
Howdy, hunters!
We know many of you have been asking us to fix old bugs so we have been listening and decided to tackle one of the most annoying bugs in the game - one that many of you have reported and asked us to fix.
[h2]"Un-harvestable Animal" Bug[/h2]
So today we are happy to announce that we are releasing a patch that fixes the infamous
"un-harvestable animal" bug, an issue where some players were unable to harvest killed animals. This happened both in singleplayer and multiplayer, as well as during a "second day hunt" - just to mention the most frequent scenarios. This should be gone for good now and you won't lose your animals and trophies anymore!
Please note that there is a similar, yet much rarer issue that we call "zombie animals" whereas when you shoot an animal it still looks at you and cannot be killed or harvested. This is a very rare issue and we are still looking into it.
We've also fixed few competitions and missions according to your recent reports. Feel free to report more.
[h2]Competitions[/h2]
- We've removed all "Members only" competitions from the schedule as these were duplicated of "Non-members". Also removed any mentions of membership there to avoid confusion.
- Objectives of "Yin and Yang" competition have been fixed. It should work as it stays in the description now.
- Objectives of "The Fur-midable Foe" competition have been fixed. Common color variation is not calculated anymore as per description.
- Description of "Get A Grip" competition have been fixed. It stated that the highest score wins, but actually it is the highest weight.
[h2]Missions[/h2]
- Objectives of "Supernatural Ninja" ("Red Fox Missions" pack) have been fixed. "Red Dragon" Compound Bow is now allowed to complete it.
- Objectives of "Witchcraft? No. Science!" ("Sambar Deer Missions" pack) have been fixed. Added dependencies for each objective according to description of the mission.