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SteamVR Beta Updated - 2.9.5

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page is available here.

Anyone can opt into the SteamVR Beta. Instructions are available here.

SteamVR:
  • Fix Quest 3S icons and render models defaulting to CV1-style controllers when using Meta Link.
  • Fix render artifact on the edge of 2D overlays.


OpenXR:
  • Implement XR_EXT_user_presence.
  • Fix xrEndFrame not returning XR_ERROR_LAYER_LIMIT_EXCEEDED when submitted layer count exceeds graphicsProperties::layerCount.
  • Fix xrCreateReference space not returning XR_ERROR_REFERENCE_SPACE_UNSUPPORTED for unsupported reference spaces.
  • Fix hand tracking velocities not being zeroed out when no hand tracking data is being received.


Steam Link:
  • Add toggle to disable hand tracking passthrough.

SteamVR Beta Updated - 2.9.4

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page is available here.

Anyone can opt into the SteamVR Beta. Instructions are available here.

SteamVR:
  • When using an VIVE Focus Vision or an VIVE Ultimate Tracker dongle, SteamVR will display a one-time warning reminding the user to install the VIVE Hub application.

SteamVR Hotfix 2.8.8

SteamVR has been updated with the following changes.

SteamVR:
  • When using an VIVE Focus Vision or an VIVE Ultimate Tracker dongle, SteamVR will display a one-time warning reminding the user to install the VIVE Hub application.
  • Fix a bug where games would never fade-in if they never made framerate.


[h3]Help & Information:[/h3]

The Steam Link for Meta Quest FAQ page is available here.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR Beta Updated - 2.9.3

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page is available here.

Anyone can opt into the SteamVR Beta. Instructions are available here.

SteamVR:
  • Fix bug preventing games from forcing fade-to-compositor while they are submitting frames.


OpenXR:
  • Fixed a bug where Meta Quest wouldn’t work in some OpenXR titles.

SteamVR Hotfix 2.8.7

SteamVR has been updated with the following changes.

SteamVR:
  • Fixed a bug with jittering images on direct mode headsets such as those from DPVR, Pico, and others.
  • Fixed a case where some VR games (e.g. Flight Simulator 2020) would get stuck in the Now Playing / Waiting... state when using non-native headsets.


[h3]Help & Information:[/h3]

The Steam Link for Meta Quest FAQ page is available here.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.