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The Night Shift News

20% Off - Steam Spring Sale!

The Night Shift is now 20% off during the Steam Spring Sale!

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The promotion ends with the Spring Sale on Thursday, March 20th.

Grab your copy here:

https://store.steampowered.com/app/2468610/The_Night_Shift/?curator_clanid=4777282

The Night Shift Update 0.3.57

Merry Christmas and Happy New Year everyone!

I hope you all are having a great holiday season so far! Before I get to the update notes, I want to add a little personal note.
Thank you for all the support this year, its been awesome seeing the feedback and responses throughout 2024.
Now unfortunately 2024, I had a few personal issues that delayed the development of more content a bunch of times, but I'm happy to say I am planning to drop more content early next year! I'm very excited for you to see what I have been working on, and what I have planned for The Night Shift in 2025.
This will be the last update of the year, as I will be having some downtime over the next week and a bit.
So if there are any issues you come across please reach out via the Steam Discussions or Discord, I will get to them when I'm back!

Now on to the update, I have put together a small update of fixes and updated visuals.
Most urgent thing here was the snowman present missing, making it almost impossible to get the achievement "Here's Frosty".
There are some other nice additions to the world, most notably is more Christmas decorations and the outside of the store has been given some love now.



Read the change log below.

[h3]Changes[/h3]
- Updated visuals of outside of the store.
- Added more Christmas decorations.
- Updated quality of cars on the first night.
- Updated quality of various electrical panels throughout the store.

[h3]Bug Fixes[/h3]
- Fixed clipping of a Christmas decoration near the entrance of the store.
- Fixed a light in the first hallway being on before you get to the hallway on night 1.
- Fixed Snowman present not appearing - related to the "Here's Frosty!" achievement.
- Fixed a missing electrical panel in the hallway.
- Various performance and optimization improvements.

Report any bugs or issues on the Steam Discussion board, the Discord, or the website.

Follow The Night Shift on X/Twitter.

Thanks for the wild 2024, and chat to you all next year!

Cheers,
Marty

The Night Shift Update 0.3.56

Hey all,

After investigating a couple issues that were raised, I found a pretty nasty issue regarding loading saved games. When loading a saved game, events would happen that shouldn't at that time, audio wouldn't play, and a bunch of other nasty stuff.
I found the issue, and fixed it.

A new addition to The Night Shift is that it now defaults to the same language as your steam client by default, as long as it is supported by the game (you can check what languages are supported in-game or on the store page).

Amongst other things, I have added a volume slider for mannequins specifically - whether you want to turn them up twice as much, or have silent mannequins stalking you, the choice is yours!

Now I know I said I would add a seasonal toggle in the new year, but I was doing other stuff in those areas and well... I added a drop down for seasons. There are a couple options here:
- No Seasons - Disables all seasonal content throughout the game until you change the setting.
- Seasonal - Enables themed content around the real life dates of those seasons (selected by default).
- Christmas - Enables Christmas themed content all the time, and allows you to get those pesky Christmas achievements even when the Christmas event is over.

Read the changelog below.

[h3]Changes[/h3]
- On the very first launch or if no saves are found, the game will default to the same language as the player's Steam client (if the language is supported, otherwise will default to English).
- Updated the demo loading to the main menu if attempting to load a level not included in the demo.
- Added option to change seasonal theme. These take into effect when loading into the next level.
- Added a Mannequin volume slider (only effects mannequin audio).

[h3]Bug Fixes[/h3]
- Fixed some dropdown menus missing the previously saved setting when opening the settings for the first time when the game is launched.
- Fixed triggers and radio audio not triggering correctly when loading into a saved game.
- Fixed the keycard and various other items being blurry when inspecting them.
- Fixed a gap in the floor in the maintenance area and near the warehouse door.
- Fixed losing reticule if placing a fire extinguisher by hand.
- Fixed "playing" status for Steam Timeline not appearing correctly.
- Various performance and optimization improvements.

Report any bugs or issues on the Steam Discussion board, the Discord, or the website.

Follow The Night Shift on X/Twitter.

Chat soon!

Marty

30% Off - Steam Winter Sale!

The Night Shift is now 30% off during the Steam Winter Sale!

[previewyoutube][/previewyoutube]

The promotion ends with the Winter Sale on Wednesday, January 2nd

Grab your copy here:

https://store.steampowered.com/app/2468610/The_Night_Shift/?curator_clanid=4777282

The Night Shift Update 0.3.55

Hey all,

This is a small update with a couple of soft lock, QoL and other fixes.

- There was an issue with mannequins not moving. I'm unsure how this started but I was able to fix it. So to confirm, the mannequins now move again.
- This is more of a backup fix, but for those with saves with a night number higher than 5 (which is the last night, currently). If you load into that shift and finish it, the next shift will be night 5 and the correct level. For example, this should be a fix for those with night 17, complete that night and your next saved game will be back on track!

Read the changelog below.

[h3]Changes[/h3]
- Added backup to corrupt saves with night levels too high (currently anything higher than night 5). If loading into a save with night number high than 5, on the shift completion will load into the next story level.
- Updated visuals of all glass materials.
- Updated visuals of office door.
- Updated visuals of on/off settings to minimize confusion on what's selected.
- Increased blueish glow around player when flashlight isn't equipped.
- Moved bottles required for "Beer Baron" to be a little more obvious.

[h3]Bug Fixes[/h3]
- Fixed mannequins not moving when they should.
- Fixed imperfections on tiled floor being too big.
- Fixed lights sometimes exploding when you haven't completed the breakers on night 2.
- Fixed artifacts showing on various objects in the change rooms.
- Fixed various jagged shadows in the later levels.
- Fixed vision text showing when opening the settings menu for the first time after launching.
- Various performance and optimization improvements.

Report any bugs or issues on the Steam Discussion board, the Discord, or the website.

Follow The Night Shift on X/Twitter.

Chat soon!

Marty