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Assault Android Cactus News

Holly t-shirt available for a limited time!

Check it out now, only one week left to order!



We're running a teespring campaign, where orders are taken over a fixed period and at the end, they all get made and sent out to everyone. That means this may be your only chance to nab one unless there's enough demand to re-run this campaign.

Reserve your Holly t-shirt now!

Note there are six shirt types, three mens/unisex and three womens cuts, and the colour varies by shirt type, so check sizes and options carefully!

Personally I'm really happy with the art and am looking forwards to getting my hands on one of these myself, but we're open to feedback, and I'd like to continue doing designs of all the other Androids if things go well.

08.04.16 Update



Features
  • when using the AI Players EX Option, Androids will randomly select from their unlocked costumes


Fixes and Changes
  • Linux and OSX now use SDL2 for input (recommended drivers for OSX users with xbox gamepads are https://github.com/360Controller/360Controller/releases )
  • Fixed minor visual artefacts that occurred when transitioning from the after tutorial cut-scene to Android Select with more than one player
  • Adjusted Venom's hitbox to prevent cases where some weapons would not reach him correctly in some circumstances
  • Fixed even more edge cases to Liquorice's teleport attack
  • Made enemies in Centrifuge less likely to get delayed outside the game space on spawn
  • Low graphics setting now disables reflections but leaves Image Effects on. Image Effects affect the look of the game and have a low performance hit, but can be disabled manually
  • Fixed bug that could occasionally result in the leaderboard scores displaying incorrectly on the Stage Clear screen
  • Restored the Witchbeam video on the Attract sequence in Linux (had been deliberately disabled in the previous release)
  • Tweaked an environment texture in Zone 3

04.04.16 Update - new language support + weeklong deal!



We're proud to now offer language support for French, Italian, German, Spanish and Japanese! To celebrate we're on sale for the next week so we'd really appreciate it if you spread the word! This update also integrates improvements made during Playstation 4 development, including improved art, clearer UI on Boss Battles and various fixes and tweaks.

Our Demo has also been updated.

Features
  • Language support for French, Italian, German, Spanish and Japanese - language will be set automatically if your Steam client is set to one of these languages and can be overridden with the per game setting. It can also be changed in-game using the options menu
  • new Shiitake level enter animation
  • Boss Vitality bars show damage taken and spark on hit
  • Peanut has an unlockable hat
  • All Androids have unlockable 'metallic skins'
  • New audio for Holly's Mega Seeker weapon
  • New texture for Holly's Cannonball weapon
  • New texture for Aubergine's Helo control device


Fixes and Changes
  • Fixed edge case were it was possible to break certain enemies if they were killed on the same frame their laser initialised
  • Justice's shields have been given a different colour and don't flash on damage to better indicate their bullet blocking nature
  • Improved Justice's cutting laser effect
  • Improved smoothness of Starch's Micro Missiles at high framerates (60fps+)
  • Improved blue Shut Down rings - now handle large and small enemies better
  • Venom's fluid hazard in his final phase has a damage radius reduction
  • Adjusted Holly's Mega Seeker behaviour in certain boss related situations
  • Powerup icons are now visible through walls and characters
  • Fixed edge cases where Liquorice's Vorpal Blade could leave her out of bounds
  • Singularity distortion effect finally looks correct on Linux
  • Increased controller support
  • Overall performance increase, specifically in a number of bottleneck scenarios
  • General bug fixes and improvements

Physical Collectors Edition of Assault Android Cactus

as indie developers we weren't expecting to see our game shipped out in a box, but here we are!



We've teamed up with IndieBox to bring Assault Android Cactus to meat space in March as a limited run physical Collectors Edition box, complete with printed colour manual, soundtrack on an actual CD, the game on USB as well as Steam Code for the Soundtrack Edition and exclusive physical collectables.

IndieBox is a subscription service that sends out boxed copies of high quality indie games each month but you can sign up for just the one month if you'd like. Check out their site to see some of the games they've covered in the past and the sort of things they include in the box, but if you're after ours, make sure you get in before the 18th of March!

19.10.15 Update - small fixes



Features
  • Spectre texture improvements
  • Embryo, Vespula and Justice interpolate their motion better
  • Minor internal performance improvements
  • Mouse and Keyboard users in co-op can locate their character with the Home key


Fixes and Changes
  • fixed inconsistencies when Leaderboards are set to Disabled - local ranks are retained
  • fixed rare case where certain enemies could get stuck in an unresponsive state immediately after spawning
  • fixed case where Boss music wouldn't transition at the start of combat when HUD was disabled through EX Options and their dialogue was skipped


Known Issues
  • Launching the game in Big Picture mode on OSX can result in a crash when the Steam overlay box first appears. Until the issue is resolved, the work-around is to avoid launching through Big Picture mode or disable the Steam overlay


Coming Soon
  • Additional language support