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SteamVR News

SteamVR Beta Updated - 2.7.1

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page is available here.

Anyone can opt into the SteamVR Beta. Instructions are available here.

SteamVR:
  • Restrict applications from seeing controller/tracker positions while the Steam keyboard is visible.
  • Panels dragged by a grab handle now face the user and move more smoothly.

Introducing SteamVR 2.6

Today's release includes a variety of bug fixes and quality of life improvements across SteamVR, Steam Link, and Linux.

We continue to focus on OpenXR as our preferred API for new games and applications. SteamVR’s official OpenXR subforum is here and we’d love to hear your feedback, as well as suggestions for new features.

SteamVR:
  • Fixed error spam when Vive tracker trigger pogo pin state changes.
SteamVR Home:
  • Fixed looping 'updating' behavior when a content pack cannot be downloaded.
Steam Link:
To fully utilize the updates to Steam Link in this version of SteamVR, you must join the Steam Link Public Beta channel for the Meta app. To join, you must install Steam Link to your Meta headset, then you can opt into the Public Beta channel using this link https://www.meta.com/s/1hti7gedQ from your phone, or by using the Meta application on your phone to select the Public Beta channel in the settings for the Steam Link application.
  • "Waiting for host" screen will now wait before displaying, meaning the app will transition straight to stream rather than the UI displaying.
  • Small improvements to stream startup speed.
  • Add additional errors to display if it's a video code error/video network error.
  • Fix a few bugs around stream transitions to UI.
  • Improve link establishment reliability in networks with occasional packet loss.
  • Multiple fixes for crashes on the host PC.
  • Reduced hitching from network problems with AMD cards.
OpenXR:
  • Fix case where vive tracker bindings would all be bound to the first suggested binding.
  • Add previously missing squeeze mapping for Vive trackers.
  • Fixed menu binding mapping for Vive trackers.
  • Remove trigger touch component from Vive tracker as it does not have one.
Linux:
  • Fixed issues with Room Setup launch.
  • Experimental improvements to async support.


[h3]Help & Information:[/h3]

The Steam Link for Meta Quest FAQ page is available here.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR Beta Updated - 2.6.2

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page is available here.

Anyone can opt into the SteamVR Beta. Instructions are available here.

SteamVR:
  • Fixed error spam when Vive tracker trigger pogo pin state changes.
SteamVR Home: Steam Link:
  • Multiple fixes for crashes on the host PC.
  • Reduced hitching from network problems with AMD cards.
OpenXR:
  • Add previously missing squeeze mapping for Vive trackers.
  • Fixed menu binding mapping for Vive trackers.
  • Remove trigger touch component from Vive tracker as it does not have one.
Linux:
  • Updated Room Setup launch script. Fixed Room Setup not launching on some systems.
  • Fixed Room Setup only starting once and refusing to run again.
  • Experimental improvements to async support.


SteamVR Hotfix 2.5.5

SteamVR has been updated with the following changes.

Linux:
  • Updated Room Setup launch script. Fixed Room Setup not launching on some systems


[h3]Help & Information:[/h3]

The Steam Link for Meta Quest FAQ page is available here.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR Beta Updated - 2.6.1

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page is available here.

Anyone can opt into the SteamVR Beta. Instructions are available here.

Steam Link:
  • "Waiting for host" screen will now wait before displaying, meaning the app will transition straight to stream rather than the UI displaying.
  • Small improvements to stream startup speed.
  • Add additional errors to display if it's a video code error/video network error.
  • Fix a few bugs around stream transitions to UI.
  • Improve link establishment reliability in networks with occasional packet loss.
OpenXR:
  • Fix case where vive tracker bindings would all be bound to the first suggested binding.

To fully utilize the updates to Steam Link in this beta version of SteamVR, you must join the Steam Link Public Beta channel for the Meta app. To join, you must install Steam Link to your Meta headset, then you can opt into the Public Beta channel using this link https://www.meta.com/s/1hti7gedQ from your phone, or by using the Meta application on your phone to select the Public Beta channel in the settings for the Steam Link application.