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WANDERER: Broken Bed - REMASTERED v0.10 - Beta Testing πŸ’š



[h3]⭐ Hello, our dear students!⭐[/h3] We have the release of our anniversary v0.10 build of WANDERER: Broken Bed. That means we're even one step closer to an early access version on STEAM πŸ”₯ As promised, we're doing the REMASTERED version in several stages, and this is the first of them - a complete prologue! The game is currently in beta testing to get even better for you ❀️

https://store.steampowered.com/app/2485860/WANDERER_Broken_Bed/

We had a WIP build coming out recently, so some things might seem familiar. As this was just a small demonstration of these changes, we'll explain the basics using v0.9 Christmas Gift as an example. The biggest and most important thing is that the code had been written from scratch for the new versions.

General changelog of v0.10 REMASTERED - Part I:
- New UX/UI interface
- New potioncraft lesson with recipes
- New quest "Dungeons and Swords" with a quest dungeon and book mini-game
- New quiz
- 11 quests of prologue: 4 main quests, 3 side quests ΠΈ 4 character quests
- Hints at each stage of the quest
- Mini-games with simple rewards

Read more details below πŸ‘‡



πŸ“œ Quests
The new version contains 11 prologue quests, including quests with lessons and dungeon. There are less of them, but there’s a QoL improvement in the form of a hint about the current stage of the quest.

βš—οΈ Mini-games
There are now no schedules or infinite mini-games - they now only appear during quests.



πŸ’€ Dungeon
Completely redrawn dungeon hub, more colorful and detailed. Also made the interface for potions and runes (will be added in the next build).

βš”οΈ Fighting
Completely redesigned battles, with rebalancing of enemies and maps. New and improved visuals - the interface and code of the dungeon has become simpler and more readable.



🏰 Locations
Small changes in the locations - updated the details and flooring on courtyard locations, as well as rearranged some quest items.

πŸ–₯️ Interface
Looking at any of the screenshots of the new build, you can clearly see that the interface has been completely redesigned in a more minimalistic style, and the UX has been improved.



Support us the usual way by adding WANDERER: Broken Bed to your wishlists πŸ’—
Join our Discord channel for more news, we share more details about the current testing there

https://store.steampowered.com/app/2485860/WANDERER_Broken_Bed/

Check out our memes + We need your help πŸ™



πŸ‘Ύ Cheers to our favorite TopHouse fans! πŸ‘Ύ

You thought we forgot about April 1st, right? Let's just say that our studio is against name-calling (nobody's a fool), but we love to poke around. That's why today we decided to give you a chance to laugh again, but important information first ✨☝️

As you know we make good games for you and your friend 😏 We would like to mention that there are people behind every dialogue, every mechanic, every artwork. Thus, we want to ask you remember what good things you know how to do and fill in one form πŸ’š

πŸ“ If you're ready and eager to help us in any way you can, this is your chance: click

πŸ”₯ IT IS TIME FOR MEMES RIGHT HERE πŸ”₯











From the bottom of our hearts, just for you to make you smile πŸ’š

Also, a new WANDERER: Broken Bed with a bunch of new stuff coming soon. While you're waiting, don't forget to add it and our other projects to your wishlist, no problem for you but we'll be very happy πŸ’˜



ALL OUR GAMES HERE

DEVLOG: New Mechanic of Potioncraft Lesson βš—οΈ


[h3]✍️ Well, well, well, did everybody prepare a double sheet of paper? ✍️[/h3]

Today we have a new lesson - we're going to look at one of our old-school mechanics in our game. The potioncraft lesson is something our players have been familiar with for a long time. By the way, let's check your homework: did you add WANDERER: Broken Bed to your wishlist?

https://store.steampowered.com/app/2485860/WANDERER_Broken_Bed

What potioncrafting looked like before:

- Match-3 (or three-in-a-row) mechanic in which all you had to do was connect three identical elements.
- The player received a mark for the activity after successfully collecting the right elements on time.



We will now explain why we decided to change it originally:
1) We were not happy using this mechanic because our wanderers were not getting proper potions training;
2) We also pay attention to feedback left on our social media and Discord;
3) Previously a student would only receive a grade for the lesson, but now they will see the results of their work immediately in their inventory;
4) It connects the lesson with the rest of the mechanics inside the game - potions can be used in battle, in trade, and maybe even when talking to girls 😏

What it looks like now:

- We have completely rejected the previous iteration. By rewriting the code, we also make to make this lesson more interesting.
- There are different elements and recipes. You combine the ingredients below according to them and the potion is ready to go!
- The player can make and get different potions (in the future). What you create with the basic instructions moves to your inventory 🀩

The recently released WIP Build partially implements this feature. We are just introducing it and will improve it further later πŸ”₯



Well, that's it for today! We hope you had time to write down all the material of the lecture. See you soon, keep learning this material and take it right back to your wanderings πŸ’ž

https://store.steampowered.com/app/2485860/WANDERER_Broken_Bed

DEVLOG: Preparing a New Artbook!


https://store.steampowered.com/app/2485860/WANDERER_Broken_Bed

[h3]πŸ”₯ Hi-hoops! πŸ”₯[/h3]
Recently we told you that a REMASTERED version of our game is in full swing. We are slightly altering character designs, moving to a new code architecture... In general, there is a lot of work πŸ‘¨πŸ»β€πŸ’» But there is something else…



Looks familiar? We're preparing a new artbook for WANDERER: Broken Bed! Updating current information, and making a super duper design. We are sharing some of its new pages with you 🀩



πŸ’š Just like that! The updated artbook will be coming out in April/May. Let's get ready together, so you wait for the new build and artbook for now too. See you soon!

https://store.steampowered.com/app/2485860/WANDERER_Broken_Bed

https://store.steampowered.com/app/2814150/WANDERER_Broken_Bed__Digital_Artbook

We search new translators for our games 🌍



✌️ Hey, everybody! ✌️
Today is our search day, our β€œwanted” day. We are looking for volunteer translators for our games! While we are a developing studio, but we really want to please you with quality games, so we have a couple of criteria:

- English B2 and above;
- Time for translation (7 hours a week)
- Native speaker

We can't pay for the full translation of our games yet, but we can please our dear translators with various bonuses: latest builds, Steam-keys, DLCs, artbooks, wallpapers, etc.

If you show yourself well, we can even offer you a small payment or other vacancies with us!



❗️ Required languages:

- German
- Polish
- Italian
- Chinese (Simplified/Traditional)
- Japanese
- Korean
- Thai

⚠️ If you have a great desire to translate into your own language that is not listed, you can still write to us.

πŸ“ Fill out our survey: Link