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FatalZone News

Early Access | Hotfix #4


Attention, survivors!

We have prepared a number of minor in-game changes. First of all, they concern bug fixes.

List of changes:
  • Toxic Grenade
    The electric zone effect has been replaced with a toxic one.
  • Spear and Wrath of Ares evolution
    Temporarily disabled the effect of all skills, perks and mutations on the AoE parameter of this weapon.
  • Molotov Cocktail
    Removed the grenade sprite that appeared with a Molotov cocktail bottle.
    The projectile and its effect disappear when the projectile "explodes".
    Fixed some zone effects missing after projectiles explode.
  • Shock Grenade
    Fixed some zone effects missing after projectiles explode.
  • Stun and Weaken status effects
    Fixed the display time of the effects.
  • Toxic bolts
    Fixed effect display time.
  • Grenades
    Fixed a bug that caused grenades to not damage all zombies in the target area.


As always, we look forward to hearing from you on the game’s Steam community page and on our official Discord server!

Early Access | Update #1


Attention, survivors!

We've been following your feedback and ideas for improving FatalZone and were hard at work not only fixing bugs but also adding new content. Finally, we're excited to bring you the first update, so here’s its list of changes:

New features:
  • Added a notification log so that you never miss one of the following:
    - the start of an evacuation;
    - resource pickups;
    - unique character perks activation;
    - interactive points spawning;
    - resource containers popping up on the current map;
    - appearance of a skill-granting mark.
  • Added interactive point mechanics. These are zones, upon entering which you will encounter additional enemies.
    So don't stand still anymore! Explore locations during raids to level up your character and return to base with even more resources!
  • New navigation system — radar!
    - arrows have been replaced with icons pointing towards nearby crates;
    - the distance to an object can be determined by the corresponding icon’s size: the farther away an object is, the smaller its icon will be;
    - the scale around the icon indicates the remaining time before the object will disappear;
    - use the E key to turn the radar on and off.

    This is how it looked like before.



    Now the radar looks like this.



  • Added containers with more resources than crates. These have a unique appearance and come in several sizes that affect the number of resources inside. They can also hold multiple resource types at once.
  • Added unique containers that can hold skills. Note that you can’t evolve a skill with such containers, and that they will stop spawning once all of your skills reach max level.
  • Leveling up the Infirmary building now provides new bonuses:
    - at level 2, a Healing Dome will spawn at the EVAC Zone and heal 50 HP every 0.5 seconds on player contact (the dome disappears alongside the evacuation point);
    - at level 3, the dome will also stun and repel enemies. Its stun duration is 5 seconds;
    - at level 4, a chest with a parachute icon will appear at the EVAC Zone. Note that it will also disappear alongside it!



  • The "Survivor" class now has the unique "Ghost Chance" perk: upon receiving lethal damage, if the Merc has no resurrection charges, they will become invulnerable for 20 seconds. Pick up a first-aid kit or heal under the EVAC Zone Dome during this time to survive. Otherwise, the character will die, and the raid will fail. Once the perk is activated, an icon and a scale showing the time remaining will appear above the character.
  • The "Scavenger" class now has the unique "Uncontrolled Magnetism" perk: when activated, all experience spheres, amplifiers, and resources on the location will be instantly collected. The perk triggers once every few seconds and doesn’t affect chests, interactive and evacuation points, or resource and skill containers.
  • The Veteran class now has the new unique "Fire Shower" perk: once every few seconds, the character receives a Hellfire drone with a unique appearance. Picking up two drones will prolong the skill's duration.
  • A sound was added when activating the Tank class’s temporary shield.
  • Enemy changes:
    - Fireman’s fire protection was raised from 0 to 50%;
    - Brigade Commander’s fire protection was raised from 0 to 100%;
    - Policeman’s shotgun shell color has been changed;
    - Spitfire’s shell color has been changed from green to red, plus a bug that sometimes rendered their shells invisible has been fixed.


Misc changes:
  • Evacuation:
    Changed the effective zone from a rhombus to an ellipse so that it matches the visual representation.



  • Chests:
    Fixed a bug that sometimes prevented the game from being paused when opening a chest.
  • Mutations:
    Fixed a bug where the Merc’s stats did not immediately take any received penalties and mutations into account upon leaving a raid.
  • Level Ups:
    The "Refresh List" button can now be selected with the keyboard by pressing the S or the downward arrow keys.
  • "Home Run" Skill:
    Fixed a bug that caused the main projectile’s fragments to hit the same target;
    Reduced the number of projectile splits from 2 to 1.
  • Katana and Spear:
    Fixed a bug that caused the weapon to miss its target.
  • Steam Achievements:
    Fixed a number of issues with unlocking certain achievements.

Plus some other minor fixes!



We’d like to thank you for your patience and active support, and hope that you’ll stick with us to see FatalZone’s future unfold!

We also want to remind you about a great bundle for fans of horror and mystery.
20 Minutes Till Dawn — Fight off Lovecraftian monsters to make it through the night. Choose your hero from a long list of characters, unlock over 50 different upgrades, and strive to survive in this difficult battle against eldritch evil!

https://store.steampowered.com/bundle/36018/Dawn_of_Zombies/

Winter sale 2023 in Steam has already started!



The end of the year is just around the corner and the holidays are fast approaching, which means a dressed-up Christmas tree, lots of presents, and a long weekend!
In connection with the beginning of the winter sale in Steam we have a great offer for you - until January 4 you can buy the game with a discount of 20%!

https://store.steampowered.com/app/2488510/FatalZone/



Also other games of our publishing house participate in the sale. Be sure to buy them at a discount, because it's a great opportunity to spend the holiday weekend in exciting and interesting games!

https://store.steampowered.com/app/1596730/Dynopunk/

https://store.steampowered.com/app/1272160/The_Life_and_Suffering_of_Sir_Brante/

https://store.steampowered.com/app/1307690/The_Darkest_Tales/

https://store.steampowered.com/app/1294880/Blind_Fate_Edo_no_Yami/

https://store.steampowered.com/app/1146600/For_the_People/

https://store.steampowered.com/app/1546060/My_Summer_Adventure_Memories_of_Another_Life/




Join our Discord server today: https://discord.gg/BZwCAS2Vma

Follow us on Twitter: https://twitter.com/games101xp

E-mail: [email protected]

Early Access | Hotfix #3


Attention, all survivors!

First and foremost, we would like to thank you for your patience and understanding! We are hard at work to not only fix and improve the game, but also add new content, and right now we are ready to present you hotfix #3. Another update will follow after it, but for now we offer to familiarize yourself with the current list of changes that includes fixes for certain in-game issues and balance adjustments.

List of changes:

Balance
  • "Machine Gun" Drone:
    Fixed the drone missing when firing.
  • Bat:
    Number of projectiles at Rank 10: 1 ⇒ 3.
    Physical damage at Rank 10: 20 ⇒ 23.
  • Shotgun:
    Number of projectiles: 8 ⇒ 12.
    Bullet spread angle increased x2.
  • Katana:
    Number of projectiles at Rank 10: 1 ⇒ 4.
  • Crossbow:
    Projectile size at Rank 10: 1 ⇒ 1,5.
  • Spear:
    Cooldown time: 2,7 ⇒ 2.
  • Shock Grenade
    Damage: 0.1 ⇒ 1.
  • Home Run:
    Damage: 60 ⇒ 50.
    Cooldown time: 3 ⇒ 3,3.
    Number of projectiles: 2 ⇒ 1.
  • One vs. All:
    Damage bonus: 5% ⇒ 1%.
  • Bankai:
    Corrected the in-game description: the chance to destroy all enemies with the third attack is 0.1% instead of 5%.
  • Ball Lightning
    Damage: 0.1 ⇒ 1.
  • Dragon Armor:
    Changed the incorrectly displayed stats at different ranks, up to Rank 10.

Optimization
  • Altered zombie wave spawning mechanics;
  • Changed the number of Zombie Scientists in the rings surrounding the player;
  • Refactored the collision system;
  • Disabled the rotation animation for the Bat and Shrapnel Grenade projectiles;
  • Simplified the Stun, Burn, Weakness, Home Run, Frag Grenade, and Molotov Cocktail effects;
  • Implemented minor changes to the way other effects are displayed;
  • Optimized grenade trajectory calculations and the sample collection requirement check;
  • Adjusted item picking area;
  • Increased item pickup distance. Samples will also no longer rotate around the character when activating the Super Magnet at low FPS.

Other fixes
  • Fixed a bug that allowed gaining multiple levels in the same skill at once instead of one;
  • Removed ambient objects from EVAC zones;
  • Reduced the exploding zombies' running speed;
  • Changed the way effects are displayed, preventing them from overlapping with the enemies and player character;
  • Fixed the gameplay not pausing when opening the chest window;
  • Fixed the display of the weapon and armor stat lists when improving them in the Workshop;
  • Fixed a bug that could still cause the reload speed bonus to exceed 100%. The minimum time between shots is now 0.4 sec.;
  • Fixed grenade puddles causing damage multiple times;
  • Fixed a bug that caused grenades to inflict damage not only at the point of impact, but also along the entire flight path;
  • Fixed a crash when destroying crates with the "Machine Gun" drone skill;
  • Fixed a bug that prevented the skill selection window from being displayed when gaining several levels in a row;
  • Fixed a mortar bug, which caused new effects to be spawn every time the skill is triggered, increasing system load;
  • Fixed certain skills dealing damage more times than intended.

We also make haste to announce that Survivors can once again reunite with a new FatalZone bundle!
The Viking Zone bundle is intended for the fans of Vikings and Scandinavian mythology!
Nordic Ashes: Survivors of Ragnarok is a game where you can become a mighty warrior fighting a variety of monsters, from seemingly helpless minions to epic bosses. Unlock new weapons and skills, upgrade your stats with constellations to protect your kingdom from its enemies!

https://store.steampowered.com/bundle/36824/Viking_Zone/

Steam Autumn Sale 2023 is here!

Survivors!

We are honored to be nominated for the Steam Awards 2023 and would be incredibly grateful if you could vote for us in the "Best Game You Suck At" category.
Thank you so much for your support!

https://store.steampowered.com/app/2488510/FatalZone/

Additionally, the Autumn Sale 2023 has started on Steam, and many of our titles are currently on sale. Be sure to get them at a discount, for now is a great time to fill your library with even more good games!

https://store.steampowered.com/app/1596730/Dynopunk/

https://store.steampowered.com/app/1272160/The_Life_and_Suffering_of_Sir_Brante/

https://store.steampowered.com/app/1307690/The_Darkest_Tales/

https://store.steampowered.com/app/1294880/Blind_Fate_Edo_no_Yami/

https://store.steampowered.com/app/1146600/For_the_People/

https://store.steampowered.com/app/1546060/My_Summer_Adventure_Memories_of_Another_Life/


Join our Discord server today: https://discord.gg/BZwCAS2Vma

Follow us on Twitter: https://twitter.com/games101xp

E-mail: [email protected]