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SteamVR News

SteamVR Beta Updated - 1.16.2

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

OpenXR:
  • Fixed vertex order for visibility masks to match the spec.
  • Fixed crash on app startup on Linux.



HTC Vive:
  • Fixed Vive and Vive Pro wireless adapters return error 486 or error 422.

SteamVR Beta Updated - 1.16.1

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR:
  • Added per-app settings for overriding automatic throttling and prediction behavior. This is useful for applications with particularly poor performance that benefit instead from a fixed lower framerate for an overall smoother experience (e.g. sims). Note: These settings are only available to headsets which use SteamVR’s compositor (e.g. Index, Vive).
  • Allow motion smoothing to apply up to six frames of extrapolation (was three). Note: This also only applies to SteamVR’s compositor.
  • Disabled the HTTP request to check for updates when SteamVR is running without Steam.


OpenXR:
  • SteamVR now passes all OpenXR 1.0 conformance tests on Windows for Vulkan, OpenGL, D3D11, and D3D12.

SteamVR Hotfix 1.15.19

SteamVR has been updated with the following changes.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

Note: Some users with NVIDIA GPUs are experiencing dropped frames with SteamVR 1.15. If you encounter this issue on a 10xx or 20xx card, consider rolling back your GPU drivers to 446.14. This resolved the issue for many people.

SteamVR
  • Updated Oculus Quest 2 render models to be more accurate.


SteamVR Home:
  • Reduced GPU memory usage.
  • Added workaround for very low framerates for some combinations of graphics cards and drivers.


Valve Index
  • Temporarily disabled an Index firmware recovery feature that could interfere with Oculus CV1 sensor firmware updates.

SteamVR Beta Updated - 1.15.19

This build is a candidate for a full release. If you encounter issues, please report them in the forum so they can be fixed before this build goes out to everyone.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR
  • Temporarily disabled an Index firmware recovery feature that could interfere with Oculus CV1 sensor firmware updates.

SteamVR Beta Updated - 1.15.18

This build is a candidate for a full release. If you encounter issues, please report them in the forum so they can be fixed before this build goes out to everyone.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR
  • Updated Oculus Quest 2 render models to be more accurate.