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SteamVR News

SteamVR Beta Updated - 1.24.6

This build is a candidate for a full release. If you encounter issues, please report them in the forum so they can be fixed before this build goes out to everyone.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

OpenXR:
  • Fix for OpenXR apps not showing default bindings in rebinding UI in certain scenarios.

SteamVR Beta Updated - 1.24.5

This build is a candidate for a full release. If you encounter issues, please report them in the forum so they can be fixed before this build goes out to everyone.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

OpenXR:
  • Fix for OpenXR apps not recognizing controllers that were turned on after session start.
  • Fixed DX12 validation error with resetting a command allocator causing a crash on Unity with the latest OpenXR plugin

SteamVR Beta Updated - 1.24.4

This build is a candidate for a full release. If you encounter issues, please report them in the forum so they can be fixed before this build goes out to everyone.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

OpenXR:
  • Fixed DX12-only issue that was interfering with gpu frame overlap (xrEndFrame was blocking until its associated gpu work was finished).
  • Fixed inconsistent pose flags returned by xrLocateSpace - both “valid” and “tracked” flags will be cleared in case of tracking loss.

SteamVR Beta Updated - 1.24.3

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

OpenXR:
  • Fixed an issue with non-native headsets (e.g. Focus3, Quest, WMR) which was introducing extra unnecessary latency in UE apps >= v4.27 (and possibly others).


SteamVR Beta Updated - 1.24.2

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR:
  • Fixed oversized overlay scale for window views.
  • DXGI_FORMAT_R16G16B16A16_UNORM (i.e. GL_RGBA16 on Windows) format textures are now correctly treated as containing linear color data when using ColorSpace_Auto.
OpenXR:
  • XrViewConfigurationView maxImageRectWidth and maxImageRectHeight now report the global SteamVR setting MaxRecommendedResolution which defaults to 8192.
  • xrEnumerateSwapchainFormats no longer returns the following formats on Linux as they are not properly supported: GL_RGBA16, GL_RGB16F, GL_RGB16F.