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Gray Zone Warfare News

Patch 0.2.2.0 Live for Testing


Hey, GZW Community,

Patch 0.2.2.0 is now live on the public-experimental branch.

The patch brings many changes, ranging from AI enhancements/fixes to FPS drops and plenty more. The full changelog will be released when the patch goes live

Crashes

This build addresses several crash types, including GPU-related and shader compilation crashes. Please help us test it and let us know if any issues persist.

Key Fixes
  • AI floating in the air
  • AI locking on players without shooting/moving
  • AI suddenly appearing in front of the player
  • Being kicked from the server after reconnecting due to EAC errors
  • Textures failing to load properly
  • Audio malfunction after relaunching
  • FPS drops when using flashlights
  • Seeker of Change task which couldn't be finished if the player lost the collected sample
  • Issue causing players to reconnect to a different server and result in an Online Persistence Error
  • Radiation rising even after leaving the affected area
  • Issue allowing players to sprint indefinitely, while crouching
  • Reduced excessive head bobbing while sprinting

[h3]STEPS FOR TESTING & FEEDBACK FORM: https://forms.gle/MvS8HPYMYi8FNWVA6 [/h3]
Please read the instructions carefully and fill it out once you are done with the playtest.

[h2]Available servers[/h2]
  • EU West
  • US East
  • US West

[h2]Mode[/h2]
  • Warfare (PvEvP)

In this Experimental, you will have your live server progression, however, your live progression WILL NOT BE AFFECTED by playing in the experimental.

If you encounter a crash, please turn on GPU Debugging in the game settings.

[h2]How to join?[/h2]
  1. Go offline and online in Steam (via the Steam tab in the upper left corner).
  2. Right-click on Gray Zone Warfare and select "Properties."
  3. In the "Betas" tab, click on "none" ("Beta Participation" section) and select "public-experimental." server
  4. Update the game.

Feel free to discuss in the experimental-chat channel on our Discord. Playtest will last for a few days.

We appreciate your help and are grateful for your support!
MADFINGER Games Team

Leave Us a Review and Help Shape the Future of GZW

Hello, GZW Community,

Gray Zone Warfare recently received its first major update, Night Ops, transforming Lamang Island into a dynamic battlefield with a new day/night cycle and tactical gear. Players must adapt to an accelerated 2:1 day/night rhythm, using night vision goggles (NVGs), flashlights, and laser sights to navigate and strategize in the darkness, with each tool requiring skill to master. Since the update’s release, the game has also received five hotfixes, a patch, and recent AI improvements, which have been well-received by the community. Players can look forward to further improvements to the current version of the game in the upcoming year.

If you want to support the game’s development, please take a moment to share your experiences:

[h3]🔗 Leave a Review on Steam[/h3]

Your feedback plays a vital role in shaping the future of Gray Zone Warfare. By sharing your thoughts, you’re not only supporting the dev team but also helping refine the experience for everyone in the community.

Encountered an issue or have additional feedback? Reach out to us directly:

[h3]🔗 Submit a Support Ticket
[/h3]

Gray Zone Warfare recently received its first major update, Night Ops, transforming Lamang Island into a dynamic battlefield with a new day/night cycle and tactical gear. Players must adapt to an accelerated 2:1 day/night rhythm, using night vision goggles (NVGs), flashlights, and laser sights to navigate and strategize in the darkness, with each tool requiring skill to master.

Since the update’s release, the game has also received five hotfixes, a patch, and recent AI improvements, which have been well-received by the community. You can look forward to further improvements to the current version of the game in the upcoming year.

Thank you for being an essential part of this journey. Your support and insights truly mean the world to us!

Every Review Matters,

MADFINGER Games Team







Together We Made It: GZW Cracks Steam's Top 20 New Games of 2024

Hello, GZW Community,

We're happy to announce that Gray Zone Warfare, the first-of-its-kind seamless open-world extraction shooter, has been ranked among the Top 20 in Steam's Gross Revenue for 2024, according to the respected outlet The GameDiscoverCo.

[h3]We are incredibly thankful to the players who helped us to reach this achievement. [/h3]

With over 1 million base game units sold and 1.5 million total units in less than a year since its Early Access launch on April 30th, the game proudly stands alongside industry giants. To celebrate this success, we have released a new gameplay trailer showcasing the recent major update, Night Ops.

[previewyoutube][/previewyoutube]

“It is a testament to the dedication of the Gray Zone Warfare community and the team's relentless effort. We are truly grateful for all the support, but we still have a long way to go, as the game is currently only 20% complete. The upcoming year, 2025, with two major updates and global localization, will be a significant step for Gray Zone Warfare.”

– Marek Rabas, CEO / Creative Director of MADFINGER Games



Night Ops update & Recent Fixes


Gray Zone Warfare recently received its first major update, Night Ops, transforming Lamang Island into a dynamic battlefield with a new day/night cycle and tactical gear. Players must adapt to an accelerated 2:1 day/night rhythm, using night vision goggles (NVGs), flashlights, and laser sights to navigate and strategize in the darkness, with each tool requiring skill to master.

Since the update’s release, the game has also received five hotfixes, a patch, and recent AI improvements, which have been well-received by the community. You can look forward to further improvements to the current version of the game in the upcoming year.



What's Next for GZW?


Hear directly from our CEO and Co-Founder, Marek Rabas, as he shares his vision for the future of Gray Zone Warfare, his thoughts on the game's progress, what’s coming in the near future and more. Watch here:

[previewyoutube][/previewyoutube]

Every Move Matters,
MADFINGER Games Team

Catch the GZW: Holiday Special 2024 Stream on VOD

Hello, GZW Community,

Join Marek Rabas (CEO & Creative Director) and Jakub Vamberský (Lead CM) as they break down the latest hotfixes and patches for Gray Zone Warfare and its first major update—Night Ops. You’ll also get a sneak peek at what’s coming in 2025 and answers to the community’s most burning questions.

Dev Event footage will be released on our YouTube channel at a thematically appropriate time.

[previewyoutube][/previewyoutube]

If you haven’t already, check out the Night Ops Launch Trailer here.

Stay tuned for more updates from Lamang!

Every Move Matters,

MADFINGER Games Team

https://store.steampowered.com/app/2479810/Gray_Zone_Warfare/

Join the Holiday Community Stream to Discover GZW's Future

Hello, GZW Community,

We'd like to invite you to our Holiday Community Stream. Tune in this Tuesday at 6 PM CET / 12 PM ET on Twitch.

Our special guest for this stream is Marek Rabas, the CEO of MADFINGER Games and Creative Director of Gray Zone Warfare. He’ll join us to discuss the recent improvements and share our plans for GZW in the coming year.

Don’t miss this chance to connect with the dev team, learn more about the Night Ops update, and join in the fun.

[h2]What to Expect [/h2]
  • Overview of the recent improvements
  • Plans for 2025
  • Q&A
  • GZW Dev Event (PvE) – Find more details on our Discord server.





[h2]Highlights: Second Community Stream [/h2]

Missed the second Dev Event (PvE)? Watch the highlights here:

[previewyoutube][/previewyoutube]

We look forward to seeing you during the upcoming stream and hearing your thoughts.

Stay tuned,

MADFINGER Games Team