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Chroma Squad News

Change Log v1.10 - New languages available!

Amazing | Demais | Géniale | Fantastisch | Impresionante | オモシロい!

We know that Super Sentai are popular in many countries. That is why we wanted to localize Squad Chroma in more languages.



Now it’s available in English, Brazilian Portuguese, French, German, Spanish and Japanese. How awesome is that?!


***** Change Log v1.10 *****

- Added new languages to the game. Now we have English, Brazilian Portuguese, French, German, Spanish and Japanese!
- Fixed a bug that ocassionally destroying bombs and doors would cause a soft crash during the episode.
- Added Automatic Crash Report. If the game throws an error, we will automatically receive it in our cloud service and be aware of.

*****

This was a victory for all of us, and we appreciate all of your enthusiastic suggestions.

Let’s Chromatize!
:ranger_assist:

MacOS keyboard input - Update v1.075

Hello guys and girls ː8bitheartː
This is an update we've been working hard to bring for you. And it's here now!
We've fixed the issue on MacOS that some users couldn't write text on input fields. It' was out of our hand for some time, because it was a problem with a plugin that we use in the game, now it's fixed. yay o/



***** Change Log v1.075 *****

- Fixed all passive atributes that actors had, such as Shop Discount, Global Audience, and some others.
- Fixed issue on MacOS that some users couldn't write text on input fields. Problem with a plugin that we use in the game, now it's fixed.
- Optimization through the whole game
- Updated sprite rendering and animation scripts
- A lot of small bug fixes

*****

We've been working really hard lately on porting the game for new consoles and making new partnerships to bring more quality for you.

Cheers!
ːranger_assistː

New patch available! v1.073

We patched our Unity version and rebuilt the game, now there's a new patch available to download that would fix grey screen / resolution bug that some of you were experiencing.

Sorry for the time, we spent too much time thinking it would be something in our project but it was just beyond our hands to fix. We had a problem with the new 5.2 version of Unity. Sorry guys and girls :/

Thank you for your awesome feedback on it.

Keep on Chromatizing!
ːranger_assistː

New update with controller support and a bunch of other things!

Hey folks! What a pleasure to give you this update 1.072. The game was incredible well received by the community, with more than 50 thousand downloads and 97% positive user ratings. This is awesome! We're really glad that you all liked the game.

But we want to go further with it. We've fixed every bug that annoyed the community and we also added some new things, like partial Controller Support, so you can enjoy playing the game in Big Picture mode. _o\ \o/ /o_

Here is the list of fixes and improvements:

- Now in Unity 5! Everything working smoothly \o/
- Hid mouse cursor when not in players round and character is acting
- Fixed same character appearing on studio's background
- Fixed invisibility attack bonus
- Fixed unwanted white cells staying in the scene
- Health percentage on HUD
- Better feedback for fast forwarding
- Performance Optimization and better Loading time
- Removed fps hiccup when creating a new game
- Load balloon texts on loading screen, improved loading time and reduce hiccups during episode
- Localization fixed and updated
- Touch Input improvements
- Fixed problem on missing buttons for Mobile (touch based input)
- Removed resolutions configs in Settings Screen for Mobile platforms
--------------------
Joystick support (fixes in beta version)
- Questions dialog fixed for Joystick input
- Joystick sensitivity increased a little bit
- Cancel Skill by choosing Joystick Back button
- Hide cursor with joystick when on Story Mode
- Any joystick button pressed skips Cinematics
- Challenge Screen before combat also has joystick input now
- In-Combat Menu button hidden for joystick input
- Fix bug when closing popup Menu with joystick, that made the cursor disappear in battle

So this is what we've been doing...

Hey guys and girls.
I'm sorry for the lack of updates lately. So this is what we've been doing...

We're working really hard on porting the game for new platforms yay o/
In the future you'll be able to play Chroma Squad on different platforms we've already announced and be ready for some surprises on the way:

We're also polishing some features like upgrading the Mecha Fights and Audience Bar for a better player experience. All the best for the best supporters ever! ː8bitheartː
But don't worry! We're also fixing all the bugs we can get our hands on! Those little troublemakers will get what they deserve.

We're also on a very very veeeery experimental moment with a little something we're trying to do for you...



It's a very early prototype. But in the future you'll get more news about it so get ready to Chromatize even more!
ːranger_assistː