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EcoGnomix News

🌟 Join us tomorrow for an AMA on Reddit! 🌟

[h3]Hey everyone!

We’re excited to invite you to a special AMA on Reddit, happening on November 8th, at 4 PM CET! 🎮✨[/h3]



This is your chance to ask all those burning questions about the game: How did you come up with the game? How did you design the caves? Why are gnomes so little? Why Benjamin is so greedy? What is that weird bird at the end of the first biome? Or any other questions you might have!

How to participate:

1. Head over to this Reddit page: r/NintendoSwitch.
2. Drop your questions in the EcoGnomix thread.
3. Bring your fellow gnome fans along for the fun!

We cannot wait to see you there and answer all (hopefully) of your questions!

P.S. We're hosting a giveaway over on our Twitter profile (click here to jump to the post), in which you can not only with Benjamin's figurine, but a Nintendo Switch copy of EcoGnomix that just released Today! The steps are simple, and the prize is super tempting!

And if you're interested on playing the game on Switch, grab it in the eShop click! --> right here click!


https://store.steampowered.com/app/2473640/EcoGnomix/
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EcoGnomix is coming to Nintendo Switch on November 7th! 🌱

[h3]Get ready to dive into the enchanting world of EcoGnomix from anywhere you go! On November 7th, bring your gnome-city-building and cave-exploring skills to Nintendo Switch, where you can lead your gnomes to thrive and survive on the big screen or on the go.[/h3]



[h3]
Prepare to meet the quirkiest gnomes and help them turn their world into a thriving oasis, one adventure at a time! 🎮🧙‍♂️[/h3]

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Chase The Horizon with EcoGnomix!

[h3]EcoGnomix is taking part in the Chase The Horizon event at a -20% discount! [/h3]
For an entire week, from October 21st to October 28th, 2024, you'll have the chance to experience games at a special discount.

[h2]EcoGnomix [/h2]
A quirky mix of roguelite and city builder. Build a lively little city above, by looting mystical caves with a team of gnomes below! Use multiple runs to unlock upgrades and abilities to help your gnomes venture deeper into the dangerous underground.


[h2]Don’t miss out on this limited-time opportunity and Chase The Horizon with us![/h2]
https://store.steampowered.com/app/2473640/EcoGnomix//

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EcoGnomix Patch 1.1: Balance Update is here! 🌿✨

We’re happy to bring you our first update, filled with the highly requested balance changes along with fixes to the reported issues. We won’t make the intro too long, so you can jump straight into the full patch notes below and see what’s new!

NEW FEATURES
  • Added unlockable "Upgrade Bans" that allow players to choose upgrades to exclude from Helena's shop
BALANCE
  • Dry Canyon Boss now stays for 4 (up from 3) actions if it does not catch anything to devour
  • Dry Canyon caves with a "food" map icon now have an increased number of oases
  • Bug Rancher's bugs now yield 2 food when harvested (up from 1)
  • Bug Rancher price increased to 10 (from 5)
  • Reduced the number of bats spawned by Stringbloom (scorpion miniboss) from3 to 1
  • Selling a gnome now refunds 50% of the costs of its upgrades in addition to the base gnome cost
  • Scorpions can no longer attack flying gnomes with the "Flight Crew" upgrade
  • Bat Nests can no longer spawn in completely inaccessible locations
  • Increased the amount of "horns" dropped by bosses and minibosses
  • Increased the Bombergnome's base damage to 4 (up from 3)
  • Increased the damage on the Marksman's "Piercing" upgrade to 4 (up from 3)
BUGFIXES
  • Fixed an issue where players could get stuck in Helena's shop if stealing from her
  • Fixed a bug where Beaver Master, Alchemist, Bombergnome and Trapper would not work with the Socialite and Loner upgrades
  • Fixed an issue where players would be sent back to the tutorial expedition if they quit the game during the first return to the city
  • Stealing from Helena's shop is no longer possible during the tutorial
  • Fixed "Delivery Service" description showing incorrect numbers
  • Fixed an issue where statues could be built into the Warehouse in the city
  • Fixed an issue where buildings would not get refunded if the build menu was opened while placing them
  • Fixed an issue where it was possible to click a building hidden behind a UI button
  • Fixed an issue where it was possible to click the "Next Cave" button while a turn was in progress
  • Fixed an issue where the Trapper's traps would sometimes not react to newly spawned scorpions
  • Fixed an issue where "Fire Weapon"and "Exterminator" would not trigger if the gnome with the upgrade did not perform the last hit
  • Fixed an issue where changing resolution would not automatically change the UI scale
  • Fixed an issue where the Craftsgnome's "Tilebreaker" upgrade could yield basic wood in biomes 2 and 3
  • Fixed an issue where the game could get stuck if using the "Meat Shield" upgrade
  • Various localization fixes (typos and missing translations)

We can’t thank you enough for sharing your feedback and suggestions with us. We’re thrilled to shape the game based on your input, and we hope these new changes enhance your experience, letting you explore the caves in ways you’ve never imagined before (or maybe you did and suggested it :D)!

Yours,
Untold Tales and Irox Games

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Community News: Balance update in the works! 🌿

Hey there, fellow gnome enthusiasts! 🧙‍♂️🌱

First off, a big THANK YOU for being here with us for the launch of EcoGnomix! We hope you’re having a gnome-tastic time going through the caves and working for Benjamin…
Oops, did we say ‘for’? We meant to say ‘with’, of course, with Benjamin.

Now, we know some of you may feel like the difficulty is a tad too high, especially after the first biome. We’ve heard your feedback, and our team is hard at work on a balancing update to make sure your experience stays challenging but not as much as it was. We’re trying our best to deliver the update as soon as possible, so keep your eyes open for future news this week!

Remember, this game was made for you, the players, and we want to make sure you’re having all of the expected fun. That’s why we’d love to hear your feedback, opinions and suggestions, as they truly help us improve EcoGnomix.

And if you’re enjoying your time with us, don’t be shy – leave us a review, a thumbs up, or a few kind words. Every bit helps our gnome-filled community grow! 🙏

Cheers,
Untold Tales and Irox Games

https://store.steampowered.com/app/2473640/EcoGnomix/

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