1. Gray Zone Warfare
  2. News

Gray Zone Warfare News

Devlog #6: Gear Fear, Exploration, and Quality of Life Improvements - Part 2

Hey, GZW Community,

In our ongoing mission to push the boundaries of tactical realism, we're raising the stakes and improving the overall player experience in Gray Zone Warfare: Night Ops. With a deeper focus on gear fear, exploration, and intelligent decision-making, the game is about to get more challenging and even more rewarding and thrilling. Every decision you make will have significance, and every piece of high-value gear you acquire will feel hard-earned and invaluable.

[h3]EXPAND YOUR TACTICAL OPTIONS: NEW WEAPONS, MORE CHOICES[/h3]


Having the right tool for every engagement is crucial, and your arsenal is getting a serious upgrade. We’re introducing new firearms, including the Colt 1911 and the AKS-74U, alongside the AK-Ratnik series (AK-12, AK-15, AK-19, and AK-308). These weapons come with attachments and modifications, allowing you to fine-tune them for any situation.

The AKS-74U will be available in the starter towns, offering players a reliable and versatile option that could quickly become a go-to weapon in the early game. Its compact design and effectiveness in close to mid-range combat make it ideal for a range of scenarios, allowing players to adapt to different challenges as they progress.



In the heat of battle, having dependable, close-range weapons is essential. That’s why we’re rebalancing shotguns and 9mm pistols to make them effective and formidable options in your arsenal. These enhancements will boost their viability in close-quarters combat, resulting in more dynamic firefights and offering you greater strategic flexibility tailored to your playstyle.

The introduction of new weapons and the rebalancing of rounds and ammunition create a wealth of options for players, prompting them to reevaluate their weapon choices based on ammunition types and engagement scenarios. Whether you're engaging at close range or preparing for long-range encounters, you'll have the flexibility to tailor your loadout to match the environment, ensuring you’re equipped for any situation that arises on Lamang Island.

[h3]INSPECT & CUSTOMIZE: 3D WEAPON INSPECTION
[/h3]


To ensure you’re fully prepared and ready before leaving the FOB, a thorough evaluation of your gear is crucial. The introduction of 3D weapon inspection allows you to examine every detail of your weapons and their attachments. Rotate and zoom in for a closer look, and assess your character in real-time to customize your loadout for optimal performance and style. This way, you can ensure your gear is tailored to suit your style and tactical needs before heading into the field.

[h3]IMPROVE COMBAT REALISM: ENHANCED ANATOMY AND BALLISTICS
[/h3]


With Update 0.2, every engagement with both AI and players should feel significant. We're enhancing tactical authenticity through improved ballistics, allowing bullets to pass through layers of skin, tissue, and bone. This creates more realistic and varied outcomes based on your shot placement, making every decision in combat impactful. For example, neck shots are now much deadlier, raising the stakes in every tactical encounter and giving you a stronger incentive to aim carefully and strategize your approach.

[h3]REBALANCE YOUR PLAY: MORE CHALLENGES, MORE REWARDS
[/h3]


Night Ops intensifies the tension between risk and reward, amplifying the concept of “gear fear.” Every encounter and bullet fired becomes critical because your hard-earned gear holds greater value, making the stakes higher than ever.

To enhance this experience, we're limiting the availability of some high-value gear. Powerful weapons, top-tier NVGs, and rare attachments will now primarily be earned through exploration, completing tasks, or defeating bosses. With vendors no longer providing an endless supply of weapons and ammo, you'll need to scavenge, explore, and strategize to acquire and retain the best loot.

[h3]GEAR UP WITH CAUTION: DURABILITY ADDS NEW TENSION
[/h3]
Durability mechanics are being introduced to your gear to enhance immersion and realism while encouraging a more tactical approach to combat and resource management. Over time, and especially in intense firefights, your equipment will degrade. For example, the more shots fired, the more components of your weapon will be affected and will eventually need replacement. Armor durability will also degrade with damage taken.

This system extends to NVGs and other critical items, adding yet another layer of tension. So, if you’re shot in the helmet, even your NVGs will sustain damage. In our upcoming Day & Night cycle devlog, we'll explore how durability affects nighttime operations.

Update 0.2 highlights the importance of meticulous gear management for survival in the field. With Update 0.3, durability loss will become even more critical, making your gear less reliable over time. Repairs will also be introduced in the update after 0.2. As updates roll out, mastering gear upkeep will be essential for your success and survival out there in Lamang.

[h3]ORGANIZE FASTER: STREAMLINED GEAR MANAGEMENT
[/h3]

To ensure you’re always mission-ready, we’re streamlining inventory management. In the upcoming update, you can filter and organize your equipment more efficiently, letting you get back into the action faster. Gear cases are essential for keeping your inventory neat and accessible, ensuring you're primed for any scenario without wasting time. However, they won’t be easy to come by—these rare cases will help you save valuable space in your inventory but will require effort to obtain. This means less time fumbling through your inventory, more time preparing for rapid deployment, and more time focusing on what matters: getting back into the action.

[h3]RED ALERT: DON’T OVERLOOK CRUCIAL INTEL
[/h3]

To prevent wasted time and incomplete tasks, we've added a bold red text warning and a red icon directly above your “Objectives” when key intel is missing. Additionally, a red icon will appear under “Active tasks” beside the vendor's face and right underneath the task's name. These alerts ensure you're fully prepared, avoiding costly oversights like forgetting tracers from Gunny or missing intel needed to retrieve gear after respawning, helping you complete your mission efficiently.


[h3]IMPROVE TEAMWORK: SHARED WAYPOINTS & BETTER COORDINATION[/h3]

Enhancing efficiency and cohesiveness within your squad is vital for tackling tasks and engaging with AI or rival factions. To facilitate strategic coordination, we’re introducing squad-shared waypoints, allowing your team to quickly identify and adjust meeting points for operations.

With improved minimap zooming and synchronized waypoints, communication within squads has never been clearer. Now, waypoints are visible to the entire team, not just individual players. This boosts situational awareness and empowers squads to make faster, informed decisions, leading to smoother interactions and more successful missions.

[h3]PROMOTE ACCOUNTABILITY: THE AGGRESSOR SYSTEM
[/h3]


The “Aggressor System” improves the quality of life for players by fostering accountability and reducing disruptive behavior, leading to a more enjoyable atmosphere for all. If a player kills or injures a teammate, they're marked as an aggressor and will lose the ability to loot their own body upon death. However, a nearby friend (even outside the squad) can loot the aggressor’s body without penalties and return the items, raising the stakes of friendly fire and encouraging more responsible gameplay.

This system is just the beginning. It lays the groundwork for a future "Rogue System," which will allow players to embrace more chaotic and unpredictable gameplay styles. We will be closely monitoring player feedback to refine and adjust this mechanic, aiming to streamline these systems while keeping disruptive players in check.

[h3]GET READY: DAY/NIGHT CYCLE DEVLOG COMING SOON[/h3]


These updates still only just scratch the surface. Our next devlog will explore the new day/night cycle, adding fresh challenges and opportunities as visibility shifts in the world of Lamang Island. Whether you’re hunting by day or navigating the darkness, every move carries weight and precision.

We’re also getting equipped to showcase the necessary AI enhancements that players have been calling for. We're tackling several key issues to improve AI behavior and responsiveness across the board, creating a more challenging, realistic, and engaging atmosphere in every encounter.

As we continue refining the game, your feedback will play a pivotal role in shaping these systems, so stay tuned for more updates as we make Gray Zone Warfare more immersive, challenging, and more rewarding. Stay sharp and keep your comms open—there’s more on the horizon.

Every Move Matters,

MADFINGER Games Team

https://store.steampowered.com/app/2479810/Gray_Zone_Warfare/

Catch Devlog 6 & Latest News on GZW – Live on Twitch Tomorrow

Hello, GZW community,

We invite you to join our upcoming livestream on Thursday, Oct 24th, at 1 PM ET / 7 PM CET on Twitch.

We’ll be diving into Devlog #6: Gear Fear, Exploration, and Quality of Life Improvements - Part 2, sharing new details on enhancements coming to Gray Zone Warfare with the Night Ops update, and answering your questions. The devlog will be published earlier that day at 11 AM ET / 5 PM CET.

While we won't be announcing a release date, we have a fun reveal at the start. We’ll also cover topics beyond the devlog, so be sure to join us from the beginning. You don’t want to miss it.


[h3]Join us on Thursday, Oct 24th, 1 PM ET / 7 PM CET on Twitch: https://twitch.tv/madfingergames[/h3]




We're committed to keeping the community updated right up to the launch of our first major update and beyond. Stay tuned for more info.

Every Move Matters,

MADFINGER Games Team

Hotfix 0.1.2.3 Now Live - Changelog

Hey Everyone,

As part of our ongoing efforts to optimize Gray Zone Warfare, we have identified an issue with Lumen’s Async Compute within the Unreal Engine that was responsible for a significant number of GPU crashes. This has now been resolved, resulting in improved system stability and a reduction in crash occurrences.

[h3]CHANGES [/h3]
  • Disabled Lumen's Async Compute within the Unreal Engine to prevent GPU crashes related to this feature.

While stability has improved, crashes may still occur. If they persist, try switching from FSR to DLSS or TSR, and enable GPU Crash Debugging in the game’s settings to assist our investigation (note that this may impact performance). When the Unreal Crash Reporter appears, please include details of your actions leading up to the issue and click “Send to Madfinger.”

As we add new content for the upcoming Night Ops Update, we're also continuously working on fixing crashes and improving performance to ensure you have the best experience possible.

We appreciate your support and welcome your participation in helping improve Gray Zone Warfare.

Every Move Matters,

MADFINGER Games Team

GZW NEWSLETTER

If you haven't signed up yet, you're missing out! Go HERE to sign up now!

What To Expect:
✅Latest #GrayZoneWarfare updates
✅Monthly Exclusive Dev. Interview
✅Creator's Corner: Highlighting top GZW videos by talented content creators
✅Fans Spotlight: Showcasing fan reactions of the month

Follow us on our socials for more updates and content:
Discord GZW Twitter Facebook Instagram YouTube TikTok Reddit

Watch the GZW: Operational Improvements & Feature Enhancements Livestream on VOD

Hello, everyone,

Watch our latest stream, where we unveiled the Operational Improvements and Feature Enhancements coming to Gray Zone Warfare in the Night Ops update and answered many community questions.

[previewyoutube][/previewyoutube]

For an in-depth look at the improvements, don’t miss Devlog #5 Part 1—read it here.

Stay tuned for Part 2 of the Devlog, and let us know what you think!

Every Move Matters,

MADFINGER Games Team

GZW Hotfix 0.1.2.3 Live for Testing



Hey, Everyone,

We’ve identified the potential cause for more than half of our GPU CRASHES. (However, there is still one more issue with upscaling causing crashes, namely while ADSing with a magnification scope.)

We would like to ask you for help once again. We need to test this change with as many different PC set ups as possible.

If you experience GPU CRASHES on live servers, please go to the experimental branch and try switching from FSR to a different upscaling method to see if you experience fewer crashes.

Note: Your performance may also be affected by this Hotfix.

Available servers:
  • EU West
  • US East
  • US West

Modes:
  • Warfare (PvEvP)
  • Joint Operations (PvE)


There are no reprosteps this time. Please play the game as intended, try to visit as many locations as possible.

[h3]We kindly ask you to SUBMIT YOUR FINDINGS IN THE FOLLOWING FORM: https://forms.gle/k3WCqVZ7Poie5x1k9[/h3]

[h3]How To Participate In Testing?[/h3]
  1. Go offline and online on Steam (via the Steam tab in the upper left corner).
  2. Right-click on Gray Zone Warfare and select "Properties."
  3. In the "Betas" tab, click on "none" ("Beta Participation" section) and select "public-experimental."
  4. Update the game.


The playtest will run throughout the weekend. We appreciate your help and support!

Every Move Matters,

MADFINGER Games Team