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Interface in English

- Modified Opening Video (Official intro from the game's creator)
*There are no gameplay changes.

- English interface support.

⚠️WARNING⚠️

The English version of the game is not playable yet! Currently only the interface is supported, but the game will be fully supported soon.

New music album! 🎉1 Year since Launch!🎉

Album with songs to relax and calm the spirit, are now available in celebration of 1 year since the release of "Kimi sae Ireba"!
[previewyoutube][/previewyoutube]

Also listen at:

Spotify:
https://open.spotify.com/intl-pt/artist/6wapNwd2URiL1rYA95qftD

Amazon music:
https://www.amazon.com/music/player/artists/B0CGKSD5VL/lucas-vacari-gomes

Deezer:
https://www.deezer.com/br/artist/227231945?deferredFl=1

Apple Tunes:
https://music.apple.com/br/artist/lucas-vacari-gomes/1704248536

YouTubeMusic:
https://music.youtube.com/channel/UClkmU35gltMWJsJoG4Tf16A

Steam awards!

"Kimi sae Ireba" 50% off!


https://store.steampowered.com/app/2534630/Kimi_sae_Ireba/
The award period run from November 21, 2023 at 15:00 GMT until November 28, 2024 at 15:00 (GMT).

Kimi sae Ireba is an intriguing visual novel with a complex story and character from the original material, telling the story of a Heflite girl who, as a child, is forced to live under the same roof as the man who kidnapped her.
Although some scenes are not only heavy on visuals, but also on character lines, the evolution over time between Sutelz Selz (protagonist) and Vell Elel contains fascinating dialogues due to their personalities, as well as the connection they create just by talking and understanding each other.
Fred and Banyuu are also two other supporting characters, but they are very important in the lives of Sutelz and Vell, who will soon become inseparable.
The soundtrack also contributes to the plot, creating tension, calm and a lot of personality, especially for the dramatic scenes and one in particular that appears only ONCE, representing Banyuu in his dramatic and unexpected appearance, but also with a lot of comedy!

Don't miss the chance to see "Kimi sae Ireba", and take this opportunity to experience and support the game by voting for "Healing Game"!



"Kimi sae Ireba"
●Developer: Lucas Vacari Gomes
●Supported languages: Portuguese (PT-BR), Japanese
©℗Lucas Vacari Gomes

Others styles for Sutelz Selz, and future news

Hello! Today I have 1 video to show, and news about the next game!

Firstly, this is a video created by AI, and used as a basis for one of the game's designs, Sutelz Selz.
There are several different styles, and the second part of the video may ⚠CONTAIN SPOILER⚠ so be careful!


Extra news:

The continuation of this story, that of Kimi sae Ireba, and the Light Novel that gives rise to this visual novel will only be continued after the release of other games with the basis not yet completely decided, but the main theme will probably be fighting; adventure; among some other themes that are under consideration... But the continuation will come soon! And the news too, for those who want to know first-hand it is recommended that you follow my Twitter account.
Ah, but the translation for this one will also be added to other languages ​​from time to time!

Thank you for your attention and time,
Lucas Vacari Gomes.


[previewyoutube][/previewyoutube]

文章の校正予告

こんにちは!
君さえいればを作成した、ルーカスです。

本日はあることを話しておきたくてこれを書いてます。

実は数日前、キュレーターのるるいえに日本語訳の校正をしてもらうということを伝えったかったのです!

完成してから公開してもいいのでは?
と思われるかもしれませんが、それは今や明日にプレイする人には知ってもらえていなければ
勘違いしてしまうんだと思います。

そのあと、他言語にも目を向けていきます。

とまあ、そんな報告でした。
自分だけの力では、
[なーんかものたりないなぁー、、、]
[ほんっとうにこれでいいのかな、、、]
とか、結構苦労してたというか
心配でしたね。

とりあえずは頑張ってます、というよりは
今度は前を走る人にバトンを渡しました。

あと少しかかりますので、ご了承していただければ幸いです。