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Airframe Ultra News

Community Closed Beta Recap

In January, we hosted the first ever closed beta for Airframe Ultra and I was shocked by the amount of people and feedback we received from the community. While I was predicting somewhere around 500 to 700, we actually got over 1,800 people who joined the beta.

The community had a blast going through the tracks and knocking each other’s heads in with pipes, burning them up with molotov, and racing to get the most points! Most surprisingly were folks who actually got together and hung out in the sandbox warehouse map. It’s so neat and wholesome to see that the community could get together and just relax in the game about violence and racing.


The team is already hard at work after the closed beta absorbing and implementing the feedback and reviewing the different bugs reported from the community play testing. From crashing when rolling the airframe to some controller issues, we’re investigating these reports to resolve them. These issues may not have been discovered without keen eyes of the beta testers, so I do want to give a bit of a secret screenshot. For some accessibility, how about some sensitivity sliders and inverted X and Y axis controls? Don’t tell Buddy I’m showing you this.

The community discovered so many cool tech and skips while playing the beta. From shotgun-hopping to velocity storage to wall-kicking, there are tons of interactions they figured out in just over the weekend. They already have an Airframe Ultra Tech and Skips wiki set up to share the different tricks they have found! Maybe you can test these cool tricks in the demo of Airframe Ultra on Steam?

[h2]Fan Art[/h2]
The fan art! Oh boy the fan art that came from this was just amazing and so wonderful to see! I would love to highlight just a few of them but these for sure are not the only ones. If you want to check out more art pieces from the community, I would strongly recommend joining the Airframe Ultra Discord!

Drawn by mvsnake on Discord


First Cosplay by val.zip on Discord


Drawn by ohmanit on Discord


Drawn by 100_eels on Discord


Our marketing lead, Buddy, already revealed that there will be another closed beta for Airframe Ultra! While you’ll need to wait a little bit longer on when that will happen, I strongly recommend joining the Airframe Ultra Discord or following the Airframe Ultra Twitter and Bluesky to keep up with the game’s news and announcements!

- Riv Otter

Airframe Ultra Demo Out Now

Hey racers,

[h2]Airframe Ultra Demo is out now![/h2]

Amazing art piece by @ESanchezIll
Give him a follow!

The demo includes the character creator which you can use to design your deadly driver, splitscreen multiplayer only, and one circuit to improve your times on!


Check it out now.
https://store.steampowered.com/app/2522120/Airframe_Ultra/
-riv otter

Airframe Ultra Closed Beta Announcement

Hey Racers,

[h3]We are hosting our first ever closed beta weekend for Airframe Ultra![/h3]
[previewyoutube][/previewyoutube]

To join the closed beta you must join the Airframe Ultra Discord Server and fill out the google form in the announcement channel!
  • The signup closed on Jan 9th at 11:59pm PST
  • Beta takes place on Jan 10th - 13th

Joining the beta gives you access to an exclusive Bandit 99 once the full game is out!


Bring your friends and kick them off their airframes. Join the beta or be left behind in the dust.

- Riv Otter

Airframe Ultra Developer Stream

Hey Racers,

Developer stream. First ever! Today at 2:00 PM PDT. See early build.

Who wins? Who dies?
https://www.twitch.tv/akuparagames

- Street racer: riv otter

Airframe Ultra Character Creator

Hey racers,

Customize. Create your own racer. Don’t be a skidmark on the asphalt.
[previewyoutube][/previewyoutube]

Share your racer on the Airframe Ultra Discord streets.

-riv otter