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Team Jade on “Recreating the Spirit of Delta Force”


CGMagazine first went hands on with Delta Force at Summer Game Fest earlier this year. From those first moments in the game, it was clear that the people behind it, Call of Duty: Mobile’s Team Jade, planned to go big with the latest title. Players haven’t seen a Delta Force title since 2009, and making a comeback after 15 years is no small task.





Though I’ve had hands-on experience with the game, I also did some research into what gamers were saying about Delta Force, and there was plenty to sift through. There were complaints about bots in the Alpha test, questions about operators, the game’s name change, and more.





Before the Delta Force Open Beta, CGMagazine got to sit down with Team Jade Studio Head Leo Yao, Game Director Shadow Guo and Art Director William Liu to find out all we could about Delta Force and what fans and new players can expect.








After sitting down with the Team Jade trio, it is obvious that they have been listening to what the players are saying,... Read more

Announcement I Update-December 26


Dear Operators,
We'll be rolling out an update on December 26 with no downtime. Gameplay and matchmaking will not be affected during the update. If you encounter any issues after the update, please restart the game to complete the update.
The main highlights of this update include:

New Game Modes
● RAID Mode - Operation Serpentine

Opening Time: 1/1/2025
Mode Details: Operations introduces a new multiplayer RAID instance: Serpentine. Venture deep into the eastern region of Ahsarah and hunt down Hamke. Work together to achieve various tactical objectives and clear the instance. (*Serpentine offers multiple difficulty levels. The highest difficulty level, Extreme, demands exceptional combat skills and teamwork. Clear the Extreme level for the first time to earn a Legendary P90 appearance!)

● Warfare - Siege

Period:
12/27/2024–12/29/2024: Limited-Time Threshold - Siege
1/1/2025–1/7/2025: Limited-Time Cracked - Siege
1/8/2025–1/14/2025: Limited-Time Ascension - Siege
Mode Details: Multi-point attack and defense in a single sector. Capture all objectives before the attacker's Troop Force is depleted to win.

New Year-Themed Event
● New Year Supplies

Period: 1/1/2025–1/19/2025
Event Details: Celebrate the New Year with themed rewards. Play Warfare or Operations matches to complete objectives and earn milestone points. Accumulate milestone points to receive New Year rewards!
Rewards: Avatar - 2025 New Year, Calling Card - New Year Snow Fight, etc.

Operations Events
● Operation Serpentine

Period: 1/1/2025–1/26/2025
Event Details: Clear the extreme level of Operation Serpentine for the first time to claim the Legendary firearm appearance: P90 - Mystic.
Rewards: P90 - Mystic, etc.

● Telepathy

Period: 12/27/2024–1/9/2025
Event Details: Purchase or produce a Neural Injection on the event page. Use it in-match to trigger illusions and discover hidden features in the new Brakkesh area: New Tower of Babel. Open the password door to get weapon appearances and supply rewards!
Rewards: Armament Vouchers, Return Medals, etc.

● Resume Offensive

Period: 1/1/2025–1/14/2025
Event Details: During the event, complete specified missions to earn Novon Chip Material Boxes. Bring these boxes to designated locations in Operations matches to produce Novon Chips. Extract with the chips to decode passwords outside the match (one chip decodes one digit; a safe has a 4-digit password). Enter the password of the corresponding safe on the map to receive the Novon Project Supply Box. Extract with the supply box to open it outside the match, with a chance to receive a gold collectible (same item cannot be obtained twice).
Rewards: Each safe opened grants out-of-match rewards. Open 9 safes to get the appearance: M700 - Maritime Forest.

Warfare Events
● All-out Siege

Period: 1/1/2025–1/14/2025
Event Details: During the event, Siege milestone missions are available. Play Siege matches and complete objectives to claim milestone rewards!
Rewards: ASV - Carbon Hive, etc.

● Arms Courier

Period: 12/27/2024–1/2/2025
Event Details: During the event, upgrade specific firearms (M700 Sniper Rifle, P90 Submachine Gun) to complete objectives and claim rewards!
Rewards: Armament Voucher, Warfare 2x EXP Card, Premium Weapon EXP Token.

Weekend Events
● Weekend Supplies

Period: 12/27/2024–12/29/2024
Event Details: Log in for rewards. Play matches during the weekend to claim packs!
Rewards: Log in to receive the MC201 Helmet and Marksman TAC Vest. Complete matches to obtain Weekend Luck Supply Pack and 10 Armament Vouchers!

● Weekend Campaign

Period: 12/27/2024–12/29/2024
Event Details: Threshold is available in Seige. Complete matches to upgrade easily!
Rewards: Log in to receive Weapon EXP Token. Play matches to get obtain Weapon EXP Tokens and 10 Armament Vouchers!

● Genesis Initiative IV

Period: 12/26/2024–1/1/2025
Event Details: Limited-time Tekniq Alloy store.
Rewards: Quantum Keys, Armament Vouchers, and Advanced Safe Box 7-Day Access Cards now purchasable with Tekniq Alloys.

● Genesis Frontline IV

Period: 12/26/2024–1/1/2025
Event Details: Exchange Warfare points for rewards.
Rewards: Earn Warfare points to obtain Quantum Keys and Armament Vouchers.

New Bundles
● Hazard Operations Bundle

Period: 12/24/2024–1/20/2025
Bundle Includes: K416 - Gokenin, AUG - Gokenin, M700 - Gokenin, and Gokenin series Charm / Avatar / Calling Card / Spray Paint.
How to Unlock: 2,400 Delta Coins / Delta Tickets

● Frosty Bundle

Period: 12/27/2024–1/23/2025
Bundle Includes: AKM - Frosty, M7 - Frosty, M700 - Frosty, and Frosty series Charm / Avatar / Calling Card / Spray Paint.
How to Unlock: 2,400 Delta Coins / Delta Tickets

● White Rose Bundle

Period: 12/31/2024–1/30/2025
Bundle Includes: M4A1 - White Rose, M7 - White Rose, M700 - White Rose, and White Rose series Charm / Avatar / Calling Card / Spray Paint.
How to Unlock: 2,400 Delta Coins / Delta Tickets

Bug Fixes & Optimizations
● Fixed the issue where players could place Respawn Beacons in certain inaccessible areas on the Shafted and Ascension maps.
● Fixed the abnormal drop rate for MandelBricks in Brakkesh.
● Fixed the issue where players couldn't use vehicles properly after vehicle deployment.

Map Balance Adjustments
1. Optimized the boundaries and objective areas for Sectors A and B in A/D mode on the Ascension map.
2. Optimized the objective areas for Sector D in A/D mode on the Ascension map.
3. Optimized the objective areas for Sector A in A/D mode on the Cracked map.

Call-in Attack Score Requirement Adjustments
1. Reduced the score requirement for Artillery Barrage from 8,000 to 7,000.
2. Reduced the score requirement for Strategic Beacon from 9,000 to 8,000.
3. Reduced the score requirement for Wheeled Tank Destroyer from 9,000 to 8,000.
4. Reduced the score requirement for Assault Vehicle from 6,000 to 5,000.
5. Increased the score requirement for Guided Missile in Sector D in A/D mode on the Ascension map from 18,000 to 20,000.

That's it for this update. Thank you all for your attention and support. Happy gaming!

Delta Force Team

FAQ I Ask Shadow Anything Vol.6

First of all, we would like to express our heartfelt gratitude to all the supporters of Delta Force. It's truly heartwarming to see so many DF fans enjoying our game.
We have been closely following discussions in the community and have noticed some concerns regarding issues such as security, network, and performance. Today we will address these concerns and provide responses to each.
In terms of general game balance for gameplay, Operators, and game mechanics, we have already released several updates designed to offer improvements and we will continue to do so in order to ensure that the entire game remains fair and fun to play.
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1. Why do you use Kernel Level anti-cheat? Is it monitoring us?
Anti-cheat measures are an essential element of online shooters, and in our game we aim to provide players with a fair and enjoyable gaming environment by employing the most professional and effective anti-cheat methods.
For Delta Force, we utilize a Kernel Level anti-cheat mechanism, which has already been successfully implemented in games like CrossFire and League of Legends.
Despite our strict anti-cheat measures, we have still encountered instances of Kernel-level cheats. In such cases we have quickly taken action to ban the cheaters and block the use of those tools.
Since the launch of the PC Open Beta on Dec 5, we have banned 1,107 cheaters, with a ban duration of 10 years for each. We have also banned 781 devices and have actively prevented cheating behavior in real-time, resulting in 1,251 instances of blocking and 3,230 kicks.
Moving forward, we will regularly publish updates on anti-cheat measures and ban lists within the community, ensuring real-time communication with players. If you come across any cheating behavior, we encourage you to use the in-game reporting feature to report it.

2. Does the game have Skill-Based Matchmaking (SBMM), and can it be removed?
I believe that a professional SBMM solution takes various factors into account when making decisions. These factors include win rate, mode preferences, KD ratio, and game score mechanisms, which determine a player's skill level and match them with similarly skilled players. However, I feel that this mechanism doesn't align well with Delta Force, as we aim for a more random and pressure-free gaming experience for players. Therefore, we do not use SBMM.
In our Open Beta, we have observed a significant influx of new players to Delta Force who may not be familiar with the gameplay and modes. To provide a smoother learning experience for these newcomers , we have divided the game into separate matchmaking pools for new players and more experienced players, allowing everyone to progress and learn at their own pace.
We have also seen feedback from creators in the game community regarding issues such as high ping values or longer matchmaking times. I can confirm that this is not due to SBMM. As Warfare mode requires 64 real players in different regions and time zones, there is a certain amount of waiting time involved. Additionally, the need for multiple game starts and map requirements, along with the necessity of ensuring good network latency, can result in some players experiencing high ping or longer matchmaking times.
However, as we continue to add more servers and attract more players to Delta Force, we will optimize the overall gaming experience and I believe these issues will be resolved. In the future, we hope that everyone will enjoy an entertaining and stress-free gaming experience.

3. Regarding Ranked Mode, there seems to be no difference whether it is selected or not. Do players who choose either ranked or unranked end up in the same lobby?
I apologize for the confusion caused by a localization issue in our game. We take this matter seriously and will make the necessary corrections.
I can assure you that the matchmaking in "Ranked Mode" does not take player scores into account. Our intention was simply to find teammates for everyone as quickly as possible, considering reasonable ping values and player counts in a 64-player setting. This means that, whether players have selected Ranked Mode or not, we will place them in the same matchmaking queue, ensuring equal waiting times and an enjoyable gaming experience.

4. Matchmaking takes too long, and the ping is too high.
An enjoyable experience for all players is our top priority. Our team monitors player data every day, including ping values and gameplay patterns in different regions. Our goal is for players to have a pleasant gaming experience and be matched with appropriate teammates within one minute.
Although we often have 100,000 concurrent players online on Steam, our user base is spread across various regions worldwide, and the number of players in different regions varies at different times. This can result in longer waiting times in certain regions. We have a series of adjustments and optimization plans in place to address this.
Firstly, we will selectively close certain maps in different regions to ensure better matchmaking for specific users. For Warfare mode, we want to ensure bots are not used as we believe players prefer to play with other real human players.
We would also like to share that if your teammates are from different regions, there is a chance you may be placed in matches with players from those regions, resulting in higher ping values. Therefore, players who prioritize low ping are advised to team up with players from their own region for a better gaming experience.
We appreciate your trust and patience as we continue to establish dedicated servers in various regions and further optimize gameplay strategies for each region. Our ultimate goal is to provide players with an improved gaming experience.

5. When will controller support be available?
We are working hard on it, and it will definitely be available next year.

6. When will the game be released on consoles?
We are also working hard on this, and internally we are already able to play the game on consoles. We have spent a considerable amount of time playing Warfare mode and various other modes. We look forward to sharing further updates with everyone as soon as we have more information.

7. When will the mobile version be released?
Pre-registration has already begun. If you are interested, please click on our pre-registration link. We will share further information with everyone as it becomes available.

8. Can the Battle Pass XP cap be removed?
We appreciate the feedback on this. Our intention in setting a Battle Pass XP cap is to ensure that players can experience Delta Force without feeling overwhelmed. We also want to discourage players from spending excessive amounts of time playing the game, as it can be detrimental to their well-being. However, we are open to further adjustments and optimization of the Battle Pass XP system in the future, so please continue to submit feedback and suggestions on this topic.

9. Player skins/realistic appearance.
We strongly believe that Delta Force is a realistic shooting game, and as such our entire game's visual design adheres to an appropriate degree of realism. For example, realistic textures are derived from real-world reference elements, and we will continue to maintain this approach in the long term.

10. Are there any plans to improve the UI? There are too many UI layers, too many things to click, and everything is too bright.
Yes, I understand that the UI can be overwhelming. We will actively work on optimizing the UI and take into account the suggestions provided by players.

11. When will a solo mode for Operations be available?
We do have plans for a solo mode. However, our current focus is on improving the matchmaking experience for players. Solo mode requires a higher peak player count, so we may initially consider activiating this during specific timeframes, such as weekends, as part of our future plans.

12. Will you add a Battle Royale gameplay mode?
There are no current plans for a Battle Royale mode. Our team's main focus is on developing our Warfare and Operations modes. However, we have an important new mode coming soon - our "Black Hawk Down" campaign - that has received significant attention from our development team. We hope to introduce it to players around January.

13. Will there be optimizations to improve the handling of vehicles? I've noticed that they are difficult to control.
Yes, I have seen feedback regarding vehicle handling. Our team is dedicated to improving the physics system and overall handling of vehicles, and we have plans for significant optimizations in future versions. We also encourage players to try out the vehicle controls in the A/D Drill mode to get a better feel for them.

That'll do it for today's questions. We hope you enjoyed our PC launch and all of the events and activities we've been running. You can also look forward to the Winter Holiday event that starts this weekend! In the meantime, we are preparing more new maps, weapons, vehicles, Operators, and events for you to experience. Stay tuned for our game's 2025 roadmap as well, as we believe there will be some surprising content for everyone to discover.

Announcement I Update-December 23


Dear Operators,

We’ll be rolling out an update on December 23 with no downtime. Gameplay and matchmaking will not be affected.
If you encounter any issues after the update, please restart the game to complete the update.

The main highlights of this update include:

Adjustments to Map Rotation Plan
● Normal Difficulty Maps Adjustment


Bug Fixes and Optimizations
● Removed three seasonal missions that were previously unachievable due to the closure of the Layali Grove Normal Operations. Players can now complete all seasonal missions required to unlock the "Ultimate Safe Box" and gain access to the Ultimate Safe Box Season Access.

That's it for this update. Thank you all for your attention and support. Happy gaming!

Delta Force Team

Event I STEAM EXCLUSIVE FREE WEAPON APPEARANCE


Dear Operator,

We’re thrilled to announce a special reward exclusively for our Steam players: the Boiling Point - AUG Assault Rifle weapon appearance!

How to Claim:
Play Delta Force on Steam anytime between December 5, 2024, and February 5, 2025. The Boiling Point weapon appearance will be delivered to you via in-game mail after February 5, 2025.

This exclusive event is our way of thanking our Steam community for your unwavering support. Jump into the battle, and make sure to secure this one-of-a-kind weapon appearance before the event concludes!

The Delta Force Team