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  3. 1/29 Update - Upgrades and Fixes!

1/29 Update - Upgrades and Fixes!

I put a lot of effort into this one. I really like the new look of the battle screen, and along with the new time time controls it should really enhance your experience. Let me know what you think! I will continue to upgrade and refine the battle screen so that every battle is beautiful and unique, and I will continue to focus on QoL upgrades and bug fixes. As always, if you see a gamestopping bug, please try to get me a saved game for diagnosis. Thanks, and have fun. 1.5c change log: [list] [*] Added the ability to click the “Empty Slot” button in the Colony Management interface to open the shipyard and assign a ship design [*] Added a Load All / Land All buttons to the troop land/load interface [*] Overhauled the basic combat screen background to be more readable [*] Added some new assets and configurations to the space battle screen [*] Added new engine thruster fx to all ships [*] Added more time controls to the battle screen (2x / 4x speed), updated user interface for same [*] Changed AI behavior so that they will declare war when they enter your territory for a sneak attack. Earlier there were edge cases where they would only declare after the attack, but now you will typically get a warning unless they are very fast [*] Fixed an issue where existing game installs weren’t necessarily getting the updated weapon characteristics [*] Fixed a number of issues that had shield hit effects not working as I would prefer them to work [*] Changed shield fx to adjust size depending on shot damage [*] Fixed an issue with ships rolling incorrectly during turns in combat [*] Fixed a bug that would sometimes have fleet icons rendering out of place [*] Fixed issue where random space sounds in the background not respect the volume slider [*] Fixed issue where the volume of weapons fire was not being affected by the volume slider [*] Fixed issue where explosions on the strategy map would not respect volume slider [*] Fixed issue where the subspace rifts would make noise and not respect the volume slider [*] Fixed music volume on diplomacy screen [*] Fixed issue where the Unlock Technology jingle was not respecting audio sliders [*] Fixed BrainPal tech not working [*] Fixed an issue where sectors graphics would not immediately update after coming under your control [*] Fixed a bug where you couldn’t launch a leader from a planet if you didn’t have available freighter capacity [*] Fixed an issue where controls would some times lock up upon starting a new game [*] [/list]