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SteamVR Hotfix 2.5.5

SteamVR has been updated with the following changes.

Linux:
  • Updated Room Setup launch script. Fixed Room Setup not launching on some systems


[h3]Help & Information:[/h3]

The Steam Link for Meta Quest FAQ page is available here.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR Beta Updated - 2.6.1

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page is available here.

Anyone can opt into the SteamVR Beta. Instructions are available here.

Steam Link:
  • "Waiting for host" screen will now wait before displaying, meaning the app will transition straight to stream rather than the UI displaying.
  • Small improvements to stream startup speed.
  • Add additional errors to display if it's a video code error/video network error.
  • Fix a few bugs around stream transitions to UI.
  • Improve link establishment reliability in networks with occasional packet loss.
OpenXR:
  • Fix case where vive tracker bindings would all be bound to the first suggested binding.

To fully utilize the updates to Steam Link in this beta version of SteamVR, you must join the Steam Link Public Beta channel for the Meta app. To join, you must install Steam Link to your Meta headset, then you can opt into the Public Beta channel using this link https://www.meta.com/s/1hti7gedQ from your phone, or by using the Meta application on your phone to select the Public Beta channel in the settings for the Steam Link application.

Introducing SteamVR 2.5

Today's release includes a variety of bug fixes and quality of life improvements across SteamVR, Steam Link, and Linux. An updated version of Steam Link for Meta Quest devices is being released at the same time.

We continue to focus on OpenXR as our preferred API for new games and applications. SteamVR’s official OpenXR subforum is here and we’d love to hear your feedback, as well as suggestions for new features.

SteamVR:
  • Fixed a bug where compatibility mode would fail for certain controller / HMD combinations and legacy input titles.
  • This release has an experimental feature allowing overlays to use controller simulation in bindings.
  • Disabled AMD Wireless VR driver by default. You can reenable it under startup/shutdown manage addons. This is a wireless driver installed by the AMD GPU driver that can interfere with some new, asynchronous paths in SteamVR.
  • Detect when AMD drivers were installed, but no AMD card is present, preventing "Error 309" and other crashes when loading LiquidVR.
  • Fixed some localization issues in the binding UI.
  • Fixing missing haptic component in some vive tracker profiles.
  • Fixing some scenarios where the menu button didn't work on HTC wrist trackers.
  • Add ability for Vive tracker haptic pogo pins to be bound.
Steam Link:
Steam VR 2.5 release corresponds to Steam Link client version 2.0.8.748
  • Improved prediction for increased lateral tracking stability.
  • Fix initialization issue causing connection failure. Requires client and server to both be updated.
  • Fix issue causing persistent failure when headset goes into standby and returns.
  • Fix deadlock on host when USB devices are inserted or removed.
  • Resolved two client crashes.
  • Fix an issue with video encoder initialization on certain AMD integrated GPUs.
OpenXR:
  • Fix Vive tracker menu pogo pin not being mapped correctly for OpenXR apps.
Linux:
  • Add support for direct mode drivers (IVRDriverDirectModeComponent) on Linux.
  • Improved launch scripts and log capture for bug reports.
  • Fixed random colors appearing at the periphery of the right eye's viewable area.
  • Fixed SteamVR Home launch script.
  • Fixed an SDL compatibility problem on Fedora.

[h3]Help & Information:[/h3]

The Steam Link for Meta Quest FAQ page is available here.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a SteamVR System Report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR Beta Updated - 2.5.4

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Linux issues can also be posted to the SteamVR Linux bug tracker. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page is available here.

Anyone can opt into the SteamVR Beta. Instructions are available here.

SteamVR:
  • Fixing missing haptic component in some Vive tracker profiles.
  • Fixing some scenarios where the menu button didn't work on trackers.


Linux:
  • Fixed an SDL compatibility problem on Fedora.

SteamVR Beta Updated - 2.5.3

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Linux issues can also be posted to the SteamVR Linux bug tracker. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

The Steam Link for Meta Quest FAQ page is available here.

Anyone can opt into the SteamVR Beta. Instructions are available here.

Steam Link:
  • Fix an issue with video encoder initialization on certain AMD integrated GPUs.


Linux:
  • Improved launch scripts and log capture for bug reports.
  • Fixed uninitialized memory in right eye.
  • Fixed SteamVR Home launch script.