NEXTFEST REVIEW
Greetings GUARDS!,
First of all, the GUARDS! team want to thank you all for the overwhelming support and interest the game received during Nextfest. We didn't really know what to expect and the reception has been incredible!
Game development is kind of weird. Often you are making decisions in a vacuum, using your experience and gut instinct as a player to guide you through. During development features are missing or half implemented and it can cloud your judgment. You start to wonder "Is this game actually any good?" or "Do people really *want* to play as a Guard?".
So for us, Steam Nextfest was a massive validation that actually, yeah - people do want to play this! And what better way to celebrate than via the medium of stats!
Here is an infographic we put together to highlight our performance during the event:

But it wasn't all stats. We also received hundreds of valuable pieces of feedback from players about the game. The 2 most common (by an overwhelming margin) being:
1) No option to disable headbob
2) No option to disable motion blur
3) No option to rebind keys
We're happy to report that those items have been addressed and will be the first options you see when you boot the full game.

In addition to these main offenders, there were also plenty of other gameplay feedback, suggestions and bug reports. Since we're such a small team, this community support is incredibly valuable for identifying areas of improvement and helps us make the game as good as it can be!
If you ever want to chat to us about the game, you can contact us on the discussion forum or over on our discord.
Thanks again for all your support - we appreciate it!
- The GUARDS! Team -
First of all, the GUARDS! team want to thank you all for the overwhelming support and interest the game received during Nextfest. We didn't really know what to expect and the reception has been incredible!
Game development is kind of weird. Often you are making decisions in a vacuum, using your experience and gut instinct as a player to guide you through. During development features are missing or half implemented and it can cloud your judgment. You start to wonder "Is this game actually any good?" or "Do people really *want* to play as a Guard?".
So for us, Steam Nextfest was a massive validation that actually, yeah - people do want to play this! And what better way to celebrate than via the medium of stats!
Here is an infographic we put together to highlight our performance during the event:

But it wasn't all stats. We also received hundreds of valuable pieces of feedback from players about the game. The 2 most common (by an overwhelming margin) being:
1) No option to disable headbob
2) No option to disable motion blur
3) No option to rebind keys
We're happy to report that those items have been addressed and will be the first options you see when you boot the full game.

In addition to these main offenders, there were also plenty of other gameplay feedback, suggestions and bug reports. Since we're such a small team, this community support is incredibly valuable for identifying areas of improvement and helps us make the game as good as it can be!
If you ever want to chat to us about the game, you can contact us on the discussion forum or over on our discord.
Thanks again for all your support - we appreciate it!
- The GUARDS! Team -