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Vestiges: Fallen Tribes News

Update 0.12.0 is available !

[h3]Here we are, The new 0.12.0 update for Vestiges: Fallen Tribes is now available! Enhance your strategies with the introduction of the very first effect cards. There are only two for now, but they can dramatically change the course of a match. You can now add the "draw 2 cards" and "retrieve a unit" cards to your custom decks.[/h3]

[previewyoutube][/previewyoutube]

With those new effect cards we hope to enrich your experience by introducing new layers of strategy and unpredictability. These cards allow you guys to execute powerful combos, recover from setbacks, and outmaneuver opponents in creative ways. This not only makes each match more dynamic and engaging but also encourages players to think more critically about their deck construction and in-game decisions. What effects card would you want to see next ?




  • 2 Effect cards: neutral cards with an instant strategic effect
  • Added number of remaining cards in Deck to the in-game UI
  • Increased the number of cards per deck to 20, adjusted premade decks to have 20 cards






  • Added a timer for the Mulligan phase
  • Added Mulligan phase in Practice mode
  • ShadowBlades now rotate to face the enemy zone


  • Fixed some issues with Custom Deck naming and selection
  • Fixed Unit placement height to avoid getting stuck in sand dunes




Don't hesitate to wishlist the game in support:

https://store.steampowered.com/app/2511780/Vestiges_Fallen_Tribes/


We are very fortunate to have all your feedback on Vestiges: Fallen Tribes. You have been with us from the beginning, and we thank you for that. Keep sharing your thoughts on the game so we can shape it together. Here are a few ways to tell us what you think about the game :




Update 0.11.5 is available !

[h3]Our latest update for Vestiges: Fallen Tribes is now live ! The 0.11.5 update introduces an exciting new unit to the Illustran tribe: the Sagittaris, enhancing their strategic capabilities and adding a fresh dynamic to gameplay. But that's not all — we're also thrilled to be part of the French digital event, Games Made In France which is taking place on twitch 16-19th of May.[/h3]



The GMIF24 showcases the best of French independent game development, and we're honored to be included among such talented creators. Be sure to check out the event to see all the incredible games and updates coming from France. Vestiges: Fallen Tribes will be presented by 2 french streamers tonight at 10:45pm CET on MisterMV’s twitch channel.
So feel free to join us and play with us !




  • Sagittaris: a new Illustran unit equipped with crossbows for mid-range combat
  • New Main Menu layout with previews of upcoming features
  • Mulligan phase: now a separate phase before the game start, with a better view of your hand
  • Players avatars: see your opponent across the board







  • Team colors now also displayed during the preparation phase
  • Cura and Gorgon effects now more in sync with their animation
  • Cards in hand now lowered to free more screen space when placing a unit
  • Rendering optimizations on the environment and game board





  • Selected Deck now properly used in game
  • Protector's shield no longer collides with the environment
  • Smoother rotation on melee units when moving around obstacles
  • Fixed Ballista line of sight to avoid shooting walls




Dive into the action and experience the exhilaration of commanding the battlefield like never before with update 0.11.5. Don't hesitate to wishlist the game in support:

https://store.steampowered.com/app/2511780/Vestiges_Fallen_Tribes/


We're excited about the progress made thus far and look forward to further collaboration with our dedicated community to shape the future of Vestiges. Your participation and feedback are pivotal as we shape the evolution of our closed beta, here are a few ways to tell us what you think about the game :




Update 0.11.0 is available !

[h3]We're thrilled to announce the release of Vestiges: Fallen Tribes newest update 0.11.0. One more time, this update introduces a new Adrarii unit: the "Mindhunter". This game-changing unit possesses the extraordinary ability to convert your opponent’s units into loyal assets for your army. What units will you pair with the Mindhunter to make the most threatening custom deck ?
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Now, players can also put their custom deck to the test in Practice mode, emphasizing strategic mastery like never before and getting ready for competition. Your feedback has been consequential in shaping this update, and we're dedicated to continuously refining and enhancing your gaming experience.



  • Mindhunter: a new Adrarii unit that converts enemies to his team
  • New start screen showing the players nicknames and factions
  • Board opening animation and SFX
  • UI SFX
  • Deck selection for Practice Mode (including Custom Decks)


Lead 3d Artist Johann Gerard spent some time making this amazing animation from modeling the elements from Suzanne's concepts to animating them. “At each stage, I had to think about how to do things, and that's what was enjoyable to do. Additionally, this exercise combined a variety of techniques: using multiple UVs for texturing, scripting, and utilizing shape keys (morph targets).”

For example, there are around a hundred pieces in the animated board. Manually placing one bone on each piece (which allows it to move) would have taken me a lot of time. So, to speed up the process, Johann wrote a script that does it in just one click inside Blender.






  • Improved artworks on cards
  • Now possible to rename a Custom Deck
  • IA improvements: update target more frequently, update target if taking damage
  • VR: Improved menus with UI frames
  • New objects on battlefield







  • Fixed Find Match button text and state not updating properly
  • Fixed a random bug preventing from playing any card on certain rounds
  • Fixed Matchmaking timer stuck to 0 when playing Practice Mode while waiting



Dive into the action and experience the exhilaration of commanding the battlefield like never before with update 0.11.0. Don't hesitate to wishlist the game in support:

https://store.steampowered.com/app/2511780/Vestiges_Fallen_Tribes/


We're excited about the progress made thus far and look forward to further collaboration with our dedicated community to shape the future of Vestiges. Your participation and feedback are pivotal as we shape the evolution of our closed beta, here are a few ways to tell us what you think about the game :




Update 0.10.0 is available !

[h3]The latest beta update 0.10.0 for Vestiges: Fallen Tribes is here and it is introducing an exciting new feature: Deckbuilding. You guys can now customize your gameplay experience like never before, strategically crafting your decks to suit your preferred playstyle and strategies. Prepare to unleash devastating combos as you lead your tribe to victory in the ever-evolving world of Vestiges.
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[previewyoutube][/previewyoutube]


Whether you're a seasoned strategist or a newcomer to the game, the Deckbuilding feature offers endless possibilities for experimentation and creativity. It is a first step for us into the world of deck construction, this is why we’ll wait on your feedback so don’t hesitate to reach out to us on Discord or X.





  • Deck Building: build your custom Illustran or Adraari deck
  • Praetorium: a new Illustran building sending Legionaries to battle
  • Collection: browse your cards to read detailed info about the units
  • New landing page
  • Cinematic Teaser: plays on launch instead of logos, skippable


Want to learn more about the Deckbuilding feature and the Praetorium ? Read our devlog !




  • FX on units when they move
  • Texture variations on the battlefield
  • Better layout of the “Join by Code” panel
  • Removed the unused opponents slot on the Quickmatch/Host panels
  • New board




  • VR: settings now properly initialize without having to open the Settings menu



Don't hesitate to wishlist the game in support:
https://store.steampowered.com/app/2511780/Vestiges_Fallen_Tribes/


We're excited about the progress made thus far and look forward to further collaboration with our dedicated community to shape the future of Vestiges. Your participation and feedback are pivotal as we shape the evolution of our closed beta, here are a few ways to tell us what you think about the game :




Devlog#5 - Let's talk about deckbuilding

[h3]Get ready to embark on a new level of strategic adventure with the upcoming 0.10.0 Vestiges: Fallen Tribes update, introducing the highly anticipated feature : deckbuilding, a game-changing addition set to redefine your gameplay experience like never before.[/h3]




New strategies ahead !
Deckbuilding stands as a cornerstone feature in any collectible card game, offering players the freedom to craft unique strategies and tailor their gameplay experience. “We knew we had to come up with a first version of this feature pretty quickly so that the players could experience the game fully”, Game Designer Pierre Heinisch explains.

When we started developing Vestiges our priority was to focus on gameplay mechanics and balancing the game with the two tribes and the 10 first units. “Achieving balance requires meticulous attention to detail. Each unit’s behavior and ability must be finely tuned to ensure that no single strategy dominates the game”, Pierre adds. Now that we feel pretty good about this aspect of the game, we were able to move on to this essential feature.



It empowers players to express their creativity and adaptability by selecting cards that synergize well together, creating powerful combos, and countering opponents' strategies effectively. “Players will now be able to create unlimited decks of 15 cards of their favorite tribe by adding up to 4 cards of the same units”, Pierre continues.

This first version is a great way for players to refine and optimize their playstyle. You will have to keep in mind that this is only a first draft of it and will evolve as we get closer to Early Access. “We are aware that the feature is incomplete but with the players’ help we will be able to perfect it and make it evolve the right way”, Pierre finishes. This will also bring the card collection page where you can see all the cards from both tribes and their stats.




New Illustran unit: the Praetorium
To build a strong deck, you’ll need strong units. Once again, we’re adding a new Illustran unit: the Praetorium. This card can be a nightmare to unprepared opponents since it will spawn legionaries every 10 seconds unless being destroyed on time. It draws its inspiration from the ancient Roman concept of the Praetorium, a central administrative and military structure in the heart of the Roman Empire.



“Just as the Praetorium was the nucleus of Roman governance and power, our card symbolizes control and authority on the battlefield”, Pierre adds. With its commanding presence and strategic significance, the Praetorium embodies the essence of Roman leadership, offering players a formidable tool to assert dominance and shape the course of battle in their favor.




New table top animation and texture on the battlefield

After upgrading the player’s environment and their hands in VR, we’re adding a pretty cool new visual indicator of the game’s lore. “The board is something iconic, we wanted to have this badass opening at the beginning of a game to bring the game’s lore to life”, Art Director Suzanne Rault explains.



After a few drawings, Suzanne gave her concepts to Lead 3D Artist Johann Gerard who started modeling and animating the table top. “I made some animation tests with blender before sending everything to Johann so that we are sure all pieces of the board are logically linked”, Suzanne continues. She had started with flying pieces of wood but realized it was not looking real, so she changed the way the board was made and proposed a set of fully connected pieces.



You’ll also see a few changes on the battlefield too. “We’ve added some textures to the ground making it look a bit more like a real battlefield”, Pierre says.



Join us now in the open beta of Vestiges: Fallen Tribes and experience the thrill of strategic gameplay and deckbuilding mastery firsthand. Whether you're a seasoned card game veteran or a newcomer eager to embark on a new adventure, Vestiges promises an unforgettable journey filled with challenge, excitement, and discovery. Don't miss out—claim your place on the battlefield today and become a legend in the making!



Stay tuned to learn more about Vestiges: Fallen Tribes. Get your Beta access to enjoy this next update. Feedback from players is essential as it provides valuable insights into their experiences, preferences, and areas for improvement, helping the team refine and enhance the game to better meet the needs and expectations of the player community.

There are a few ways to give us your feedback on the game :



Don't hesitate to wishlist the game in support:
https://store.steampowered.com/app/2511780/Vestiges_Fallen_Tribes/

Thank you for being a part of this exciting evolution, and we can't wait to see where the Closed Beta takes us!