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SteamVR News

SteamVR Beta Updated - 2.0.5

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

In order to get all of these changes, make sure you're opted into both the Steam Client Beta and SteamVR Beta.

SteamVR:
  • Added support for dual-laser typing on the new keyboard. Don’t cross the streams!
  • Fixed a bug where dismissing the keyboard would dismiss it forever in controller binding UI.

VR Changes in Steam Client Beta - October 11th

Today's Steam Client Beta includes the following VR-specific changes. In order to get all of these changes, make sure you're opted into both the Steam Client Beta and SteamVR Beta.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

Keyboard
  • Added click sound effects to the VR keyboard.

SteamVR Beta Updated - 2.0.4

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

In order to get all of these changes, make sure you're opted into both the Steam Client Beta and SteamVR Beta.

Desktop View:
  • Restored ability to add an individual desktop window, using a button directly on the dashboard.
  • Desktop windows now show their actual icon in addition to their name.
General:
  • Fixed cases where binding callouts would stay up even when they should be dismissed.
Index Controller Firmware
  • Fixed a bug where haptics could stop responding after playing certain repeated haptics events.


SteamVR Beta Updated - 2.0.3

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR:
  • Show Multitasking View button on Desktop windows.
  • Fixed scaling issues with floating dashboard overlays.
  • Fix for SetSkyboxOverride always showing only the last texture.
  • Speed up initial load of all web views (settings, etc.)
  • Fix issues caused by running vrstartup from a different SteamVR install when SteamVR is already running.
  • Further laser pointer double-click refinements.
  • Laser pointer no longer jumps when you switch input devices.
  • Laser pointer is more consistent when dragging outside of overlays.
  • Typing emojis works in Desktop view.
  • Move Dashboard slightly further away.


Linux:
  • Fix new VR gamepad UI rendering with a flipped Y-axis.
  • Fix runtime configuration to launch in Steam Linux Runtime 3.0 (sniper), addressing startup issues on some systems.
  • Fix vrcompositor to launch under legacy scout runtime, addressing startup issues on some systems.
  • Fix SteamVR Home to launch under legacy scout runtime.

VR Changes in Steam Client Beta - October 3rd

Today's Steam Client Beta includes the following VR-specific changes. In order to get all of these changes, make sure you're opted into both the Steam Client Beta and SteamVR Beta.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

General:
  • Support for multi-gpu system (e.g. laptops) which was causing the new Steam UI to not show up.
Steam Dashboard overlay:
  • Filtered out vr overlay apps from recent games list.
  • Fixed auto switching to game details page on launch.
  • Never auto switch to app details page on launch for vr overlay apps.
Dashboard:
  • Restored the dashboard button to exit VR. It's now safe to take off your headset.