1.0 Launch!
A little more than a year ago, we launched on Steam Early Access. I'm excited to now transition to full release!
Based on user feedback, I've added during that time:
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[*][url=http://blog.8bitmmo.net/2014/02/8bitmmo-now-has-music/]Music[/url] from chiptune legends Danimal Cannon, Zef, PROTODOME, and Honin Myo Audio[/*]
[*]Many new buildables, including [url=http://blog.8bitmmo.net/2014/04/a-whole-bunch-of-new-household-goods/]household goods[/url] and many new kinds of blocks[/*]
[*][url=http://blog.8bitmmo.net/2014/03/laser-turrets/]Laser Turrets[/url][/*]
[*]New weapons, like the [url=http://blog.8bitmmo.net/2014/04/hammer/]Hammer[/url] or Laser Rifle[/*]
[*][url=http://blog.8bitmmo.net/2014/05/steam-achievements-are-in/]Achievements[/url] & Trading Cards[/*]
[*]The Oven, to allow for transforming items into other items[/*]
[*]New user interface, including improved inventory, quest window, and build tools that more clearly indicate what build mode you're in[/*]
[*]Localization into Japanese, German, and Spanish[/*]
[*]Performance enhancements[/*]
[*]An all new [url=http://8bitmmo.net/megamap/]megamap[/url] to handle the massive size of the world -- a player-built space now larger than the combined landmass of the United Kingdom.[/*]
[*][url=http://blog.8bitmmo.net/2013/12/introducing-pocket-universes/]Pocket Universes[/url], your own private universe to build in without having to find a spot on one of the main maps[/*]
[*]Pocket Townstones to allow players to start a town with only gold[/*]
[*][url=http://blog.8bitmmo.net/2014/07/boxtech/]Containers[/url] - store objects in a box with various permission levels[/*]
[*]Seasonal events, like [url=http://blog.8bitmmo.net/2014/04/calcmmo/]CalcMMO[/url] or the [url=http://blog.8bitmmo.net/2014/04/the-100000-gold-easter-egg-hunt/]Easter Egg Hunt[/url][/*]
[*]Mac & Linux builds[/*]
[*][url=http://blog.8bitmmo.net/2014/12/transponders-now-on-primary-for-all-players/]Transponders[/url], a whole new PvE/PvP game mode that rewards smart base building. Can you survive the attack?[/*]
[*]And many other smaller updates[/*]
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Thanks for being part of the community! I couldn't have done it without you :)