1. Stronghold Kingdoms Starter Pack
  2. News

Stronghold Kingdoms Starter Pack News

New Warlords FAQ

https://www.youtube.com/watch?v=jO308gbCg8Q
Join the Stronghold Discord - https://discord.gg/u3ms8MK

In today’s video Firefly Studios developers Matt and Paul walk us through the last three months of production, covering everything from campaigns to code. These two senior members of the team were kind enough to take some time out of their day to reflect on recent builds, design decisions and advances toward release. This is followed up by a lengthy FAQ featuring the ten of the most commonly asked community questions covering a possible beta demo, graphical improvements, easter eggs and more!



Rest assured we will continue release more Stronghold: Warlords video updates over the coming weeks and months, while taking into account new social distancing guidelines. With development diaries, interviews and new trailers currently being crafted, we’ll continue to keep you up to date on the latest units, siege engines and buildings being added to game.



Warlords is our next mainline Stronghold title, a new strategy and simulation castle builder taking the series into the Far East for the very first time. Stronghold: Warlords will feature historical campaigns, unique strategy genre innovations and as always a memorable cast of characters. The game is currently available for wishlist and is on course for release later this year.

https://store.steampowered.com/app/907650/Stronghold_Warlords/

Romans: Age of Caesar Update

New Empire Map, Combat System and More!

https://www.youtube.com/watch?v=0reUy48H9t0
Play the Alpha!

We’ve just launched Combat 2.0, a brand new update for our co-op city builder Romans: Age of Caesar! This new update not only adds exciting and unique tactical powers, but also a completely redesigned Empire Map to secure make your impending domination over nearby lands. With key game revisions and balances added to the mix, Romans: Age of Caesar is growing into a thrilling multiplayer adventure spanning ancient Rome and beyond.



Watch as Natasha and Ben delve into exactly what this major new update brings to our alpha players, allowing alliances to survey their lands, trade routes and military advances more effectively than ever. On the barbarian battlefields they also discuss our brand new Troop Deployment System as well as Sabotage, an intriguing tactical power now available for your sieges and skirmishes. Both open up a curious range of unique ways to battle and will be a breath of fresh air for veteran Romans testers.



Combat 2.0 is just one of our planned updates coming to Romans: Age of Caesar over the course of the alpha. Every day we take on important community feedback and implement changes wherever we can, so if you’d like to help us make Romans the best city builder it can be then sign up today!

Simon Bradbury Interview

The Past, Present and Future of Stronghold

https://www.youtube.com/watch?v=m5CI9ch7b0U
Welcome to Stronghold Sessions, our new series on Firefly Studios' YouTube! These videos will be a selection of extended, unedited interviews taken from our '20 Years of Stronghold' documentary released alongside our initial Stronghold: Warlords announcement.



First up is Firefly co-founder and Lead Designer Simon Bradbury, a key architect on every Stronghold title to date. Here we discuss the early beginnings of Firefly Studios, development stories from the Stronghold series and even where Simon sees the games heading in the future after Stronghold: Warlords releases later this year.



Provided you guys enjoy the video there will be plenty more Stronghold Session interviews down the line. So if you're interested in hearing more extended interviews from our Firefly developers, including topics like art and production, then make sure you subscribe to Firefly Studios on YouTube with notifications turned on to catch the latest episodes as they release.

Military Campaign Demo

https://www.youtube.com/watch?v=y3z_cmfTfF0
We're back with more raw gameplay of Stronghold: Warlords, our upcoming RTS castle sim! Today's video showcases of our first full mission taken from the Chinese portion of our main single-player campaign, featuring legendary figure Qin Shi Huang and infamous rebel warlord Lao Ai.

So sit back and relax as Lao Ai's fort is decimated by player-controlled warlord attacks, Hwachas, Fire Oxen, classic Catapults and more in a devastating display of gunpowder-fuelled destruction! Combining our first ever use of gunpowder in the Stronghold series with some incredible historic weaponry and the new warlords system, this new demo should give you a flavour of things to come.



The demo also features new production chains and economy mechanics unique to Vietnam, China, Mongolia and Japan and firsts for the Stronghold series as a whole. Adding a fresh layer of resource and management gameplay has been a core goal since the start of development. So expect even more sim gameplay in the final release, as we continue to blend our two beloved genres of real time strategy and simulation.

https://store.steampowered.com/app/907650/Stronghold_Warlords/

Eco Campaign Reveal

https://www.youtube.com/watch?v=yeWC83jAJLk
It gives us great pleasure to reveal that our upcoming ‘castle sim’ Stronghold: Warlords will include a bonus economic campaign! Available at launch and featuring Warlord’s very own version of the Scribe, this six mission campaign will feature feudal events, weather and unique objectives.



Stronghold: Warlords will feature several single player game modes, with the main story split between our combat-heavy military campaign and the more city-builder focused bonus campaign. The full four-part historical military campaign will be set across ancient Vietnam, China, Japan and Mongolia, with players balancing between castle besieging and economic gameplay to succeed over 24 missions.



Alongside this there will be a new ‘Path of Peace’ bonus campaign centered around castle building, resource gathering and reacting to feudal events. With the ability to boost or crush a player’s popularity, events will change fortunes with the coming of monsoon rains, lightning storms, bandit attacks, wildfires, festivals, typhoons and more!



Players will have to make the most of Warlords’ new castle sim mechanics to battle against thinning food supplies, accidental gunpowder explosions, local bandits and revolt from their own peasants. Temples must be built to produce Spirit, Hovels created to house castle dwellers, farms to feed and tailors to clothe them. In addition players will be able to show their true colours with feudal entertainment and torture devices available to instill love or fear in the hearts of their subjects. If all else fails tax, torture or treat peasants to adjust their mood accordingly!

https://store.steampowered.com/app/907650/Stronghold_Warlords/