated placements of various lost fire extinguishers.
- Updated achievement icons.

[h3]Bug Fixes[/h3]
- Fixed playing the same three nights indefinitely when loading a saved game.
- Fixed various texts not being localised.
- Fixed the rare occurrence that lightning didn't work on shift 5.
- Fixed a fire extinguisher clipping some pipes on Shift 1.
- Fixed keycards reflecting light properly.
- Fixed the back of the bathroom sign clipping through geometry.
- Fixed the existence of a clothes hanger in the ground near the kitchen.
- Various performance and optimisation improvements.

Report any bugs or issues on the Steam Discussion board, the Discord, or the website.
Follow The Night Shift on X/Twitter.

Chat soon!
Marty





If you are still reading, here is a little sneak peak of WIP content. Things... seem a little off.


The Night Shift Update 0.3.12

Hey everyone,

After investigating an issue with saving/saved games, I was able to find and fix a couple issues with the saving system.
To note, this update won't fix existing incorrect night numbers or missing save slot images, these issues just won't occur with new saves.

[h3]Changes[/h3]
- Added a 'Game Saved' message when it is saving.

[h3]Bug Fixes[/h3]
- Fixed the shift number increasing when loading a previous save.
- Fixed shifts saving again when loading into that shift.
- Fixed images of saved games showing correctly.

Report any bugs or issues on the Steam Discussion board, the Discord, or the website.
Follow The Night Shift on X/Twitter.

Chat soon!
Marty

The Night Shift Update 0.3.1

Hey everyone,

I hope you're all doing well! Just a small update today, read all the changes below.

[h3]Changes[/h3]
- Added a map of the store in the office.
- Added unique descriptions for each post it note required to open for the safe on Night 3 or 4.
- Looking at the very first mannequin no longer explodes the light above the player.
- Updated a potential placement of the red keycard to make it more obvious.
- Updated default button for flashlight to be 'F'. This can be changed in the settings menu.
- Updated default controls for controller. More on this soon.
- Removed a couple of old notes that were missed last update.

[h3]Bug Fixes[/h3]
- Fixed the camera spazzing out when opening any drawer.
- Fixed the new notes of 'No Smoking' and 'Beer Baron' sometimes not starting their tasks.
- Fixed two garbage bags showing in the chute.
- Fixed the next objective not showing correctly after completing Training Manual task on shift 5.
- Fixed fire alarm buttons being interactable from the beginning of shift 5
- Fixed bathroom ceiling material not showing correctly on shift 5
- Fixed material of a game case with updated information.
- Fixed spelling error on a movie poster.
- Fixed some Post It notes not showing localised texts.
- Fixed a couple of post it notes related to the safe code showing incorrect numbers.
- Fixed various audio not being effected by audio sliders in settings.
- Various performance and optimisations improvements.

Report any bugs or issues on the Steam Discussion board, the Discord, or the website.
Follow The Night Shift on X/Twitter.

Chat soon!
Marty

The Night Shift Update 0.3.02

Hey everyone!

Just a quick one today, a couple of fixes and some changes. Biggest thing here is that Night 5 is now playable for everyone, I found an issue that would cause Night 5 to not load under specific situations.

For those who have the demo, I have updated it to the latest changes in the 0.3.0 update. Here you will see a number of improvements from gameplay to performance. You will be also be able to play the demo in the 12 languages that were recently added. On top of that, I have been able to decrease the file size of the demo by almost 1GB.

[h3]Changes[/h3]
- Added more notes and training manuals to interact with.
- Added the ability to unlock Ash Collector and Spirituous Scavenger achievements on Night 5.
- Updated various detailing around the storefront.
- Updated the demo with the new 0.3.0 changes.
- Decreased the file size of the demo.

[h3]Bug Fixes[/h3]
- Fixed Nvidia DLSS and Image Scaling settings not saving correctly.
- Fixed Night 5 not loading in certain situations.
- Fixed version text showing correctly on non 16:9 resolutions.
- Removed an old note that wasn't previously removed on Night 2.

Report any bugs or issues on the Steam Discussion board, the Discord, or the website.
Follow The Night Shift on X/Twitter.

Chat soon!
Marty

The Night Shift Update 0.3.01

Hey all,

This one is just a small update, coming in hot with a couple fixes, one of which blocked progression.

[h3]Bug Fixes[/h3]
- Fixed visuals of an interactable case not showing correctly.
- Fixed situation where you could not place pants on racks.

Report any bugs or issues on the Steam Discussion board, the Discord, or the website.
Follow The Night Shift on X/Twitter and TikTok.

Chat soon!
Marty