Brave Ones!
We’re thrilled to present a new entry in the Developer Diary!
For those eager to learn about the upcoming changes in the world of Singoru, we’re lifting the veil of mystery. This issue delves into the Monster Lords of the new "Chase" Mode, alongside new minions and weapons!
[h2]New "Chase" Mode Bosses[/h2]
[h3]The Fungus Collector: Curse of the Mycelium[/h3]
In the Mycelium’s shadowy depths, legends whisper of a forager who became one with the forest. Once a man who dreamed only of finding the rarest mushroom, he learned too late: the Mycelium tolerates no thieves.
His final memory? The ecstasy of discovering a scarlet toadstool flecked with gold. As his fingers closed around its fleshy cap—a click in the silence. The mushroom was part of a vast parasitic network, and in an instant, millions of spores flooded his veins.

Now, he "harvests" with mushrooms bursting from his flesh. The Mycelium stitches his body with white threads—a walking incubator. His movements jerk between unnatural swaying and sudden lurches. When he pauses, bomb-mushrooms swell around him. Spores swarm the air; if prey stays distant, he hurls venomous caps.
The Mycelium left him just enough mind to comprehend his fate, but not enough to resist. In rare moments of clarity, he weeps—tears devoured by the hungry fungus. He is both warning and trap: living bait for those who dare forage this wood.
[h3]The Owl Queen: Frostcurse of the Ridge[/h3]
Majestic and terrifying, the Owl Queen rules the Ridge’s snowbound peaks, where winds howl like lost souls. Legends claim she is the Creator’s forsaken child, cast into mortality for defiance. Her form blends beauty and monstrosity: feminine grace, piercing blue eyes, and claws that shred flesh like paper.
Her mountain-leopard pelts are a mockery of mortals who shiver in the cold. Beneath the furs, her body is feathered in snow-white plumes that radiate cold. Her staff is no mere symbol—it summons winter’s fury.

She greets travelers with a lethal game, twirling her staff to mesmerize before striking. Her attacks are cruelly elegant: hails of icicles, freezing whirlwinds, and breath that turns intruders into statues for her frozen gallery. Rumors say her palace holds dozens of ice-encased victims, faces locked in despair.
The Owl Queen is winter incarnate—merciless and unforgiving. If you hear the melodic chime of ice in the mountains… run. That’s her laughter.
[h2]New Weapon: Necromancer’s Staff[/h2]
This grim artifact is a staple of dark practitioners. A rope-wrapped wooden rod topped with a skull, its forehead branded by a blood-red pentagram. Dull crimson light flickers in its sockets—trapped souls stir within.
Such staves serve necromancers and witches as conduits to raise the dead. The more lives taken, the brighter the skull’s glow.

A single strike on the ground cracks the earth, summoning skeletons—warriors, peasants, kings—all equal in undeath. Their bones creak; green fire burns in hollow eyes.

But its true power awakens when soil is soaked in blood. Then, Skeleton Warriors rise—their scarred bones remember a thousand battles. Where they tread, poisoned blood pools.

Despite its crude appearance, the staff chills the bravest hearts: whispers of damned souls echo in its presence, and buried bones tremble at its approach. Spot a distant crimson glow at night? Turn back. A necromancer hunts nearby.
[h2]Final Notes[/h2]
Previously, we revealed the mobile inventory UI, the Portal tab, and new FoV settings for a more immersive experience. Today, we spotlight the Tavern interface.

Stay tuned—more awaits! Share your thoughts in the comments. Onward, Brave Ones!