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SteamVR News

SteamVR Beta Updated - 1.19.5

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR Home:
  • Added support for users with custom controllers to choose between cartoony hands and the rendermodel of their controller


OpenXR:
  • Fixed issue with acquiring depth swapchain images under D3D12

SteamVR Beta Updated - 1.19.4

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

OpenXR:
  • Fixed bug that caused SteamVR to return isActive=true and bogus data from xrLocateHandJointsEXT for devices that had not yet been turned on.
  • Fixed bug in Cosmos and G2 auto-remap feature if non-existent interaction component path/s for the source controller were used in an action binding.


Oculus:
  • Reverted behavior so that SteamVR quits automatically when closing the Oculus desktop app, instead of prompting the user to quit.



SteamVR Beta Updated - 1.19.3

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

OpenXR:
  • Fixed bug that prevented SteamVR from enumerating depth swap chain formats under D3D12.
  • Implement HTC Cosmos interaction profile extension
  • For apps that don’t provide G2 and Cosmos controller bindings, they’ll now use Oculus touch bindings if these are provided (maps to khr simple controller otherwise)




SteamVR Beta Updated - 1.19.2

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR:
  • Fixed some games not launching or launching to a black screen when using the latest Windows Mixed Reality for SteamVR beta.

SteamVR Beta Updated - 1.19.1

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

Valve Index:
  • DisplayPort training mode can be selected (via Video / Advanced), which may improve compatibility for non-standard video cards (firmware update required).
OpenXR:
  • Fix for DirectX 12 memory leak.