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SteamVR News

SteamVR Beta Updated - 1.9.3

The SteamVR beta has been updated with the following changes.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR
  • Fixed Display Settings regression (which prevented it from being displayed)
  • Fixed regression in ComputeOverlayIntersection for Dashboard overlays


vrwebhelper:
  • Added better error diagnostics when failing to find proper display adapter.

SteamVR Beta Updated - 1.9.2

The SteamVR beta has been updated with the following changes.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR:
  • Fixed crash when running some Unity titles.
  • Fixed crash of vrdashboard on exit.

SteamVR Beta Updated - 1.9.1

The SteamVR beta has been updated with the following changes.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.

SteamVR:
  • Increased the maximum number of overlays to 128.
  • Moved dashboard power menu from a tab to a popover.
  • Fixed loading animation on transition overlay being at the wrong height.


Linux:
  • Rate-limit attempting to open the tracing filesystem to once every 5 seconds.
  • SteamVR will now attempt to set thread priorities through rtkit (when available).




SteamVR Hotfix - 1.8.20

SteamVR has been updated with the following changes.

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.


SteamVR:
  • Fixed IPD display appearing from moving the HMD around in certain ways with Rift and Vive.
  • Base Station 2.0 firmware update to allow an additional optional Base Station Power Management mode termed “Standby” which reduces Base Station 2.0 wake-up time to stable tracking when SteamVR starts up. “Sleep” is also available as an additional optional Power Management mode to turn off lasers and motors for a reduced Base Station presence when not using SteamVR. See SteamVR Settings->Base Station->Power Management.
  • Base Station 2.0 wireless firmware update scheme.


SteamVR Beta Updated - 1.8.20

The SteamVR beta has been updated with the following changes. This build is a candidate for a hotfix release and will likely roll out to everyone in the next few days. (This time for sure.)

If you encounter issues with this update, please post in the SteamVR Bug Report forum. If possible, please include a system report to aid in tracking down your issue. Replies to this post are not tracked for bug reporting purposes. Please use the forum linked above to report issues.


SteamVR:
  • Fixed IPD display appearing from moving the HMD around in certain ways with Rift and Vive.