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Vae Victis - Khan News

Vae Victis - Khan: Version 0.14 is Live!

[p]This major update marks the end of a long journey—Karder has finally crossed the Sea of Knives. The final act of the story begins now.

🗡️ Story Progression

Karder sets foot on the Western Sister. The invasion has begun.

⚔️ New Features & Improvements

Streamlined 1:1 Combat: Fewer clicks, faster pace, and stylish new backgrounds make duels smoother and more cinematic.

New MK2 Unit Types: Expand your tactical options with fresh unit types in army battles.

All-New Fiefdom Screen: Manage your conquests with a clearer, more intuitive interface.

Original Soundtracks: Four powerful new tracks enhance the most dramatic moments of this update.

Queen Yidril Council Bonus: She now brings a unique benefit when serving on your Council.

As always, thank you for supporting Vae Victis - Khan. If you’re enjoying the journey, please consider leaving a review—every thumbs up helps more than you can imagine, especially for a small indie team.

Destiny awaits across the Sea of Knives![/p][p][/p][p]*Note that the content for this version triggers after you conquer all the fiefdoms and wait a few turns.*[/p]

Version 0.14 launch date – The Reunion Approaches

We're almost there.

On June 7th, Vae Victis – Khan will receive its biggest update yet: Version 0.14, featuring the long-awaited meeting between Karder and Queen Remy. This update marks a major turning point in the story, filled with emotion, conflict, and the kind of character-driven drama many of you have been waiting for.

As always, thank you for your support, your feedback, and your patience. Making a game of this scope as a solo indie developer is no small feat—and your encouragement keeps the fire burning.

If you’ve enjoyed the journey so far and haven’t left a review yet, I’d be incredibly grateful if you took a moment to do so. Every thumbs up helps more than you know.

See you June 7th!

🔥 Version 0.14 — Late April Update 🔥


We’re in the final stretch.

No hard ETA just yet — I don’t like to promise a date I can’t absolutely commit to — but what I can tell you is this: Version 0.14 is the biggest update I’ve ever made. It’s not delayed because of burnout or bugs — it’s delayed because it just keeps growing. And it’s almost ready.

If you’ve followed me for a while, you know I don’t chase numbers. I don’t post image or animation counts because I don’t want to feel pressured to inflate them with filler. I do keep track for myself, though — and let’s just say this version’s stats are... ridiculous.

💥 Previous versions averaged ~20 animations. This one? Already past 80.

Why? Queen Remy is getting not two but three full routes this time — which means more scenes, more variations, and way more content than usual. And if you’ve been following Karder’s story, you know he’s been obsessing over the queen for over four years… so yeah, I may have gotten a little carried away adding new scenes. No regrets.



🎮 On top of that, we’ve reworked the R/P/S interface — the flow is smoother now, with fewer clicks and better pacing.



Next post will include the final ETA. Thank you all for your support and patience — this one’s going to be worth the wait.

Finally: if you didn't Review the game yet, please take a few seconds to do so. Thanks!

Version 0.14 April update

Hey everyone!

Version 0.14 is shaping up really well, and I’m hoping to share an ETA for release soon. This one’s big—probably the second or third largest update so far—so it’s taking a bit longer to get everything just right.

One major change I’ve decided to make is instead of having only Seduction/Dominance routes for Queen Remy, add a third path: Reluctance. In this route, Queen Remy is caught in emotional conflict—she doesn’t fully reject Karder, but she can’t embrace him either. She’s torn, and it adds a rich new layer to the story. It’s turning out really cool.



While I focus on the narrative, Gojira has been busy with several awesome metagame features, which I’ll dive into more in a future post. Here’s a quick preview:

Streamlined 1:1 combat with fewer clicks and stylish new backgrounds

New unit types in MK2 army battles

Varied travel times for units between fiefdoms

Building construction times

Portuguese and Chinese translations

And four brand-new soundtracks for the big moments in this update

Karder’s first chapter is building to a powerful and unforgettable climax. Thanks for your patience—this one’s going to be worth the wait!

Why I seem a little quieter than usual

I realize I'm posting a little less than usual. The reason for that is a technical one, not an indication of a problem: On normal updates, I'm introducing a bunch of new characters as Karder goes on different quests and meets new girls, but on this update he is more focus on... deepening his relationship with his family, hence no new characters to preview.

Rest assured that not only my pace is great, I'm writing and animating the best lewd scenes I ever produced, with much more animations per scene. I'll publish an ETA when I feel I can commit to one, thank you for your ongoing support and patience.