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Celebrate Black History Month with Artist Decal Series


Join us as Rocket League honors Black History Month all through February! We’re dropping three FREE Bundles in the Item Shop throughout the month, with each bundle celebrating the work of talented Black artists.

First up is illustrator Geneva Bowers, whose lush artwork blankets the Sunniya Decal. Her fanciful designs are also featured on the matching Sunniya Avatar Border and Sunniya Player Banner. Keep on the lookout—the next two free Bundle drops will be announced on our blog and socials throughout the month.

Get the Sunniya by Geneva Bowers Bundle in the Item Shop via the in-game Black History Month Tab from now until February 28!

[h2]Sunniya by Geneva Bowers Bundle (Free)[/h2]
  • Sunniya Decal
    Sunniya Avatar Border
    Sunniya Player Banner




[h2]Meet the Artist[/h2]
Geneva Bowers captures the world with her art through comics, children's books, and now Soccar! Mixing vibrant concepts with ethereal colors, her mystical illustrations breathe life into everyday scenarios. During our collaboration, we caught a moment to ask a few questions about her, her art, and her story.

Q. Could you walk us through your journey and how you grew a career in the art industry?

A. I will start at college. I dropped out after a year for a few reasons. I had no skills for anything other than drawing. But since that was all I could “do,” I was adamant about making a career doing art work. After reading a random user’s reply on a now-dead forum on the internet, I found out you don’t “need” a degree for art. So I studied online from YouTube and blogs to get good enough to be “hireable.” I stumbled upon a huge chance from a tee design company that happened to work out very well! I still tried to improve my drawing and general skillset after work, though. After a few years, the freelance illustration I was doing on the side started outpacing my job, so I made the choice to go full freelance. It’s worked out ever since.

Voyage, Lucid Blade, and Grasp by Geneva Bowers

Q. A lot of your artworks combine the mystic with the mundane. Could you speak to your connection with magic in the world?

A. A lot of my art is just “what-ifs.” What if this electric tower was the same, but with a dragon on it? What if this windowsill was the same… but with a dragon on it?? What if everyone was just, I don’t know, thrust into the ‘90s and given a sword? We all have a daily routine we have to go through that can be mundane, and I’m inspired a lot by general fantasy, so it sort of mushes together.

Q. As a big fan of the magical girl genre, I can’t help but ask about your webcomic, HoverGirls. What inspired you to take on a long-term project like this?

A. I’ve wanted to do a comic for a while, so I’m thankful for the idea for HG! I grew up on VHS magical girls tapes and love poking at tropes, so this webcomic was a nice vehicle to steal from anime and show that love. HG has been picked up for publishing by Bloomsbury next year (2024) as well, with about 40% more story and basically all of the artwork redone. The webcomic will always be up online, though.

Also, an aside: As a person who illustrates a lot of books and covers mostly for teens, I really wanted a story to exist where the story wasn’t just about being black or a person of color. For lack of a better phrasing, there are a lot of “black struggle” stories/major plot points that are important, yes, but I seldom saw or was hired for anything that was just a story where the main characters happen to be POC or black and it wasn’t centered around that fact. The characters in HG are just vibing in their established characteristics, and this is the silly predicament that they happen to be thrust into.

Artist Geneva Bowers

Q. What do you think about video games as an interactive art form?

A. Games are an incredible art form. It brings together most of the senses, and you can interact with it all on top of that! I especially admire games from the PS1/PS2 era, with all the tricks pulled to present this package of sensory art in such a tight amount of data/space. You can tell when something just has a lot of love and thought put into it.

Q. Different people gravitate towards different types of games. Is there a genre of game that you find really speaks to you?

A. Roguelikes and rogue-lites. I cannot get enough. The randomizations, restarts, dungeons, and loot are the ultimate dopamine hits for me. I immediately smother any other game of a different genre that has roguelike elements.

Q. What impact do you want your art to have on the world?

A. I just want people to be happy, really. There’s so much going on all the time. So I just want people to see rep of themselves and maybe feel a little more at ease for the day.

We hope you enjoy Geneva’s artwork in Rocket League! Make sure to check out her Instagram and shop. Now, go grab her free Item Bundle and keep your eyes peeled for our next artist feature coming later this month.

Patch Notes v2.25



Version: Rocket League v2.25

Platforms: Epic Games Store, PlayStation 4, PlayStation 5, Steam, Switch, Xbox One, Xbox Series X|S

Scheduled Release: 1/24/2023, 4 p.m. PST / 1/25/2023, 12 a.m. UTC

[h2]NEON NIGHTS[/h2]
  • v2.25 prepares Rocket League for Neon Nights
    • Neon Nights begins on 1/25/2023 at 9 a.m. PST / 5 p.m. UTC
    • Learn more about Neon Nights here

[h2]CHANGES AND UPDATES[/h2]
New Settings Tab: Training
  • Added a new ‘Training’ section under Settings
    • The Training tab is only visible in Settings when you are in Custom Training or Free Play
  • General Settings are available in both Custom Training and Free Play
    • Game Speed allows you to slow the game down
      • 100% is normal speed
    • Controls Display dictates when controls appear on screen. Options include:
      • Always Visible
      • Hidden
      • Fade Out
  • Free Play options are available in Free Play only
    • Disable Goal Reset turns off both goal explosions and reset to kick-off position
    • Boost Options allow you to change boost refill. Options include:
      • Unlimited
      • Standard
      • Auto-Refill
    • Boost Recharge Delay
      • Enabled only when the Auto-Refill boost option is selected
      • You can adjust the delay from 0.50 seconds to 3.00 seconds in 0.25-second increments


Map Collision

  • We have revised map collision on all standard maps.
    • This means the ball will now behave the same across all maps when rolling off the wall
  • Map collision revision also includes small adjustments to goals, boost placements, and starting positions so they are the same across all standard maps


[h2]BUG FIXES[/h2]
  • Fixed a bug preventing the correct competitive rank from displaying on the end game scoreboard if a player leaves the match before the scoreboard appears
  • Fixed two bugs preventing goal explosions and ball position from updating correctly when seeking in Replays
  • Esports Shop Decals will no longer darken the trim on Titanium White Car Bodies
  • Restored Distortion Decal for Takumi in player inventories
  • Fixed appearance of the Bubbly Decal when equipped on the Samurai Car Body


KNOWN ISSUES
For a complete list of known issues in Rocket League, go here

Esports Shop Update: New Teams and Goal Explosions


[h2]STEAL THEIR LOOK [/h2]
Last October, we introduced new Home and Away Decals for the Rocket League Championship Series (RLCS) 2022-23 Season. Now, we’re flying forward with signature Goal Explosions and Player Banners for all 33 teams! Designed to match each team’s in-game decals, these Items will show off your favorite org every time you score. Goal Explosions will be available for 500 Esports Tokens, while Player Banners will cost 100 Esports Tokens.

Charge up your team spirit ‘cause we’re bringing in seven more teams! Pulled from North America, Europe, Oceania, and South America Regions, each team will also have their Home and Away Decals available in the Esports Shop for 300 Esports Tokens. 


[h2]NEW TEAMS[/h2]
[h2]NORTH AMERICA[/h2]
  • Gen.G

[h2]EUROPE[/h2]
  • Quadrant
  • Resolve
  • Solary
  • Tundra Esports 

[h2]OCEANIA [/h2]
  • Ground Zero Gaming

SOUTH AMERICA
  • EndGame

NOTE: The list of teams added in the first Esports Shop update can be found HERE.
Can’t get enough RLCS? Or maybe you’ve never watched it, but it always sounded cool? Tune into the RLCS 2022-23 Winter Split, which kicks off on January 27! It all goes down live on Twitch and YouTube. 
Get ready to rock your team colors! All Items will enter the Esports Shop on January 25 at 9 a.m. PST. 

Psyonix unleashes 'banwave' against the Rocket League bot menace




few weeks ago we reported on a new trend in Rocket League: A bot that had been built for fun and learning, Nexto, had been reconfigured by bad actors and used in widespread cheating. Player clips of the bots in action abound, and all show a preternatural command of the ball, as well as a suspicious tendency to stay on the ground most of the time...
Read more.

Neon Nights Boosts the Beat with Cochise

[previewyoutube][/previewyoutube]

[h2]CATCH ME IN AN OCTANE [/h2]
Rocket League’s celebration of music is back! Led by Florida rapper Cochise, this year’s Neon Nights kicks the year off with blasting beats and a high-energy soundtrack. Throughout the Event, players can earn musical Challenge Rewards inspired by Cochise, jump into chaotic Limited Time Modes, or collect Golden Moons. Oh, and don’t forget to check the Item Shop for two free Items!

The inspection begins on January 25 at 9 a.m. PST.



[h2]NEON NIGHTS FEAT. COCHISE[/h2]
Fueled by a daily diet of anime and video games, Platinum recording artist Cochise made some major waves last year including releasing his sophomore album and landing a coveted spot in XXL’s future-defining 2022 Freshman Class. Now we’re welcoming his high-pitched vocals into the world of Neon Nights!

With Cochise’s hyperactive tracks setting the mood, Neon Nights offers a fresh batch of signature Items for your collecting pleasure. Right off the jump, Cochise enters the Arena with “LONG WAY”, his newest track written specifically for Rocket League! The track will also be available in-game as a Player Anthem.

Alongside this new song, you can earn Challenge Rewards like the INSPECTION Decal, Topper, and Avatar Border. The bass-boosted bars keep flowing with the TURN IT UP Player Anthem, or hit up the Item shop to grab the POCKET ROCKET Player Anthem.

Throughout the Event, players can earn up to five Golden Moons that unlock Items from the Zephyr, Victory, and Overdrive Item Series’. Golden Moons work the same way as previous Golden rewards⁠—complete the Challenge up to five times to earn Golden Moons, then open them in your Inventory to unlock items.

[h2]NEON NIGHTS CHALLENGE REWARDS[/h2]
  • Cochise Decal
    Cochise Player Banner
    INSPECTION Decal
    INSPECTION Topper
    INSPECTION Avatar Border
    POCKET ROCKET Topper
    POCKET ROCKET Player Banner
    MR. PROFESSOR Wheels
    TURN IT UP Player Anthem
    LONG WAY Player Anthem

[h2]ITEM SHOP[/h2]
  • "The Inspector" Player Title (FREE)
    Cochise Antenna (FREE)
    POCKET ROCKET Player Anthem (200 Credits)




[h2]LIMITED TIME MODES[/h2]
Week 1 kicks off on January 25 with Spike Rush, a prickly Mode where every car is fully carpeted in Spikes. You’ll need to be careful because whoever skewers the ball will temporarily lose their ability to boost, giving the other team plenty of room for an epic interception!

Next, we’ll see Speed Demon race into the game from February 1 to 7. As the name implies, this Mode makes everything fast fast fast. Unlimited double-strength boost, supercharged ball speed, demos on contact, and a 1-second respawn timer make quick reflexes a must.


Turn it up with Neon Nights from January 25 to February 7!